ES2189491T3 - Juego electronico. - Google Patents
Juego electronico.Info
- Publication number
- ES2189491T3 ES2189491T3 ES99947648T ES99947648T ES2189491T3 ES 2189491 T3 ES2189491 T3 ES 2189491T3 ES 99947648 T ES99947648 T ES 99947648T ES 99947648 T ES99947648 T ES 99947648T ES 2189491 T3 ES2189491 T3 ES 2189491T3
- Authority
- ES
- Spain
- Prior art keywords
- dynamic object
- data
- input
- user
- data set
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/217—Input arrangements for video game devices characterised by their sensors, purposes or types using environment-related information, i.e. information generated otherwise than by the player, e.g. ambient temperature or humidity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/57—Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/803—Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/216—Input arrangements for video game devices characterised by their sensors, purposes or types using geographical information, e.g. location of the game device or player using GPS
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/64—Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/69—Involving elements of the real world in the game world, e.g. measurement in live races, real video
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8017—Driving on land or water; Flying
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Theoretical Computer Science (AREA)
- Life Sciences & Earth Sciences (AREA)
- Biodiversity & Conservation Biology (AREA)
- Ecology (AREA)
- Environmental & Geological Engineering (AREA)
- Environmental Sciences (AREA)
- Processing Or Creating Images (AREA)
Abstract
Un juego de ordenador que comprende un software de juego, al menos una pantalla de televisión u otro dispositivo de visualización (100), al menos un medio de entrada del usuario (150) y un conjunto de datos de entrada caracterizado porque el conjunto de datos de entrada comprende datos dinámicos tomados de al menos un objeto dinámico real (10) y datos de posición de al menos un objeto dinámico real y datos relativos al entorno de al menos un objeto dinámico real, convirtiéndose al menos los datos del entorno en una forma adecuada para visualizarlos en la pantalla de televisión u otro dispositivo de visualización de forma pictórica y donde el software del juego opera para generar un objeto dinámico controlado por el usuario simulado, utilizando al menos los datos dinámicos del conjunto de datos de entrada cuyo conjunto de datos de entrada del objeto dinámico real se utiliza para establecer las limitaciones de la actuación del objeto dinámico controlado por el usuario simulado y donde el medio de entrada del usuario ofrece señales de control para el objeto dinámico controlado por el usuario simulado, para facilitar la competición en el mismo entorno que el objeto dinámico real como se muestra en el dispositivo de visualización.
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| GB9820490 | 1998-09-22 | ||
| GBGB9820490.2A GB9820490D0 (en) | 1998-09-22 | 1998-09-22 | Computer game |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| ES2189491T3 true ES2189491T3 (es) | 2003-07-01 |
| ES2189491T5 ES2189491T5 (es) | 2007-03-01 |
Family
ID=10839171
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| ES99947648T Expired - Lifetime ES2189491T5 (es) | 1998-09-22 | 1999-09-21 | Juego electronico. |
Country Status (7)
| Country | Link |
|---|---|
| US (1) | US6612925B1 (es) |
| EP (1) | EP1115463B2 (es) |
| AU (1) | AU6103099A (es) |
| DE (1) | DE69904492T3 (es) |
| ES (1) | ES2189491T5 (es) |
| GB (1) | GB9820490D0 (es) |
| WO (1) | WO2000016869A1 (es) |
Families Citing this family (41)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2002538658A (ja) * | 1999-02-23 | 2002-11-12 | エイ スチーブン ザ サード リジンズ | 相互作用型スポーツイベントモニタリングシステム |
| AU1593401A (en) * | 1999-11-16 | 2001-05-30 | Sony Electronics Inc. | System and method for leveraging data into a game platform |
| WO2001085293A1 (en) * | 2000-05-10 | 2001-11-15 | Simation, Inc. | Method and system for providing a dynamic virtual environment using data streaming |
| US6752720B1 (en) * | 2000-06-15 | 2004-06-22 | Intel Corporation | Mobile remote control video gaming system |
| ATE486291T1 (de) | 2000-06-23 | 2010-11-15 | Sportvision Inc | Auf gps basierendes verfolgungssystem |
| AU2001279692A1 (en) * | 2000-06-26 | 2002-01-08 | Wns-Europe.Com Ag | Use of the data stored by a racing car positioning system for supporting computer-based simulation games |
| US20040224740A1 (en) * | 2000-08-02 | 2004-11-11 | Ball Timothy James | Simulation system |
| GB2365360B (en) * | 2000-08-02 | 2004-08-25 | Timothy James Ball | Racing simulation system |
| GB2365790A (en) * | 2000-08-02 | 2002-02-27 | Timothy James Ball | Competitive simulation with real time input from real event |
| DE10049124A1 (de) * | 2000-10-02 | 2002-04-18 | Manfred Goettling | Verfahren zum Betrieb eines Rennsimulators und eine zugeordnete Vorrichtung |
| US6727167B2 (en) * | 2000-10-13 | 2004-04-27 | Emcore Corporation | Method of making an aligned electrode on a semiconductor structure |
| DE10109282A1 (de) * | 2001-02-26 | 2002-09-05 | Andreas Korzeniewski | Computerspiel |
| GB0129793D0 (en) * | 2001-12-13 | 2002-01-30 | Koninkl Philips Electronics Nv | Real time authoring |
| DE10228344B4 (de) * | 2002-06-25 | 2007-02-08 | Infineon Technologies Ag | Verfahren zur Herstellung von Mikrostrukturen sowie Anordnung von Mikrostrukturen |
| ITMI20030712A1 (it) * | 2003-04-09 | 2004-10-10 | Fabio Michele Barozzi | Impianto procedimento e postazione di riproduzione di eventi sportivi. |
| US11033821B2 (en) | 2003-09-02 | 2021-06-15 | Jeffrey D. Mullen | Systems and methods for location based games and employment of the same on location enabled devices |
| US8562439B2 (en) * | 2004-03-11 | 2013-10-22 | Navteq B.V. | Geographic area templates for computer games |
| US7828655B2 (en) * | 2004-03-11 | 2010-11-09 | Navteq North America, Llc | Application programming interface for geographic data in computer games |
| US7970749B2 (en) * | 2004-03-11 | 2011-06-28 | Navteq North America, Llc | Method and system for using geographic data in computer game development |
| US7921136B1 (en) | 2004-03-11 | 2011-04-05 | Navteq North America, Llc | Method and system for using geographic data for developing scenes for entertainment features |
| US7967678B2 (en) * | 2004-03-11 | 2011-06-28 | Navteq North America, Llc | Computer game development factory system and method |
| US20050221890A1 (en) * | 2004-04-01 | 2005-10-06 | Aron Schatten | Method and system for monitoring and displaying positions of competing moving objects |
| US7901292B1 (en) | 2004-04-15 | 2011-03-08 | Navteq North America, Llc | Method for comparing performances on remotely located courses |
| WO2006016295A1 (en) * | 2004-08-04 | 2006-02-16 | Koninklijke Philips Electronics N.V. | Transport device simulator |
| US7753756B2 (en) * | 2004-10-07 | 2010-07-13 | Mt Remote Systems, Llc | Radio controlled system and method of remote location motion emulation and mimicry |
| US8083589B1 (en) | 2005-04-15 | 2011-12-27 | Reference, LLC | Capture and utilization of real-world data for use in gaming systems such as video games |
| US7731588B2 (en) * | 2005-09-28 | 2010-06-08 | The United States Of America As Represented By The Secretary Of The Navy | Remote vehicle control system |
| US8376857B1 (en) | 2006-04-28 | 2013-02-19 | Navteq B.V. | Multi-player online game player proximity feature |
| US7628704B1 (en) | 2006-06-15 | 2009-12-08 | Navteq North America, Llc | Geographic data collection using game play |
| US20080014833A1 (en) * | 2006-06-16 | 2008-01-17 | Motorola, Inc. | Toy and Game Performance Parameters Updated by Real World Events |
| US20080183449A1 (en) * | 2007-01-31 | 2008-07-31 | Caterpillar Inc. | Machine parameter tuning method and system |
| US7978093B2 (en) * | 2007-11-09 | 2011-07-12 | Bridgestone Americas Tire Operations, Llc | Comparative tire animation |
| US20100304349A1 (en) * | 2009-05-29 | 2010-12-02 | Dina Kunin | Interactive multi-functional gps system |
| KR20130121923A (ko) * | 2011-06-14 | 2013-11-06 | 엠파이어 테크놀로지 디벨롭먼트 엘엘씨 | 실제 상황으로부터의 시뮬레이션의 시작 |
| US9245428B2 (en) | 2012-08-02 | 2016-01-26 | Immersion Corporation | Systems and methods for haptic remote control gaming |
| US9248378B2 (en) * | 2012-08-16 | 2016-02-02 | Ford Global Technologies, Llc | Method and apparatus for remote racing |
| US20150087428A1 (en) * | 2013-09-25 | 2015-03-26 | Kpit Technologies Ltd. | System and method of augmenting gaming experience for at least one user |
| US9770663B2 (en) | 2014-03-24 | 2017-09-26 | James Curtis Wilkins | Computerized car racing game system |
| US10493363B2 (en) * | 2016-11-09 | 2019-12-03 | Activision Publishing, Inc. | Reality-based video game elements |
| US11305195B2 (en) * | 2020-05-08 | 2022-04-19 | T-Mobile Usa, Inc. | Extended environmental using real-world environment data |
| WO2022064498A1 (en) * | 2020-09-23 | 2022-03-31 | Griiip Automotive Engineering Ltd. | Automated system and method for classifying, ranking and highlighting concurrent real time events |
Family Cites Families (20)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US4599070A (en) * | 1981-07-29 | 1986-07-08 | Control Interface Company Limited | Aircraft simulator and simulated control system therefor |
| GB2175421B (en) * | 1985-05-13 | 1989-11-29 | Singer Link Miles Ltd | Computing system |
| US4814896A (en) * | 1987-03-06 | 1989-03-21 | Heitzman Edward F | Real time video data acquistion systems |
| WO1992000654A1 (en) * | 1990-06-25 | 1992-01-09 | Barstow David R | A method for encoding and broadcasting information about live events using computer simulation and pattern matching techniques |
| US5366376A (en) * | 1992-05-22 | 1994-11-22 | Atari Games Corporation | Driver training system and method with performance data feedback |
| WO1994024652A1 (fr) | 1993-04-20 | 1994-10-27 | Kabushiki Kaisha Ace Denken | Systeme simulateur de conduite |
| US5598359A (en) * | 1993-10-29 | 1997-01-28 | Southwest Research Institute | Weather effects generator for simulation systems |
| US5480305A (en) * | 1993-10-29 | 1996-01-02 | Southwest Research Institute | Weather simulation system |
| JP2552427B2 (ja) * | 1993-12-28 | 1996-11-13 | コナミ株式会社 | テレビ遊戯システム |
| US5613909A (en) * | 1994-07-21 | 1997-03-25 | Stelovsky; Jan | Time-segmented multimedia game playing and authoring system |
| US5664948A (en) * | 1994-07-29 | 1997-09-09 | Seiko Communications Holding N.V. | Delivery of data including preloaded advertising data |
| US5674127A (en) * | 1995-03-07 | 1997-10-07 | Habilas, Inc. | Multisite multiplayer interactive electronic entertainment system having a partially player defined universe |
| FR2732792B1 (fr) † | 1995-04-06 | 1997-06-06 | Benkel Gerard | Systeme electronique de competition et procede de mise en oeuvre |
| US5860862A (en) * | 1996-01-05 | 1999-01-19 | William W. Junkin Trust | Interactive system allowing real time participation |
| JP3747449B2 (ja) * | 1996-07-25 | 2006-02-22 | 株式会社セガ | ゲームの処理方法、ゲーム装置、画像処理装置及び画像処理方法並びに記録媒体 |
| US5690491A (en) * | 1996-08-13 | 1997-11-25 | Motorola, Inc. | Method and apparatus for simulating the effects of precision-guided munitions |
| US6080063A (en) * | 1997-01-06 | 2000-06-27 | Khosla; Vinod | Simulated real time game play with live event |
| GB9706839D0 (en) | 1997-04-04 | 1997-05-21 | Orad Hi Tec Systems Ltd | Graphical video systems |
| JPH10309381A (ja) * | 1997-05-13 | 1998-11-24 | Yoshimasa Tanaka | 移動体用遊戯装置 |
| US6434398B1 (en) * | 2000-09-06 | 2002-08-13 | Eric Inselberg | Method and apparatus for interactive audience participation at a live spectator event |
-
1998
- 1998-09-22 GB GBGB9820490.2A patent/GB9820490D0/en not_active Ceased
-
1999
- 1999-09-21 AU AU61030/99A patent/AU6103099A/en not_active Abandoned
- 1999-09-21 EP EP99947648A patent/EP1115463B2/en not_active Expired - Lifetime
- 1999-09-21 ES ES99947648T patent/ES2189491T5/es not_active Expired - Lifetime
- 1999-09-21 WO PCT/GB1999/003136 patent/WO2000016869A1/en not_active Ceased
- 1999-09-21 DE DE69904492T patent/DE69904492T3/de not_active Expired - Lifetime
- 1999-09-21 US US09/787,862 patent/US6612925B1/en not_active Expired - Lifetime
Also Published As
| Publication number | Publication date |
|---|---|
| DE69904492T2 (de) | 2003-10-02 |
| WO2000016869A1 (en) | 2000-03-30 |
| DE69904492D1 (de) | 2003-01-23 |
| ES2189491T5 (es) | 2007-03-01 |
| US6612925B1 (en) | 2003-09-02 |
| AU6103099A (en) | 2000-04-10 |
| EP1115463A1 (en) | 2001-07-18 |
| DE69904492T3 (de) | 2007-01-11 |
| EP1115463B1 (en) | 2002-12-11 |
| EP1115463B2 (en) | 2006-06-21 |
| GB9820490D0 (en) | 1998-11-11 |
Similar Documents
| Publication | Publication Date | Title |
|---|---|---|
| ES2189491T3 (es) | Juego electronico. | |
| AU687125B2 (en) | Card game amusement device | |
| ATE184721T1 (de) | Spielgerätesystem | |
| BR9904356A (pt) | Aparelho para jogar | |
| BR9906478A (pt) | Dispositivo eletrônico portátil, sistema de entretenimento e método de operação do mesmo | |
| WO1998038591A3 (en) | Method for rendering shadows on a graphical display | |
| BR9906453A (pt) | Dispositivo e método do processamento de imagem, e meio de distribuição. | |
| EP1027910A3 (en) | Game system and computer readable storage medium having game program recorded thereon | |
| TW374022B (en) | Video game system and storage medium for storing program for use in the video game system | |
| EP0751481A4 (en) | IMAGE PROCESSING PROCESSOR AND ELECTRONIC APPARATUS | |
| TR200301810T2 (tr) | Metin girişi için metot ve aygıt | |
| EP1940082A3 (en) | Storage area network system construction aid apparatus, same system construction aid method and same system construction aid program | |
| ES2171076T3 (es) | Dispositivo de simulacion para generar imagenes de como minimo un edificio. | |
| ATE138486T1 (de) | Übungssystem für fahrer | |
| AU3699301A (en) | Wireless electronic libretto display apparatus and method | |
| MXPA03009173A (es) | Dispositivo para comprobacion del estado de la maquina de un transceptor movil. | |
| WO2005033870A3 (en) | Method for creating and using text objects as control devices | |
| MXPA04001746A (es) | Metodo y aparato para publicidad. | |
| DE50307773D1 (de) | Ansteuervorrichtung eines optoelektronischen gerätes mit verbesserten testeigenschaften | |
| EP1107571A3 (en) | Image processing apparatus and method, and storage medium used therewith | |
| GB2430600A (en) | Generating and displaying spatially offset sub-frames | |
| EP0990979B1 (en) | Image transformation device for producing caricatures | |
| EP0276157A3 (en) | Trigger re-synchronization circuit | |
| DE69810399D1 (de) | Anzeigeüberprüfungsgerät für Spielgerät | |
| JPS53114316A (en) | Display unit |