EP3862059B1 - Modulares spiel - Google Patents

Modulares spiel Download PDF

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Publication number
EP3862059B1
EP3862059B1 EP19868268.4A EP19868268A EP3862059B1 EP 3862059 B1 EP3862059 B1 EP 3862059B1 EP 19868268 A EP19868268 A EP 19868268A EP 3862059 B1 EP3862059 B1 EP 3862059B1
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EP
European Patent Office
Prior art keywords
game
piece
faces
pieces
projection
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
EP19868268.4A
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English (en)
French (fr)
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EP3862059A4 (de
EP3862059C0 (de
EP3862059A1 (de
Inventor
Stefano VUGA
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
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Individual
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Publication of EP3862059A1 publication Critical patent/EP3862059A1/de
Publication of EP3862059A4 publication Critical patent/EP3862059A4/de
Application granted granted Critical
Publication of EP3862059C0 publication Critical patent/EP3862059C0/de
Publication of EP3862059B1 publication Critical patent/EP3862059B1/de
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Anticipated expiration legal-status Critical

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/12Three-dimensional [3D] jig-saw puzzles
    • A63F9/1208Connections between puzzle elements
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/12Three-dimensional [3D] jig-saw puzzles
    • A63F9/1208Connections between puzzle elements
    • A63F2009/1216Connections between puzzle elements using locking or binding pins
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/12Three-dimensional [3D] jig-saw puzzles
    • A63F9/1208Connections between puzzle elements
    • A63F2009/1224Connections between puzzle elements using two or more types of connections
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/12Three-dimensional [3D] jig-saw puzzles
    • A63F9/1208Connections between puzzle elements
    • A63F2009/1228Connections between puzzle elements slidable connections
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/12Three-dimensional [3D] jig-saw puzzles
    • A63F9/1208Connections between puzzle elements
    • A63F2009/1228Connections between puzzle elements slidable connections
    • A63F2009/1232Dove tails
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/0666Patience; Other games for self-amusement matching elementary shapes to corresponding holes

Definitions

  • the present disclosure relates to modular games consisting of pieces that can be coupled to each other in order to compose multiple structures in space.
  • WO 2009/008691 A1 discloses a modular game according to the preamble of claim 1.
  • a new modular game is provided herein that goes beyond the construction of figures in space, which allows to facilitate the understanding of vector space, as well as basic algebraic rules, in order to provide training for future students.
  • the present modular game comprises a number of pieces that can be coupled to each other.
  • Each piece in the modular game may be three-dimensionally symmetrical, for example, they can be inscribed in a sphere.
  • Each piece has at least three pairs of faces arranged in different planes, for example, six faces in a cube-shaped configuration, although many other geometric shapes are possible.
  • the faces of each piece of the modular game may be flat, for example, or may be curved, forming, for example, sphere-shaped pieces, or they may have another configuration.
  • the pieces of the present modular game may be hollow or solid, or partially hollow, as desired. Other shapes and configurations are also possible as long as they are strong pieces, whether they are fully or partially hollow.
  • Each pair of faces in each piece of the present modular game is formed by a first face having a projection which projects outwardly from the piece, and a second face symmetrically opposite to the first face, having a recess whose shape is complementary to that of the projection of the first face.
  • This configuration of projections and recesses makes it possible to couple several pieces to each other by inserting the projection of one piece into the recess of another different piece. Once the pieces are coupled to each other, they are arranged in alignment on at least three different axes in space.
  • the shape of the projection and the shape of the corresponding recess correspond to the letter X in the first pair of faces, to the letter Y in a second pair of faces, and to the letter Z in a third pair of faces.
  • the recesses formed in the faces in the pieces of the game may can be more or less deep as desired.
  • the recess in at least one of the faces in the piece may extend along at least part of a dimension of the piece, for example, along a part or all of the width, height, length, or diameter of the piece, depending on the specific geometry of the piece.
  • a recess of the piece may be formed defining a groove or female track adapted for insertion of a corresponding male projection of another face of another piece. Formation of grooves as a particular case of recesses in the pieces allows coupling of pieces to each other by performing a displacement between them until full interlocking of pieces forming a compact and stable three-dimensional structure of several pieces without gaps, i.e.
  • At least one inner projection may be formed in the groove.
  • This inner projection may be suitably configured to retain in position pieces temporarily coupled to each other, with the possibility of being released from each other as desired.
  • each pair of faces of a piece have a first face with a projection and a second face with a recess, with said projection and recess having a complementary shape corresponding to the letter X in a first pair, to the letter Y in a second pair, and to the letter Z in a third pair.
  • This configuration makes it possible to couple several pieces to each other arranged aligned on at least three different axes x, y, and z in space, as stated above.
  • the faces of each pair of faces may be arranged opposite each other on the piece.
  • faces of different pieces whose projection and recess have the same shape to fit into one another and to couple several pieces to each other aligned on at least three axes, may have the same feature of color, or relief, or texture. That is, each face on which a single letter is provided may be assigned the same color, relief, or texture, for example, although other finishes are possible to distinguish faces with different shapes of projections and recesses.
  • a first color may be applied to the face having the projection with the letter X and for the face having the recess with the letter X
  • a second color may be applied to the face having the projection with the letter Y and for the face having the recess with the letter Y
  • a third color may be applied to the face having the projection with the letter Z and for the face having the recess with the letter Z.
  • relief, texture, other finishes, etc. may be used alternatively to color.
  • one or more holes are formed in at least one face of the piece for inserting other different pieces.
  • Such holes may be formed, for example, in the center of each face of the piece and, in particular, in an area of at least one of the projections, such as a central area.
  • Figures 1-12 of the drawings show three non-limiting examples of the present modular game.
  • the piece has been denoted as a whole by reference numeral 100.
  • Many other examples of pieces 100 having shapes and configurations other than those described below are possible.
  • each piece 100 may be hollow, solid, or partially hollow.
  • the piece 100100 has a cubic geometry, with six flat faces 110, 120, 130, 140, 150, 160, three of which, 110, 120, 130 have respective outwardly projecting projections 111, 121, 131 with different shapes, and the other three opposite faces 140, 150, 160, having respective grooves 141, 151, 161 having a shape complementary to that of the projections 111, 121, 131.
  • the projections 111, 121, 131 of one piece 100 are intended to engage grooves 141, 151, 161 of another piece 100.
  • both the projections 111, 121, 131 and the recesses 141, 151, 161 may be formed in adjacent faces 110, 120, 130, 140, 150, 160.
  • the piece 100 has a substantially spherical geometry with projections 111, 121, 131 and respective grooves 141, 151, 161 having a complementary shape. This third example may be considered a particular case of pieces with infinite faces or defined by curved surfaces.
  • faces of different pieces whose projection 111, 121, 131 and recess 141, 151, 161 have the same shape to fit into one another in order to couple several pieces 100 to each other may have the same characteristic of color, or relief, or texture.
  • each projection 111, 121, 131 and/or each recess 141, 151, 161 of the piece 100 has, in a substantially central part thereof, a hole 170 for receiving the projection of other pieces different from the pieces 100.
  • these other types of pieces can be in the shape of leaves, insects, etc.
  • the projections 111, 121, 131 project outwardly from the respective faces 110, 120, 130 by a given distance.
  • the other three adjacent opposite faces 140, 150, 160 of the piece 100 have respective recesses 141, 151, 161 whose shape is complementary to that of the projections 111, 121, 131, respectively, formed within said respective faces 140, 150, 160 of the piece 100.
  • projections 111, 121, 131 and recesses 141, 151, 161 in a complementary manner makes it possible to couple several pieces 100 to each other so that they are arranged aligned on at least three different axes x, y, z in space, as shown in figures 3 and 4 in the first example.
  • each piece or cube 100 there are six faces 110, 120, 130, 140, 150, 160 with projections 111, 121, 131 and recesses 141, 151, 161 having corresponding shapes according to a nomenclature +X, -X, +Y, -Y, -Y, +Z, -Z, in the first example shown in figures 1-4 of the drawings.
  • +X is the X-shaped projection 111 in face 110
  • -X is the X-shaped recess 141 in face 140
  • +Y is the Y-shaped projection 121 in face 120
  • -Y is the Y-shaped recess 151 in face 150
  • +Z is the Z-shaped projection 131 in face 130
  • -Z is the Z-shaped recess 161 in face 160, as shown in figures 1 and 2 of the drawings.
  • the essence of the pieces 100 of the first example shown in figures 1-4 is thus the arrangement of projections 111, 121, 131 in the form of three letters X, Y, Z projecting from three corresponding adjacent faces 110, 120, 130 of the piece 100, one letter X, Y, Z for each face 110, 120, 130.
  • These projections 111, 121, 131 in the form of letters X, Y, Z are intended to be inserted into corresponding recesses 141, 151, 161 formed in faces 140, 150, 160 of another different piece 100.
  • Each letter X, Y, Z is therefore repeated twice in the same piece 100, once protruding therefrom, as a projection 111, 121, 131, and once entering therein, as a recess 141, 151, 161.
  • each face 110, 120, 130, 140, 150, 160 on which there is a single letter X, Y, Z may be assigned a color.
  • a first color may be applied for the face 110 having the projection 111 with the letter X and the same color for the face having the recess 141 with the letter X
  • the shapes of the projections 111, 121, 131 are different from letters, and have side notches 190 curved in shape or configured by two inclined planes, as shown in figures 5 and 6 , for receiving a corresponding projection 180; 180' which will be described below with reference to figure 6 .
  • the recesses are configured as grooves 141, 151, 161, two of which 141, 161 are formed in respective edges of corresponding faces 140, 160 of the piece 100, and the third groove 151 is formed in a central portion of the corresponding face 150, as shown in figure 6 .
  • the shape of the grooves 141, 151, 161 is such as to allow them to receive respective bosses 111, 121, 131 of another piece 100, moving inside them until the pieces 100 are coupled to each other.
  • at least the side grooves 141, 161 include an inner projection 180; 180', as stated above and as shown in figure 6 .
  • one side groove 141 has an inner projection 180 shaped as a triangular prism with two inclined planes 181, 182, and the other side groove 161 has an inner projection 180' shaped as a half-cylinder with a curved surface 183.
  • Such configuration of the inner projections 180 and 180' is complementary to the corresponding notches 190 formed in the projections 111, 121, 131, as stated above with reference to figure 5 .
  • Such configuration of projections 111, 121, 131 with notches 190 and side grooves 141, 161 with inner projections 180 and 180' facilitates releasable coupling between pieces 100.
  • the piece 100 has a substantially spherical geometry with projections 111, 121, 131 and opposing recesses 141, 151, 161 having a complementary shape in the form of letters X, Y, Z.
  • the projections 111, 121, 131 of one piece 100 project outwardly from the sphere by a given distance to fit within the recesses 141, 151, 161 of another piece 100, as shown in figures 11 and 12 of the drawings.
  • each player has a number of pieces 100 at the beginning of the game, for example, seven.
  • the game may continue until all players complete their rounds.
  • the game can be played in teams if the number of players is even. If a face 110, 120, 130, 140, 140, 150, 160 of a piece 100 cannot be attached to another face 110, 120, 130, 140, 150, 160 of another piece 100, then the player looks for another piece 100 with a face 110, 120, 130, 140, 150, 160 of the same color or with a projection 111, 121, 131 or a recess 141, 151, 161 of the same shape as that of the piece 100 where it is to be attached. If not, then it is the next person's turn. The goal thus is to build a structure using all the pieces 100 while avoiding being blocked or eliminated by another player, so that the first player to run out of pieces 100 wins.

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Toys (AREA)

Claims (15)

  1. Ein modulares Spiel mit einer Anzahl von Stücken (100), wobei jedes Stück (100) mindestens drei Paare von Flächen (110-140, 120-150, 130-160) aufweist, die in verschiedenen Ebenen angeordnet sind, wobei jedes Paar von Flächen (110-140, 120-150, 130-160) aus einer ersten Fläche (110, 120, 130) mit einem Vorsprung (111, 121, 131), der von dem Stück (100) nach außen vorsteht, und einer zweiten Fläche (140, 150, 160) besteht, die der ersten Fläche (110, 120, 130) symmetrisch gegenüberliegt und eine Aussparung (141, 151, 161) aufweist, deren Form komplementär zu der Form des Vorsprungs (111, 121, 131) der ersten Fläche (110, 120, 130) ist, sodass mehrere Stücke (100) miteinander gekoppelt werden können, so dass sie in Ausrichtung auf mindestens drei verschiedenen Achsen (x, y, z) angeordnet sind,
    dadurch gekennzeichnet, dass der Vorsprung (111, 121, 131) der ersten Fläche (110, 120, 130) und die Aussparung (141, 151, 161) der zweiten Fläche (140, 150, 160) eine komplementäre Form aufweisen, die dem Buchstaben X in einem ersten Paar von Flächen (110-140), dem Buchstaben Y in einem zweiten Paar von Flächen (120-150) und dem Buchstaben Z in einem dritten Paar von Flächen (130-160) entspricht.
  2. Das Spiel nach Anspruch 1, wobei die Form des Vorsprungs (111, 121, 131) und der entsprechenden Aussparung (141, 151, 161) jedes Paars von Flächen (110-140, 120-150, 130-160) zwischen den Paaren von Flächen (110-140, 120-150, 130-160) unterschiedlich ist.
  3. Das Spiel von Anspruch 1 oder 2, wobei sich die Aussparung (141, 151, 161) von mindestens einer der Flächen (110-140, 120-150, 130-160) entlang mindestens eines Teils einer Abmessung des Stücks (100) erstreckt und dabei eine Nut (141, 151, 161) definiert.
  4. Das Spiel von Anspruch 3, wobei sich die Nut (141, 151, 161) entlang der gesamten Abmessung des Stücks (100) erstreckt.
  5. Das Spiel von Anspruch 3 oder 4, wobei die Nut (141, 151, 161) mindestens einen inneren Vorsprung (180) aufweist, der geeignet ist, einen entsprechenden Vorsprung (180') eines anderen in sie eingesetzten Stücks (100) in Position zu halten.
  6. Das Spiel nach Anspruch 5, wobei der Vorsprung (180; 180') von der Innenseite der Nut (141, 151, 161) gemäß einer konkaven Oberfläche vorsteht.
  7. Das Spiel nach Anspruch 5, wobei der Vorsprung (180; 180') aus dem Inneren der Nut (141, 151, 161) gemäß zwei geneigten Ebenen vorsteht.
  8. Das Spiel von einem der Ansprüche 1 bis 7, wobei die Stücke (100) dreidimensional symmetrisch sind.
  9. Das Spiel von einem der Ansprüche 1 bis 8, wobei mindestens einige der Flächen (110-140, 120-150, 130-160) in dem Stück (100) durch flache Oberflächen gebildet sind.
  10. Das Spiel von einem der Ansprüche 1 bis 8, wobei dadurch, dass mindestens einige der Flächen (110-140, 120-150, 130-160) in dem Stück (100) durch gekrümmte Flächen gebildet sind.
  11. Das Spiel von Anspruch 10, wobei die Stücke (100) kubisch oder kugelförmig sind.
  12. Das Spiel von einem der Ansprüche 1 bis 11, wobei die Stücke hohl sind.
  13. Das Spiel von einem der Ansprüche 1 bis 11, wobei die Stücke massiv sind.
  14. Das Spiel von einem der Ansprüche 1-13, wobei Flächen von verschiedenen Stücken, deren Vorsprung (111, 121, 131) und Aussparung (141, 151, 161) die gleiche Form aufweisen, um ineinander zu passen und somit mehrere Stücke (100) miteinander zu koppeln, die in Ausrichtung auf mindestens drei Achsen (x, y, z) angeordnet sind, die gleiche Eigenschaft von Farbe, oder Relief oder Textur aufweisen.
  15. Das Spiel von einem der Ansprüche 1-14, wobei mindestens eine Seite (110-140, 120-150, 130-160) des Stücks (100) ein oder mehrere Löcher (170) zum Einsetzen anderer Stücke (100) aufweist.
EP19868268.4A 2018-10-03 2019-10-02 Modulares spiel Active EP3862059B1 (de)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
ES201831509U ES1225596Y (es) 2018-10-03 2018-10-03 Juego modular
PCT/ES2019/070664 WO2020070365A1 (es) 2018-10-03 2019-10-02 Juego modular

Publications (4)

Publication Number Publication Date
EP3862059A1 EP3862059A1 (de) 2021-08-11
EP3862059A4 EP3862059A4 (de) 2022-11-23
EP3862059C0 EP3862059C0 (de) 2024-05-01
EP3862059B1 true EP3862059B1 (de) 2024-05-01

Family

ID=65431004

Family Applications (1)

Application Number Title Priority Date Filing Date
EP19868268.4A Active EP3862059B1 (de) 2018-10-03 2019-10-02 Modulares spiel

Country Status (3)

Country Link
EP (1) EP3862059B1 (de)
ES (2) ES1225596Y (de)
WO (1) WO2020070365A1 (de)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
SE543461C2 (en) 2019-05-21 2021-02-23 Svenska Engsmarker Ab Three-dimensional puzzle

Family Cites Families (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB625076A (en) * 1947-01-04 1949-06-21 Willie Taylor Improvements relating to children's building bricks or blocks
US4698023A (en) * 1986-05-01 1987-10-06 Marino Joseph A Connecting blocks
WO1993017767A1 (en) * 1992-03-11 1993-09-16 Joseph Elie Tefaye A playing piece and an assembly for a game
US5947745A (en) * 1992-07-06 1999-09-07 Andrew D. Tempelman Atomic model of simultaneous electron-pair-sharing and allosterism
US5702105A (en) * 1994-09-01 1997-12-30 Glikmann; Kevin L. Three-dimensional word construction game of SCRABBLE
US6250986B1 (en) * 1999-02-08 2001-06-26 Soren Christian Sorensen Building element for set of toy building blocks
WO2009008691A1 (es) * 2007-07-11 2009-01-15 Ernesto Monge Rodriguez Pieza para armado tridimensional de construcción de juguetes
GB2479073B (en) * 2010-03-25 2012-08-29 Wasif Hasani A set of n separable members
WO2014121453A1 (zh) * 2013-02-06 2014-08-14 浙江博望科技发展有限公司 积木组件及积木系统
AU2017309820B2 (en) * 2016-08-12 2022-09-01 Trimiti Moebius Design Pty Ltd Toy construction element

Also Published As

Publication number Publication date
EP3862059A4 (de) 2022-11-23
ES2993056T3 (en) 2024-12-20
EP3862059C0 (de) 2024-05-01
ES1225596U (es) 2019-02-26
WO2020070365A1 (es) 2020-04-09
ES1225596Y (es) 2019-05-20
EP3862059A1 (de) 2021-08-11

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