PL2106830T3 - System medialny i sposób - Google Patents
System medialny i sposóbInfo
- Publication number
- PL2106830T3 PL2106830T3 PL08155517T PL08155517T PL2106830T3 PL 2106830 T3 PL2106830 T3 PL 2106830T3 PL 08155517 T PL08155517 T PL 08155517T PL 08155517 T PL08155517 T PL 08155517T PL 2106830 T3 PL2106830 T3 PL 2106830T3
- Authority
- PL
- Poland
- Prior art keywords
- arena
- tag
- location
- live event
- actual live
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/352—Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/812—Ball games, e.g. soccer or baseball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/98—Accessories, i.e. detachable arrangements optional for the use of the video game device, e.g. grip supports of game controllers
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/131—Protocols for games, networked simulations or virtual reality
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/21—Server components or server architectures
- H04N21/218—Source of audio or video content, e.g. local disk arrays
- H04N21/2187—Live feed
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/478—Supplemental services, e.g. displaying phone caller identification, shopping application
- H04N21/4781—Games
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/478—Supplemental services, e.g. displaying phone caller identification, shopping application
- H04N21/4788—Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N7/00—Television systems
- H04N7/16—Analogue secrecy systems; Analogue subscription systems
- H04N7/173—Analogue secrecy systems; Analogue subscription systems with two-way working, e.g. subscriber sending a programme selection signal
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/51—Server architecture
- A63F2300/513—Server architecture server hierarchy, e.g. local, regional, national or dedicated for different tasks, e.g. authenticating, billing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/69—Involving elements of the real world in the game world, e.g. measurement in live races, real video
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8011—Ball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8082—Virtual reality
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- General Engineering & Computer Science (AREA)
- Databases & Information Systems (AREA)
- Human Computer Interaction (AREA)
- Computer Networks & Wireless Communication (AREA)
- Processing Or Creating Images (AREA)
- Position Fixing By Use Of Radio Waves (AREA)
- Preparation Of Compounds By Using Micro-Organisms (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Liquid Crystal Substances (AREA)
- User Interface Of Digital Computer (AREA)
- Radar Systems Or Details Thereof (AREA)
- Debugging And Monitoring (AREA)
- Mobile Radio Communication Systems (AREA)
- Monitoring And Testing Of Transmission In General (AREA)
- Vehicle Body Suspensions (AREA)
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| GBGB0804274.9A GB0804274D0 (en) | 2008-03-07 | 2008-03-07 | A media sysyem and method |
| EP08155517A EP2106830B1 (en) | 2008-03-07 | 2008-04-30 | A media system and method |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| PL2106830T3 true PL2106830T3 (pl) | 2010-11-30 |
Family
ID=39327714
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| PL08155517T PL2106830T3 (pl) | 2008-03-07 | 2008-04-30 | System medialny i sposób |
Country Status (20)
| Country | Link |
|---|---|
| US (1) | US8128469B2 (pl) |
| EP (1) | EP2106830B1 (pl) |
| CN (2) | CN101960820A (pl) |
| AT (1) | ATE470490T1 (pl) |
| AU (1) | AU2009220952B2 (pl) |
| BR (1) | BRPI0909646B1 (pl) |
| CA (1) | CA2717491C (pl) |
| CY (1) | CY1110777T1 (pl) |
| DE (1) | DE602008001496D1 (pl) |
| DK (1) | DK2106830T3 (pl) |
| ES (1) | ES2348510T3 (pl) |
| GB (1) | GB0804274D0 (pl) |
| HR (1) | HRP20100495T1 (pl) |
| PL (1) | PL2106830T3 (pl) |
| PT (1) | PT2106830E (pl) |
| RS (1) | RS51426B (pl) |
| RU (1) | RU2497566C2 (pl) |
| SI (1) | SI2106830T1 (pl) |
| WO (1) | WO2009109784A1 (pl) |
| ZA (1) | ZA201007154B (pl) |
Families Citing this family (26)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US9576330B2 (en) | 2008-03-07 | 2017-02-21 | Virtually Live (Switzerland) Gmbh | Media system and method |
| US8694553B2 (en) | 2010-06-07 | 2014-04-08 | Gary Stephen Shuster | Creation and use of virtual places |
| US8589423B2 (en) | 2011-01-18 | 2013-11-19 | Red 5 Studios, Inc. | Systems and methods for generating enhanced screenshots |
| US8793313B2 (en) | 2011-09-08 | 2014-07-29 | Red 5 Studios, Inc. | Systems, methods and media for distributing peer-to-peer communications |
| EP2834726A4 (en) * | 2012-04-06 | 2015-11-11 | Tim Ganschow | SOCIAL MEDIA APPLICATION FOR A PLATFORM FOR THE DISTRIBUTION OF MEDIA CONTENT |
| CN102629303A (zh) * | 2012-04-22 | 2012-08-08 | 盛绩信息技术(上海)有限公司 | 建立自创世界的方法及建立自创世界的游戏开发系统 |
| US20130296747A1 (en) * | 2012-05-03 | 2013-11-07 | Physio-Control, Inc. | Rfid-based determination of compression and motion during cpr chest compression |
| US8628424B1 (en) | 2012-06-28 | 2014-01-14 | Red 5 Studios, Inc. | Interactive spectator features for gaming environments |
| US8632411B1 (en) | 2012-06-28 | 2014-01-21 | Red 5 Studios, Inc. | Exchanging virtual rewards for computing resources |
| US8834268B2 (en) | 2012-07-13 | 2014-09-16 | Red 5 Studios, Inc. | Peripheral device control and usage in a broadcaster mode for gaming environments |
| US8795086B2 (en) | 2012-07-20 | 2014-08-05 | Red 5 Studios, Inc. | Referee mode within gaming environments |
| US20140031121A1 (en) * | 2012-07-25 | 2014-01-30 | Mark Kern | Broadcaster mode and broadcasting features for gaming environments |
| WO2014173454A1 (de) * | 2013-04-26 | 2014-10-30 | Geas Gesellschaft Für Die Entwicklung Von Anwendungen Satellitengeschützter Navigationssysteme Mbh | Verfahren, system und computer zur bereitstellung von informationen in echtzeit auf einem bildschirm eines nutzers zu mindestens einem menschlichen und/oder gegenständlichen teilnehmer einer veranstaltung |
| GB2518602B (en) * | 2013-09-18 | 2016-10-05 | Gardner David | Systems and methods for virtual participation in a real, live event |
| EP3062897B1 (en) * | 2013-10-31 | 2020-08-05 | Sony Corporation | Generation of an instant virtual reenactment of an occurring event |
| US20150379860A1 (en) * | 2014-06-27 | 2015-12-31 | Techip International Limited | System and methods of tracking using radio frequency identification |
| EP3278308A4 (en) * | 2015-04-02 | 2018-10-24 | Catapult Group International Ltd | Sports virtual reality system |
| US10843073B2 (en) | 2016-06-28 | 2020-11-24 | Rec Room Inc. | Systems and method for managing permission for interacting with virtual objects based on virtual proximity |
| RU2686029C2 (ru) * | 2017-07-19 | 2019-04-23 | Автономная некоммерческая образовательная организация высшего образования "Сколковский институт науки и технологий" | Система виртуальной реальности на основе смартфона и наклонного зеркала |
| US10668382B2 (en) * | 2017-09-29 | 2020-06-02 | Sony Interactive Entertainment America Llc | Augmenting virtual reality video games with friend avatars |
| US10341537B2 (en) * | 2017-09-29 | 2019-07-02 | Sony Interactive Entertainment America Llc | Spectator view into an interactive gaming world showcased in a live event held in a real-world venue |
| US11014001B2 (en) * | 2018-03-05 | 2021-05-25 | Sony Interactive Entertainment LLC | Building virtual reality (VR) gaming environments using real-world virtual reality maps |
| US10933317B2 (en) | 2019-03-15 | 2021-03-02 | Sony Interactive Entertainment LLC. | Near real-time augmented reality video gaming system |
| US11070849B2 (en) | 2020-08-17 | 2021-07-20 | Zoltan Bathory | Event production and distribution networks, systems, apparatuses, and methods related thereto |
| CN112422318B (zh) * | 2020-10-23 | 2023-03-21 | 锐捷网络股份有限公司 | 一种uwb定位环境的仿真方法、仿真装置及存储介质 |
| US11904244B1 (en) * | 2021-02-16 | 2024-02-20 | Carrick J. Pierce | Multidimensional sports system |
Family Cites Families (42)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US5815411A (en) | 1993-09-10 | 1998-09-29 | Criticom Corporation | Electro-optic vision system which exploits position and attitude |
| FR2726370B1 (fr) | 1994-10-28 | 1997-01-10 | Vallortigara Alain | Systeme de controle du positionnement dans le domaine du sport, d'une balle et des joueurs |
| US6430997B1 (en) * | 1995-11-06 | 2002-08-13 | Trazer Technologies, Inc. | System and method for tracking and assessing movement skills in multidimensional space |
| FR2741224A1 (fr) | 1995-11-13 | 1997-05-16 | Production Multimedia Apm Atel | Systeme de camera virtuelle et procede interactif de participation a une retransmission d'evenement dans un espace limite |
| GB9706839D0 (en) | 1997-04-04 | 1997-05-21 | Orad Hi Tec Systems Ltd | Graphical video systems |
| GB9807540D0 (en) | 1998-04-09 | 1998-06-10 | Orad Hi Tec Systems Ltd | Tracking system for sports |
| GB9824334D0 (en) | 1998-11-07 | 1998-12-30 | Orad Hi Tec Systems Ltd | Interactive video & television systems |
| US7211000B2 (en) * | 1998-12-22 | 2007-05-01 | Intel Corporation | Gaming utilizing actual telemetry data |
| NL1012666C2 (nl) | 1999-07-21 | 2001-01-29 | Thian Liang Ong | Stelsel voor het stimuleren van gebeurtenissen in een werkelijke omgeving. |
| EP1307269A1 (en) * | 2000-08-02 | 2003-05-07 | Timothy James Ball | Simulation system |
| US6380890B1 (en) * | 2000-08-11 | 2002-04-30 | Motorola, Inc. | Information appliance system having a navigational position generator and method |
| US7587214B2 (en) * | 2000-09-06 | 2009-09-08 | Inselberg Interactive, Llc | Method and apparatus for interactive participation at a live entertainment event |
| CN1494452A (zh) * | 2001-02-06 | 2004-05-05 | 实时数据到游戏应用的整合 | |
| GB0105421D0 (en) | 2001-03-06 | 2001-04-25 | Prozone Holdings Ltd | Sport analysis system and method |
| GB0108041D0 (en) * | 2001-03-30 | 2001-05-23 | Nokia Networks Oy | Presence service in IP multimedia |
| US6999083B2 (en) * | 2001-08-22 | 2006-02-14 | Microsoft Corporation | System and method to provide a spectator experience for networked gaming |
| US7038619B2 (en) * | 2001-12-31 | 2006-05-02 | Rdp Associates, Incorporated | Satellite positioning system enabled media measurement system and method |
| US7603321B2 (en) * | 2002-05-22 | 2009-10-13 | Gurvey Amy R | Electronic system and method coupling live event ticketing and interactive entries with the sale, distribution and transmission of event recordings, mastering system and intelligent terminal designs |
| US7009561B2 (en) * | 2003-03-11 | 2006-03-07 | Menache, Llp | Radio frequency motion tracking system and method |
| US8606946B2 (en) * | 2003-11-12 | 2013-12-10 | Qualcomm Incorporated | Method, system and computer program for driving a data signal in data interface communication data link |
| US7019742B2 (en) * | 2003-11-20 | 2006-03-28 | Microsoft Corporation | Dynamic 2D imposters of 3D graphic objects |
| US20050130725A1 (en) * | 2003-12-15 | 2005-06-16 | International Business Machines Corporation | Combined virtual and video game |
| US7351150B2 (en) * | 2004-08-24 | 2008-04-01 | Jose A Sanchez | Fantasy sports live |
| EP1800209A4 (en) * | 2004-09-16 | 2010-03-24 | Fortress Gb Ltd | SYSTEM AND METHODS FOR ACCELERATED PERSONAL PRIVILEGE RECOGNITION AND TREATMENT FOR CONTROLLING IMPORTANT ENVIRONMENTS OF CLOSED GROUPS |
| FR2869709A1 (fr) * | 2004-10-21 | 2005-11-04 | France Telecom | Systeme et procede de modelisation d'une scene tridimensionnelle par un monde virtuel, et serveur relie a un tel systeme |
| FI119858B (fi) * | 2004-12-02 | 2009-04-15 | Advant Games Oy Ltd | Menetelmä, järjestelmä ja tietokoneohjelma viihteellisten sovellusohjelmien tuottamiseksi, tarjoamiseksi ja ajamiseksi |
| US20080092065A1 (en) * | 2005-02-04 | 2008-04-17 | Searete Llc, A Limited Liability Corporation Of The State Of Delaware | Third party control over virtual world characters |
| DE102005013225A1 (de) | 2005-03-18 | 2006-09-28 | Fluyds Gmbh | Objektverfolgungs- und Situationsanalysesystem |
| ES2790885T3 (es) | 2005-03-29 | 2020-10-29 | Sportvu Ltd | Seguimiento de objetos en tiempo real y captura de movimiento en eventos deportivos |
| JP3857712B2 (ja) * | 2005-05-20 | 2006-12-13 | 株式会社コナミデジタルエンタテインメント | ゲームシステム |
| US20080026838A1 (en) * | 2005-08-22 | 2008-01-31 | Dunstan James E | Multi-player non-role-playing virtual world games: method for two-way interaction between participants and multi-player virtual world games |
| WO2007061346A1 (en) | 2005-11-24 | 2007-05-31 | Hiddenpeaks Racing Ab | Presentation of a sporting competition |
| US7443298B2 (en) * | 2006-02-15 | 2008-10-28 | International Business Machines Corporation | Dynamic boundary mapping using position-determination systems |
| US20080032797A1 (en) | 2006-07-24 | 2008-02-07 | Nds Limited | Combining broadcast sporting events and computer-based gaming |
| NZ551762A (en) | 2006-11-30 | 2008-03-28 | Lincoln Ventures Ltd | Player position validation interface |
| US9522332B2 (en) * | 2006-12-13 | 2016-12-20 | Voodoo Gaming Llc | Video games including real-life attributes and/or fantasy team settings |
| US20080146339A1 (en) * | 2006-12-14 | 2008-06-19 | Arlen Lynn Olsen | Massive Multiplayer Online Sports Teams and Events |
| US20080146302A1 (en) * | 2006-12-14 | 2008-06-19 | Arlen Lynn Olsen | Massive Multiplayer Event Using Physical Skills |
| US20090023489A1 (en) * | 2006-12-26 | 2009-01-22 | Global Info Tech Services Pty Ltd | Remote Witnessing of Game Play |
| JP4205747B2 (ja) * | 2006-12-28 | 2009-01-07 | 株式会社コナミデジタルエンタテインメント | 画像処理装置、画像処理装置の制御方法及びプログラム |
| US8016653B2 (en) * | 2007-02-01 | 2011-09-13 | Sportvision, Inc. | Three dimensional virtual rendering of a live event |
| US9054862B2 (en) * | 2007-11-06 | 2015-06-09 | International Business Machines Corporation | Access control key management in a virtual world |
-
2008
- 2008-03-07 GB GBGB0804274.9A patent/GB0804274D0/en active Pending
- 2008-04-30 SI SI200830062T patent/SI2106830T1/sl unknown
- 2008-04-30 PL PL08155517T patent/PL2106830T3/pl unknown
- 2008-04-30 DE DE602008001496T patent/DE602008001496D1/de active Active
- 2008-04-30 RS RSP-2010/0393A patent/RS51426B/sr unknown
- 2008-04-30 PT PT08155517T patent/PT2106830E/pt unknown
- 2008-04-30 AT AT08155517T patent/ATE470490T1/de active
- 2008-04-30 DK DK08155517.9T patent/DK2106830T3/da active
- 2008-04-30 EP EP08155517A patent/EP2106830B1/en active Active
- 2008-04-30 ES ES08155517T patent/ES2348510T3/es active Active
-
2009
- 2009-03-05 WO PCT/GB2009/050222 patent/WO2009109784A1/en not_active Ceased
- 2009-03-05 RU RU2010140113/12A patent/RU2497566C2/ru active
- 2009-03-05 CA CA2717491A patent/CA2717491C/en active Active
- 2009-03-05 US US12/921,052 patent/US8128469B2/en active Active
- 2009-03-05 AU AU2009220952A patent/AU2009220952B2/en not_active Ceased
- 2009-03-05 BR BRPI0909646-9A patent/BRPI0909646B1/pt not_active IP Right Cessation
- 2009-03-05 CN CN2009801081520A patent/CN101960820A/zh active Pending
- 2009-03-05 CN CN201610906936.XA patent/CN106850528A/zh active Pending
-
2010
- 2010-09-02 CY CY20101100809T patent/CY1110777T1/el unknown
- 2010-09-06 HR HR20100495T patent/HRP20100495T1/hr unknown
- 2010-10-07 ZA ZA2010/07154A patent/ZA201007154B/en unknown
Also Published As
| Publication number | Publication date |
|---|---|
| CA2717491C (en) | 2016-04-26 |
| RU2497566C2 (ru) | 2013-11-10 |
| DE602008001496D1 (de) | 2010-07-22 |
| BRPI0909646A2 (pt) | 2015-09-22 |
| US8128469B2 (en) | 2012-03-06 |
| RU2010140113A (ru) | 2012-04-20 |
| CN106850528A (zh) | 2017-06-13 |
| CA2717491A1 (en) | 2009-09-11 |
| EP2106830B1 (en) | 2010-06-09 |
| US20100331065A1 (en) | 2010-12-30 |
| EP2106830A1 (en) | 2009-10-07 |
| GB0804274D0 (en) | 2008-04-16 |
| CN101960820A (zh) | 2011-01-26 |
| WO2009109784A1 (en) | 2009-09-11 |
| ATE470490T1 (de) | 2010-06-15 |
| HRP20100495T1 (hr) | 2010-10-31 |
| ZA201007154B (en) | 2011-08-31 |
| ES2348510T3 (es) | 2010-12-07 |
| RS51426B (sr) | 2011-02-28 |
| SI2106830T1 (sl) | 2010-10-29 |
| AU2009220952A1 (en) | 2009-09-11 |
| PT2106830E (pt) | 2010-09-13 |
| DK2106830T3 (da) | 2010-09-27 |
| CY1110777T1 (el) | 2015-06-10 |
| AU2009220952B2 (en) | 2014-09-11 |
| BRPI0909646B1 (pt) | 2019-09-10 |
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