BRPI0909646A2 - sistema de mídia interativo, sistema e método de rastreamento de localização, método para prover uma simulação de um evento ao vivo real, unidade de ambiente de mundo virtual, método para operar a mesma, e, método para visualizar uma simulação - Google Patents
sistema de mídia interativo, sistema e método de rastreamento de localização, método para prover uma simulação de um evento ao vivo real, unidade de ambiente de mundo virtual, método para operar a mesma, e, método para visualizar uma simulaçãoInfo
- Publication number
- BRPI0909646A2 BRPI0909646A2 BRPI0909646A BRPI0909646A BRPI0909646A2 BR PI0909646 A2 BRPI0909646 A2 BR PI0909646A2 BR PI0909646 A BRPI0909646 A BR PI0909646A BR PI0909646 A BRPI0909646 A BR PI0909646A BR PI0909646 A2 BRPI0909646 A2 BR PI0909646A2
- Authority
- BR
- Brazil
- Prior art keywords
- arena
- simulation
- tag
- live event
- virtual world
- Prior art date
Links
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/352—Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/812—Ball games, e.g. soccer or baseball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/98—Accessories, i.e. detachable arrangements optional for the use of the video game device, e.g. grip supports of game controllers
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/131—Protocols for games, networked simulations or virtual reality
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/21—Server components or server architectures
- H04N21/218—Source of audio or video content, e.g. local disk arrays
- H04N21/2187—Live feed
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/478—Supplemental services, e.g. displaying phone caller identification, shopping application
- H04N21/4781—Games
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/478—Supplemental services, e.g. displaying phone caller identification, shopping application
- H04N21/4788—Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N7/00—Television systems
- H04N7/16—Analogue secrecy systems; Analogue subscription systems
- H04N7/173—Analogue secrecy systems; Analogue subscription systems with two-way working, e.g. subscriber sending a programme selection signal
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/51—Server architecture
- A63F2300/513—Server architecture server hierarchy, e.g. local, regional, national or dedicated for different tasks, e.g. authenticating, billing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/69—Involving elements of the real world in the game world, e.g. measurement in live races, real video
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8011—Ball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8082—Virtual reality
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- General Engineering & Computer Science (AREA)
- Databases & Information Systems (AREA)
- Human Computer Interaction (AREA)
- Computer Networks & Wireless Communication (AREA)
- Processing Or Creating Images (AREA)
- Position Fixing By Use Of Radio Waves (AREA)
- Preparation Of Compounds By Using Micro-Organisms (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Liquid Crystal Substances (AREA)
- User Interface Of Digital Computer (AREA)
- Radar Systems Or Details Thereof (AREA)
- Debugging And Monitoring (AREA)
- Mobile Radio Communication Systems (AREA)
- Monitoring And Testing Of Transmission In General (AREA)
- Vehicle Body Suspensions (AREA)
Applications Claiming Priority (5)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| GBGB0804274.9A GB0804274D0 (en) | 2008-03-07 | 2008-03-07 | A media sysyem and method |
| GB0804274.9 | 2008-03-07 | ||
| EP08155517A EP2106830B1 (en) | 2008-03-07 | 2008-04-30 | A media system and method |
| EP08155517.9 | 2008-04-30 | ||
| PCT/GB2009/050222 WO2009109784A1 (en) | 2008-03-07 | 2009-03-05 | A media system and method |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| BRPI0909646A2 true BRPI0909646A2 (pt) | 2015-09-22 |
| BRPI0909646B1 BRPI0909646B1 (pt) | 2019-09-10 |
Family
ID=39327714
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| BRPI0909646-9A BRPI0909646B1 (pt) | 2008-03-07 | 2009-03-05 | unidade de ambiente de mundo virtual, sistema de mídia interativo, e, métodos para operar uma unidade de ambiente de mundo virtual, para prover uma simulação de um evento ao vivo real, e para visualizar uma simulação |
Country Status (20)
| Country | Link |
|---|---|
| US (1) | US8128469B2 (pt) |
| EP (1) | EP2106830B1 (pt) |
| CN (2) | CN101960820A (pt) |
| AT (1) | ATE470490T1 (pt) |
| AU (1) | AU2009220952B2 (pt) |
| BR (1) | BRPI0909646B1 (pt) |
| CA (1) | CA2717491C (pt) |
| CY (1) | CY1110777T1 (pt) |
| DE (1) | DE602008001496D1 (pt) |
| DK (1) | DK2106830T3 (pt) |
| ES (1) | ES2348510T3 (pt) |
| GB (1) | GB0804274D0 (pt) |
| HR (1) | HRP20100495T1 (pt) |
| PL (1) | PL2106830T3 (pt) |
| PT (1) | PT2106830E (pt) |
| RS (1) | RS51426B (pt) |
| RU (1) | RU2497566C2 (pt) |
| SI (1) | SI2106830T1 (pt) |
| WO (1) | WO2009109784A1 (pt) |
| ZA (1) | ZA201007154B (pt) |
Families Citing this family (26)
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| US9576330B2 (en) | 2008-03-07 | 2017-02-21 | Virtually Live (Switzerland) Gmbh | Media system and method |
| US8694553B2 (en) | 2010-06-07 | 2014-04-08 | Gary Stephen Shuster | Creation and use of virtual places |
| US8589423B2 (en) | 2011-01-18 | 2013-11-19 | Red 5 Studios, Inc. | Systems and methods for generating enhanced screenshots |
| US8793313B2 (en) | 2011-09-08 | 2014-07-29 | Red 5 Studios, Inc. | Systems, methods and media for distributing peer-to-peer communications |
| EP2834726A4 (en) * | 2012-04-06 | 2015-11-11 | Tim Ganschow | SOCIAL MEDIA APPLICATION FOR A PLATFORM FOR THE DISTRIBUTION OF MEDIA CONTENT |
| CN102629303A (zh) * | 2012-04-22 | 2012-08-08 | 盛绩信息技术(上海)有限公司 | 建立自创世界的方法及建立自创世界的游戏开发系统 |
| US20130296747A1 (en) * | 2012-05-03 | 2013-11-07 | Physio-Control, Inc. | Rfid-based determination of compression and motion during cpr chest compression |
| US8628424B1 (en) | 2012-06-28 | 2014-01-14 | Red 5 Studios, Inc. | Interactive spectator features for gaming environments |
| US8632411B1 (en) | 2012-06-28 | 2014-01-21 | Red 5 Studios, Inc. | Exchanging virtual rewards for computing resources |
| US8834268B2 (en) | 2012-07-13 | 2014-09-16 | Red 5 Studios, Inc. | Peripheral device control and usage in a broadcaster mode for gaming environments |
| US8795086B2 (en) | 2012-07-20 | 2014-08-05 | Red 5 Studios, Inc. | Referee mode within gaming environments |
| US20140031121A1 (en) * | 2012-07-25 | 2014-01-30 | Mark Kern | Broadcaster mode and broadcasting features for gaming environments |
| WO2014173454A1 (de) * | 2013-04-26 | 2014-10-30 | Geas Gesellschaft Für Die Entwicklung Von Anwendungen Satellitengeschützter Navigationssysteme Mbh | Verfahren, system und computer zur bereitstellung von informationen in echtzeit auf einem bildschirm eines nutzers zu mindestens einem menschlichen und/oder gegenständlichen teilnehmer einer veranstaltung |
| GB2518602B (en) * | 2013-09-18 | 2016-10-05 | Gardner David | Systems and methods for virtual participation in a real, live event |
| EP3062897B1 (en) * | 2013-10-31 | 2020-08-05 | Sony Corporation | Generation of an instant virtual reenactment of an occurring event |
| US20150379860A1 (en) * | 2014-06-27 | 2015-12-31 | Techip International Limited | System and methods of tracking using radio frequency identification |
| EP3278308A4 (en) * | 2015-04-02 | 2018-10-24 | Catapult Group International Ltd | Sports virtual reality system |
| US10843073B2 (en) | 2016-06-28 | 2020-11-24 | Rec Room Inc. | Systems and method for managing permission for interacting with virtual objects based on virtual proximity |
| RU2686029C2 (ru) * | 2017-07-19 | 2019-04-23 | Автономная некоммерческая образовательная организация высшего образования "Сколковский институт науки и технологий" | Система виртуальной реальности на основе смартфона и наклонного зеркала |
| US10668382B2 (en) * | 2017-09-29 | 2020-06-02 | Sony Interactive Entertainment America Llc | Augmenting virtual reality video games with friend avatars |
| US10341537B2 (en) * | 2017-09-29 | 2019-07-02 | Sony Interactive Entertainment America Llc | Spectator view into an interactive gaming world showcased in a live event held in a real-world venue |
| US11014001B2 (en) * | 2018-03-05 | 2021-05-25 | Sony Interactive Entertainment LLC | Building virtual reality (VR) gaming environments using real-world virtual reality maps |
| US10933317B2 (en) | 2019-03-15 | 2021-03-02 | Sony Interactive Entertainment LLC. | Near real-time augmented reality video gaming system |
| US11070849B2 (en) | 2020-08-17 | 2021-07-20 | Zoltan Bathory | Event production and distribution networks, systems, apparatuses, and methods related thereto |
| CN112422318B (zh) * | 2020-10-23 | 2023-03-21 | 锐捷网络股份有限公司 | 一种uwb定位环境的仿真方法、仿真装置及存储介质 |
| US11904244B1 (en) * | 2021-02-16 | 2024-02-20 | Carrick J. Pierce | Multidimensional sports system |
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| US5815411A (en) | 1993-09-10 | 1998-09-29 | Criticom Corporation | Electro-optic vision system which exploits position and attitude |
| FR2726370B1 (fr) | 1994-10-28 | 1997-01-10 | Vallortigara Alain | Systeme de controle du positionnement dans le domaine du sport, d'une balle et des joueurs |
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| FR2741224A1 (fr) | 1995-11-13 | 1997-05-16 | Production Multimedia Apm Atel | Systeme de camera virtuelle et procede interactif de participation a une retransmission d'evenement dans un espace limite |
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| US7443298B2 (en) * | 2006-02-15 | 2008-10-28 | International Business Machines Corporation | Dynamic boundary mapping using position-determination systems |
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| NZ551762A (en) | 2006-11-30 | 2008-03-28 | Lincoln Ventures Ltd | Player position validation interface |
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-
2008
- 2008-03-07 GB GBGB0804274.9A patent/GB0804274D0/en active Pending
- 2008-04-30 SI SI200830062T patent/SI2106830T1/sl unknown
- 2008-04-30 PL PL08155517T patent/PL2106830T3/pl unknown
- 2008-04-30 DE DE602008001496T patent/DE602008001496D1/de active Active
- 2008-04-30 RS RSP-2010/0393A patent/RS51426B/sr unknown
- 2008-04-30 PT PT08155517T patent/PT2106830E/pt unknown
- 2008-04-30 AT AT08155517T patent/ATE470490T1/de active
- 2008-04-30 DK DK08155517.9T patent/DK2106830T3/da active
- 2008-04-30 EP EP08155517A patent/EP2106830B1/en active Active
- 2008-04-30 ES ES08155517T patent/ES2348510T3/es active Active
-
2009
- 2009-03-05 WO PCT/GB2009/050222 patent/WO2009109784A1/en not_active Ceased
- 2009-03-05 RU RU2010140113/12A patent/RU2497566C2/ru active
- 2009-03-05 CA CA2717491A patent/CA2717491C/en active Active
- 2009-03-05 US US12/921,052 patent/US8128469B2/en active Active
- 2009-03-05 AU AU2009220952A patent/AU2009220952B2/en not_active Ceased
- 2009-03-05 BR BRPI0909646-9A patent/BRPI0909646B1/pt not_active IP Right Cessation
- 2009-03-05 CN CN2009801081520A patent/CN101960820A/zh active Pending
- 2009-03-05 CN CN201610906936.XA patent/CN106850528A/zh active Pending
-
2010
- 2010-09-02 CY CY20101100809T patent/CY1110777T1/el unknown
- 2010-09-06 HR HR20100495T patent/HRP20100495T1/hr unknown
- 2010-10-07 ZA ZA2010/07154A patent/ZA201007154B/en unknown
Also Published As
| Publication number | Publication date |
|---|---|
| CA2717491C (en) | 2016-04-26 |
| RU2497566C2 (ru) | 2013-11-10 |
| DE602008001496D1 (de) | 2010-07-22 |
| US8128469B2 (en) | 2012-03-06 |
| RU2010140113A (ru) | 2012-04-20 |
| CN106850528A (zh) | 2017-06-13 |
| CA2717491A1 (en) | 2009-09-11 |
| EP2106830B1 (en) | 2010-06-09 |
| US20100331065A1 (en) | 2010-12-30 |
| EP2106830A1 (en) | 2009-10-07 |
| GB0804274D0 (en) | 2008-04-16 |
| CN101960820A (zh) | 2011-01-26 |
| WO2009109784A1 (en) | 2009-09-11 |
| ATE470490T1 (de) | 2010-06-15 |
| HRP20100495T1 (hr) | 2010-10-31 |
| ZA201007154B (en) | 2011-08-31 |
| ES2348510T3 (es) | 2010-12-07 |
| RS51426B (sr) | 2011-02-28 |
| SI2106830T1 (sl) | 2010-10-29 |
| PL2106830T3 (pl) | 2010-11-30 |
| AU2009220952A1 (en) | 2009-09-11 |
| PT2106830E (pt) | 2010-09-13 |
| DK2106830T3 (da) | 2010-09-27 |
| CY1110777T1 (el) | 2015-06-10 |
| AU2009220952B2 (en) | 2014-09-11 |
| BRPI0909646B1 (pt) | 2019-09-10 |
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