JP6162805B2 - 拡張の継続性の維持 - Google Patents
拡張の継続性の維持 Download PDFInfo
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Description
本出願は、2013年3月15日に出願した、「Maintaining Continuity of Augmentations」という表題の米国出願第13/844,756号、2012年7月26日に出願した、「Interactions of Tangible and Augmented Reality Objects」という表題の米国仮出願第61/676,246号、2012年7月26日に出願した、「Maintaining Continuity of Augmentations」という表題の米国仮出願第61/676,249号、2012年7月26日に出願した、「Method and Apparatus for Controlling Augmented Reality」という表題の米国仮出願第61/676,278号、2012年7月26日に出願した、「Interactions of Tangible and Augmented Reality Objects」という表題の米国仮出願第61/676,255号、および2012年7月26日に出願した、「Tangible Items' Effect on Particle System Augmentation in Virtual Spaces」という表題の米国仮出願第61/676,274号の利益を主張するものである。前述の米国出願は、その全体が参照により本明細書に組み込まれている。
1.モデルは仮説的正常値に適合し得、すなわち、モデルのすべての自由パラメータは正常値から再構築される。
2.次いで、適合モデルに対してすべての他のデータをテストすることができ、点が推定モデルに十分適合する場合、その点を仮説的に正常値であると見なすことができる。
3.十分な数の点が仮説的正常値として分類されている場合、推定モデルを許容可能と見なすことができる。
4.モデルは仮説的正常値の初期セットからだけ推定されているので、すべての仮説的正常値からモデルを再度推定することができる。
5.最終的に、モデルに対する正常値の誤差を推定することによって、モデルを評価することができる。
12 参照背景、背景
14 拡張現実対応デバイス(ARD)
16 拡張環境、拡張
18 有形壁、壁
19 テーブル
22 浴槽
25 犬
30 ユーザ
32 アニメーション化された浴槽
35 スーパードッグ
36 仮想窓
37 仮想扉
38 仮想壁
39 ゴム製のアヒル
101 ハウジング
108 カメラ
109 センサ
110 ユーザインターフェース
112 ディスプレイ
114 キーパッド
116 マイクロフォン
118 スピーカ
120 制御ユニット
122 プロセッサ
124 メモリ/記憶装置
126 ソフトウェア
128 ハードウェア
130 ファームウェア
132 追跡ユニット
134 拡張現実ユーザインターフェースユニット
136 RFIDコントローラ
Claims (40)
- 拡張現実対応デバイス(ARD)とともに使用するための方法であって、
画像から導出された視覚情報に少なくとも一部基づいて、複数のオブジェクトおよび背景を追跡するステップと、
前記視覚情報以外の情報に少なくとも一部基づいて、前記複数のオブジェクトのうちの少なくとも1つのオブジェクトの状態を維持するステップであって、前記ARDの視野内の前記複数のオブジェクトの第1のセットの状態を維持するステップと、前記ARDの視野外の前記複数のオブジェクトの第2のセットの状態を維持するステップとを含む、ステップと、
前記複数のオブジェクトの前記状態に応じて、拡張をレンダリングするためのデータを提供するステップと、
前記ARDの視野外の前記複数のオブジェクトの前記第2のセット内の前記少なくとも1つのオブジェクトを追跡するステップと、
前記複数のオブジェクトの前記第2のセット内の前記少なくとも1つのオブジェクトがもはや存在しないことを判断するステップと、
前記複数のオブジェクトの前記第2のセット内の前記少なくとも1つのオブジェクトの位置内にフェードアウト遷移および背景音のうちの少なくとも1つをレンダリングするステップとを含む方法。 - 追跡する前記ステップが、
前記ARDに対する前記複数のオブジェクトの相対的なポーズを判断するステップと、
前記相対的なポーズを使用して、前記複数のオブジェクトの状態を更新するステップであって、前記複数のオブジェクトの前記状態が、前記複数のオブジェクトの関係情報を含む、更新するステップと
を含む、3次元追跡を実行するステップを含む、請求項1に記載の方法。 - 相対的なポーズを判断する前記ステップが、
前記画像内の新しいオブジェクトを検出するステップと、
前記新しいオブジェクトを含めるために、前記複数のオブジェクトを更新するステップと
を含む、請求項2に記載の方法。 - 追跡する前記ステップが、前記少なくとも1つのオブジェクトが前記ARDの視野内にあるとき、視野情報を使用して、前記複数のオブジェクトのうちの少なくとも1つを追跡するステップを含み、
維持する前記ステップが、前記少なくとも1つのオブジェクトが視野外にあるとき、前記視覚情報以外の前記情報を使用して、前記少なくとも1つのオブジェクトの前記状態を維持するステップを含む、請求項1に記載の方法。 - 前記ARDの視野外の前記複数のオブジェクトの第2のセットの状態を維持する前記ステップが、
前記ARDの視野内の前記複数のオブジェクトの前記第1のセットに対する前記複数のオブジェクトの前記第2のセットのオフセットを追跡するステップと、
前記オフセットを使用して、前記複数のオブジェクトの前記第2のセットの位置を判断するステップと
を含む、請求項1に記載の方法。 - 前記ARDの視野外の前記複数のオブジェクトの第2のセットの状態を維持する前記ステップが、
前記ARDの視野外の前記複数のオブジェクトの前記第2のセットに対する前記ARDの相対的な移動を追跡するステップと、
前記ARDの位置と前記相対的な移動とを使用して、前記複数のオブジェクトの前記第2のセットの位置を判断するステップと
を含む、請求項1に記載の方法。 - 前記ARDの相対的な移動を追跡する前記ステップが、
視覚的走行距離計測法、
加速度計を用いた推測航法、および
ジャイロスコープを用いた推測航法
のうちの少なくとも1つに少なくとも一部基づく、請求項6に記載の方法。 - 前記ARDの視野外の前記複数のオブジェクトの第2のセットの状態を維持する前記ステップが、
前記複数のオブジェクトの相対的な位置を判断するために、ワイヤレス信号に関する情報を受信するステップと、
前記受信した情報を使用して、前記複数のオブジェクトの前記第2のセットの位置を更新するステップと
を含む、請求項1に記載の方法。 - 前記ワイヤレス信号が、前記複数のオブジェクトの前記第2のセット内の少なくとも1つのオブジェクトに取り付けられたRFIDタグから前記ARDによって受信される、請求項8に記載の方法。
- 前記ワイヤレス信号が、近距離通信信号およびBluetooth(登録商標)信号のうちの少なくとも1つを含む、請求項8に記載の方法。
- 前記背景が、前記複数のオブジェクトの前記相対的な位置を検出するように構成された1つまたは複数のセンサを含むマットを含み、前記情報が前記1つまたは複数のセンサによって検出された前記複数のオブジェクトの前記相対的な位置を示す、請求項8に記載の方法。
- 前記情報が、前記ARDにおいて受信されている前記ワイヤレス信号に基づいて、前記ARDに統合されたプロセッサまたはチップにおいて受信される、請求項8に記載の方法。
- 前記ARDの視野外の前記複数のオブジェクトの前記第2のセット内の前記少なくとも1つのオブジェクトを追跡するステップと、
前記複数のオブジェクトの前記第2のセット内の少なくとも1つのオブジェクトが依然として存在することを判断するステップと、
前記複数のオブジェクトの前記第2のセット内の前記少なくとも1つのオブジェクトの位置内に音声およびグラフィックスのうちの少なくとも1つをレンダリングするステップと
を含む、請求項1に記載の方法。 - 前記ARDが、第1のオブジェクトが位置することが予想される位置にパンして、前記第2のセット内の第1のオブジェクトが前記位置に存在しないことが判断されるとき、前記第1のオブジェクトを追跡するのを終了するステップと、
前記第1のオブジェクトに関連する音声拡張を終了するステップと
をさらに含む、請求項1に記載の方法。 - 新しいシーンが検出されたとき、前記第2のセット内の第1のオブジェクトを追跡することを終了するステップと、
前記第1のオブジェクトに関連する音声拡張を終了するステップと
をさらに含む、請求項1に記載の方法。 - 複数のオブジェクトがゲームピースであり、背景がゲームボードである、請求項1に記載の方法。
- 前記複数のオブジェクトの前記状態が、
互いに対する前記複数のオブジェクトの関係情報、
前記背景に対する前記複数のオブジェクトの関係情報、
互いに対する前記複数のオブジェクトの幾何学的関係、および
前記背景に対する前記複数のオブジェクトの幾何学的関係
のうちの少なくとも1つを含む、請求項1に記載の方法。 - 複数の拡張現実対応デバイス(ARD)を用いて、前記複数のオブジェクトおよび前記背景を追跡するステップと、
前記複数のARDを通して前記複数のオブジェクトとの状態を維持するステップと、
前記複数のオブジェクトの前記状態に応じて、前記複数のARD内に拡張をレンダリングするためのデータを提供するステップと
を含む、請求項1に記載の方法。 - 前記背景が、
マット、および
壁
のうちの少なくとも1つを含む、請求項1に記載の方法。 - 処理論理を含む制御ユニットであって、前記処理論理が、
画像から導出された視覚情報に少なくとも一部基づいて、複数のオブジェクトおよび背景を追跡するように構成された論理手段と、
前記視覚情報以外の情報に少なくとも一部基づいて、前記複数のオブジェクトのうちの少なくとも1つのオブジェクトの状態を維持するように構成された論理手段であって、拡張現実対応デバイス(ARD)の視野内の前記複数のオブジェクトの第1のセットの状態を維持するように構成された論理手段と、前記ARDの視野外の前記複数のオブジェクトの第2のセットの状態を維持するように構成された論理手段を含む、論理手段と、
前記複数のオブジェクトの前記状態に応じて、拡張をレンダリングするためのデータを提供するように構成された論理手段と、
前記ARDの視野外の前記複数のオブジェクトの前記第2のセット内の前記少なくとも1つのオブジェクトを追跡するように構成された論理手段と、
前記複数のオブジェクトの前記第2のセット内の前記少なくとも1つのオブジェクトがもはや存在しないことを判断するように構成された論理手段と、
前記複数のオブジェクトの前記第2のセット内の前記少なくとも1つのオブジェクトの位置内にフェードアウト遷移および背景音のうちの少なくとも1つをレンダリングするように構成された論理手段と
を備える拡張現実対応デバイス。 - 追跡するように構成された前記論理手段が、
前記ARDに対する前記複数のオブジェクトの相対的なポーズを判断するように構成された論理手段と、
前記相対的なポーズを使用して、前記複数のオブジェクトの状態を更新することであって、前記複数のオブジェクトの前記状態が、前記複数のオブジェクトの関係情報を含む、更新することを行うように構成された論理手段と
を含む、3次元追跡を実行することを含む、請求項20に記載の拡張現実対応デバイス。 - 相対的なポーズを判断するように構成された前記論理手段が、
前記複数のオブジェクトの前に捕捉された画像に関して、前記複数のオブジェクトのポーズを検出するように構成された論理手段
を含む、請求項21に記載の拡張現実対応デバイス。 - 相対的なポーズを判断するように構成された前記論理手段が、
前記画像内の新しいオブジェクトを検出するように構成された論理手段と、
前記新しいオブジェクトを含めるために、前記複数のオブジェクトを更新するように構成された論理手段と
を含む、請求項21に記載の拡張現実対応デバイス。 - 前記ARDの視野外の前記複数のオブジェクトの第2のセットの状態を維持するように構成された前記論理手段が、
前記ARDの視野内の前記複数のオブジェクトの前記第1のセットに対する前記複数のオブジェクトの前記第2のセットのオフセットを追跡するように構成された論理手段と、
前記オフセットを使用して、前記複数のオブジェクトの前記第2のセットの位置を判断するように構成された論理手段と
を含む、請求項21に記載の拡張現実対応デバイス。 - 前記ARDの視野外の前記複数のオブジェクトの第2のセットの状態を維持するように構成された前記論理手段が、
前記ARDの視野外の前記複数のオブジェクトの前記第2のセットに対する前記ARDの相対的な移動を追跡するように構成された論理手段と、
前記ARDの位置と前記相対的な移動とを使用して、前記複数のオブジェクトの前記第2のセットの位置を判断するように構成された論理手段と
を含む、請求項21に記載の拡張現実対応デバイス。 - 前記ARDの相対的な移動を追跡するように構成された前記論理手段が、
視覚的走行距離計測法、
加速度計を用いた推測航法、および
ジャイロスコープを用いた推測航法のうちの少なくとも1つに少なくとも一部基づく、請求項25に記載の拡張現実対応デバイス。 - 前記ARDの視野外の前記複数のオブジェクトの第2のセットの状態を維持するように構成された前記論理手段が、
前記複数のオブジェクトの相対的な位置を判断するために、ワイヤレス信号に関する情報を受信するように構成された論理手段と、
前記受信した情報を使用して、前記複数のオブジェクトの前記第2のセットの位置を更新するように構成された論理手段と
を含む、請求項21に記載の拡張現実対応デバイス。 - 前記ワイヤレス信号が、前記複数のオブジェクトの前記第2のセット内の少なくとも1つのオブジェクトに取り付けられたRFIDタグから前記ARDによって受信される、請求項27に記載の拡張現実対応デバイス。
- 前記ワイヤレス信号が、近距離通信信号およびブルートゥース信号のうちの少なくとも1つを含む、請求項27に記載の拡張現実対応デバイス。
- 前記背景が、前記複数のオブジェクトの前記相対的な位置を検出するように構成された1つまたは複数のセンサを含むマットを含み、前記情報が前記1つまたは複数のセンサによって検出された前記複数のオブジェクトの前記相対的な位置を示す、請求項27に記載の拡張現実対応デバイス。
- 前記情報が、前記ARDにおいて受信されている前記ワイヤレス信号に基づいて、前記ARDに統合されたプロセッサまたはチップにおいて受信される、請求項27に記載の拡張現実対応デバイス。
- 前記ARDの視野外の前記複数のオブジェクトの前記第2のセット内の少なくとも1つのオブジェクトを追跡するように構成された論理手段と、
前記複数のオブジェクトの前記第2のセット内の前記少なくとも1つのオブジェクトが依然として存在することを判断するように構成された論理手段と、
前記複数のオブジェクトの前記第2のセット内の前記少なくとも1つのオブジェクトの位置内に音声およびグラフィックスのうちの少なくとも1つをレンダリングするように構成された論理手段と
をさらに備える、請求項21に記載の拡張現実対応デバイス。 - 前記ARDが、第1のオブジェクトが位置することが予想される位置にパンして、前記第2のセット内の第1のオブジェクトが前記位置に存在しないことが判断されるとき、前記第1のオブジェクトを追跡するのを終了するように構成された論理手段と、
前記第1のオブジェクトに関連する音声拡張を終了するように構成された論理手段と
をさらに備える、請求項21に記載の拡張現実対応デバイス。 - 新しいシーンが検出されたとき、前記第2のセット内の第1のオブジェクトを追跡することを終了するように構成された論理手段と、
前記第1のオブジェクトに関連する音声拡張を終了するように構成された論理手段と
をさらに備える、請求項21に記載の拡張現実対応デバイス。 - 複数のオブジェクトがゲームピースであり、背景がゲームボードである、請求項21に記載の拡張現実対応デバイス。
- 前記複数のオブジェクトの前記状態が、
互いに対する前記複数のオブジェクトの関係情報、
前記背景に対する前記複数のオブジェクトの関係情報、
互いに対する前記複数のオブジェクトの幾何学的関係、および
前記背景に対する前記複数のオブジェクトの幾何学的関係
のうちの少なくとも1つを含む、請求項21に記載の拡張現実対応デバイス。 - 複数の拡張現実対応デバイス(ARD)を用いて、前記複数のオブジェクトおよび前記背景を追跡するように構成された論理手段と、
前記複数のARDを通して前記複数のオブジェクトのうちの少なくとも1つのオブジェクトの状態を維持するように構成された論理手段と、
前記複数のオブジェクトの前記状態に応じて、前記複数のARD内に拡張をレンダリングするためのデータを提供するように構成された論理手段と
をさらに備える、請求項21に記載の拡張現実対応デバイス。 - 前記背景が、
マット、および
壁
のうちの少なくとも1つを含む、請求項21に記載の拡張現実対応デバイス。 - 1つまたは複数のコンピュータシステムによって実行される命令を記憶する非一時的記録媒体であって、前記命令が、
画像から導出された視覚情報に少なくとも一部基づいて、複数のオブジェクトおよび背景を追跡するための命令と、
前記視覚情報以外の情報に少なくとも一部基づいて、前記複数のオブジェクトのうちの少なくとも1つのオブジェクトの状態を維持するための命令であって、拡張現実対応デバイス(ARD)の視野内の前記複数のオブジェクトの第1のセットの状態を維持するための命令と、前記ARDの視野外の前記複数のオブジェクトの第2のセットの状態を維持するための命令とを含む、命令と、
前記複数のオブジェクトの前記状態に応じて、拡張をレンダリングするためのデータを提供するための命令と、
前記ARDの視野外の前記複数のオブジェクトの前記第2のセット内の前記少なくとも1つのオブジェクトを追跡するための命令と、
前記複数のオブジェクトの前記第2のセット内の前記少なくとも1つのオブジェクトがもはや存在しないことを判断するための命令と、
前記複数のオブジェクトの前記第2のセット内の前記少なくとも1つのオブジェクトの位置内にフェードアウト遷移および背景音のうちの少なくとも1つをレンダリングするための命令とを含む非一時的記録媒体。 - 画像から導出された視覚情報に少なくとも一部基づいて、複数のオブジェクトおよび背景を追跡するための手段と、
前記視覚情報以外の情報に少なくとも一部基づいて、前記複数のオブジェクトのうちの少なくとも1つのオブジェクトの状態を維持するための手段であって、拡張現実対応デバイス(ARD)の視野内の前記複数のオブジェクトの第1のセットの状態を維持するための手段と、前記ARDの視野外の前記複数のオブジェクトの第2のセットの状態を維持するための手段とを含む、手段と、
前記複数のオブジェクトの前記状態に応じて、拡張をレンダリングするためのデータを提供するための手段と、
前記ARDの視野外の前記複数のオブジェクトの前記第2のセット内の前記少なくとも1つのオブジェクトを追跡するための手段と、
前記複数のオブジェクトの前記第2のセット内の前記少なくとも1つのオブジェクトがもはや存在しないことを判断するための手段と、
前記複数のオブジェクトの前記第2のセット内の前記少なくとも1つのオブジェクトの位置内にフェードアウト遷移および背景音のうちの少なくとも1つをレンダリングするための手段と
を含むシステム。
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| CN104488279A (zh) | 2015-04-01 |
| EP2877254A1 (en) | 2015-06-03 |
| US9514570B2 (en) | 2016-12-06 |
| EP3875160A1 (en) | 2021-09-08 |
| IN2015MN00033A (ja) | 2015-10-16 |
| CN104487915B (zh) | 2018-03-13 |
| EP3875160B1 (en) | 2026-02-11 |
| US20140028713A1 (en) | 2014-01-30 |
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| EP2877254B1 (en) | 2021-04-21 |
| US9361730B2 (en) | 2016-06-07 |
| US20140028850A1 (en) | 2014-01-30 |
| US9349218B2 (en) | 2016-05-24 |
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