JPH0318392A - Electronic control type pinball machine - Google Patents

Electronic control type pinball machine

Info

Publication number
JPH0318392A
JPH0318392A JP15507789A JP15507789A JPH0318392A JP H0318392 A JPH0318392 A JP H0318392A JP 15507789 A JP15507789 A JP 15507789A JP 15507789 A JP15507789 A JP 15507789A JP H0318392 A JPH0318392 A JP H0318392A
Authority
JP
Japan
Prior art keywords
ball
balls
game
player
warning means
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP15507789A
Other languages
Japanese (ja)
Other versions
JP2805499B2 (en
Inventor
Kunihiro Yamamoto
山本 邦弘
Motoo Furukawa
古川 源雄
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
MAKI DENSHI KK
SHINJIYOU KENKYU KAIHATSU KK
Original Assignee
MAKI DENSHI KK
SHINJIYOU KENKYU KAIHATSU KK
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by MAKI DENSHI KK, SHINJIYOU KENKYU KAIHATSU KK filed Critical MAKI DENSHI KK
Priority to JP1155077A priority Critical patent/JP2805499B2/en
Publication of JPH0318392A publication Critical patent/JPH0318392A/en
Application granted granted Critical
Publication of JP2805499B2 publication Critical patent/JP2805499B2/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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  • Pinball Game Machines (AREA)
  • Control Of Vending Devices And Auxiliary Devices For Vending Devices (AREA)

Abstract

PURPOSE:To prevent a player from receiving an unexpected disadvantage due to a fact fall run-out occurs suddenly by providing a ball run-out previous warning means for raising an alarm sound, etc., and warning beforehand ball run-out, when the data of the number of holding balls of the player becomes the number of remaining quantity set in advance. CONSTITUTION:In the case the number of remaining quantity of holding balls of a storage device of a computer 44 becomes, for instance, 20 pieces, a ball run-out previous warning means raises an alarm sound from a loudspeaker 46, and also, flickers an alarm lamp 47 of a decorated panel part 5. As for the ball run-out previous warning means, either only the alarm sound or only flickering of the alarm lamp 47 will suffice. The player who perceives a fact that the number of holding balls is small by the ball run-out previous warning means can execute an appropriate means such as a game is continued after replenishing his own holding balls by pushing a lead ball purchase select button 9, in the case there is the balance in a magnetic card.

Description

【発明の詳細な説明】 [産業上の利用分野] 本発明は、遊技球を循環させ、遊技者に対しては現在の
持球数をデジタル表示するようにした電子制御式パチン
コ機に関する。
DETAILED DESCRIPTION OF THE INVENTION [Field of Industrial Application] The present invention relates to an electronically controlled pachinko machine that circulates game balls and digitally displays the current number of balls held by the player.

[従来の技術コ 従来,パチンコ機の内部に所定数の遊技球を封入して循
環使用すると共に、磁気カード等から持球数データを読
み取ってパチンコ機の記憶装置に記憶させ、この持球数
データに基づいて前記遊技球を一個宛発射し、該発射球
数や景品球数,ファール球数等を前記持球数データに加
算・減算して遊技者の現在の持球数をデジタル表示する
ようにした電子制御式パチンコ機は、例えば実公昭62
27829号に開示されている。
[Conventional technology] Conventionally, a predetermined number of game balls are sealed inside a pachinko machine and used for circulation, and data on the number of balls held is read from a magnetic card etc. and stored in the memory device of the pachinko machine. Based on the data, the game ball is fired to one ball, and the number of fired balls, the number of prize balls, the number of foul balls, etc. are added/subtracted from the ball number data, and the current number of balls held by the player is digitally displayed. The electronically controlled pachinko machine was developed in 1983, for example.
No. 27829.

[発明が解決しようとする課題] 上記従来のパチンコ機は自己の持球が淡々と発射消費さ
れ全く気付かぬうちに持球がなくなる場合がある。した
がって、残り球僅かの段階で特別入賞球受口器が解放さ
れる所謂特賞遊技状態となった場合に既に持球rQJで
発射できないという事態が発生することがあり、遊技者
に思わぬ不利益を与えるものであった。
[Problems to be Solved by the Invention] In the above-mentioned conventional pachinko machine, the balls held by the player are shot and consumed indifferently, and the player may run out of balls without realizing it. Therefore, if the special prize ball receiver is released when there are only a few balls remaining, a situation may occur where the ball cannot be fired with rQJ, which may cause an unexpected disadvantage to the player. It was intended to give

[課題を解決するための手段] 」二記課題を解決するため本発明は、磁気カー1〜等か
ら持球数データを読み取ってパチンコ機の記憶装置に記
憶させ、この持球数データに埜づいて前記遊技球を一個
宛発射し、該発射球数等を前記持球数に加算・減算して
遊技者の現在の持球数をデジタル表示するようにした電
子制御式パチンコ機において、前記遊技者の持球数デー
タが予じめ設定した残量数になった場合に警報音等を発
して球切れを予告するようにした球切予告手段を設けて
なる電子制御式パチンコ機を提供するものである。
[Means for Solving the Problems] In order to solve the second problem, the present invention reads data on the number of balls held from the magnetic cars 1 to 1, etc., stores them in the storage device of the pachinko machine, and stores the data on the number of balls held on the pachinko machine. The electronically controlled pachinko machine is configured to digitally display the number of balls currently held by the player by firing the game balls one by one and adding or subtracting the number of balls fired, etc. from the number of balls held by the player. To provide an electronically controlled pachinko machine that is equipped with a ball-out warning means that issues an alarm sound or the like when the number of balls held by a player reaches a preset number of balls remaining. It is something to do.

[作用] 遊技者の持球数データが予じめ設定した残量数になった
場合に警報音等を発するようにしたため不意に球切れと
なる事態が防止できる。
[Function] Since a warning sound or the like is emitted when the data on the number of balls held by the player reaches a preset number of remaining balls, it is possible to prevent a situation where the player suddenly runs out of balls.

[実施例] 以下本発明の一実施例を図面を参照して説明するが、先
ず前段では本発明を適用するに好適な電子制御式パチン
コ機(以下単にパチンコ機という)の全体構或及びその
作用について説明し、後段で本発明の特徴部分を説明す
る。
[Embodiment] An embodiment of the present invention will be described below with reference to the drawings. First, the overall structure of an electronically controlled pachinko machine (hereinafter simply referred to as a pachinko machine) suitable for applying the present invention and its structure will be explained below. The operation will be explained, and the characteristic parts of the present invention will be explained in the latter part.

第1図はパチンコ機の斜視図、第2図は正面図である。FIG. 1 is a perspective view of a pachinko machine, and FIG. 2 is a front view.

パチンコ機1は、側枠2の前面に前面枠3を装着してい
る。前面枠3の前面上部にはガラス板を嵌めたガラス枠
4が装着される。前面枠3の前面下部には装飾パネル部
5が形或され、その装飾パネル部5上に遊技球の発射強
さをれ調節するための回動ハンドル6と、持球数を磁気
記録等で記録した磁気カードのカード挿入口7と、持球
数を表示するデジタル表示部8と、貸球購入セレクトボ
タン9と、精算ボタン10等を設けている。
A pachinko machine 1 has a front frame 3 mounted on the front side of a side frame 2. A glass frame 4 fitted with a glass plate is attached to the upper front surface of the front frame 3. A decorative panel part 5 is formed at the lower front of the front frame 3, and on the decorative panel part 5 there is a rotary handle 6 for adjusting the firing strength of game balls, and a rotary handle 6 for controlling the number of balls held by magnetic recording or the like. A card insertion slot 7 for a recorded magnetic card, a digital display section 8 for displaying the number of balls held, a rental ball purchase selection button 9, a payment button 10, etc. are provided.

前記ガラス枠4の後面には遊技盤11が装着されており
、その遊技盤11の側方上部に遊技球の発射装@12を
設けている。また遊技盤11の表面のガイドレール13
で囲まれた遊技部].1aには複数の入賞球受口14と
アウトロ15及びファール球排出口29が設けられてい
る。
A game board 11 is attached to the rear surface of the glass frame 4, and a game ball launcher @12 is provided on the upper side of the game board 11. Also, the guide rail 13 on the surface of the game board 11
Game club surrounded by]. A plurality of winning ball sockets 14, an outro 15, and a foul ball outlet 29 are provided in 1a.

第3図は本発明のパチンコ機の裏面図であり、遊技盤】
lの真面には遊技球集合部16が形或される。
FIG. 3 is a back view of the pachinko machine of the present invention, and the game board]
A game ball collecting section 16 is formed in the front of the l.

遊技球集合部16は、プラスチックなどの合或樹脂材料
でカバー状に構成され、その遊技盤11の裏面3 と相対する板状部16aの内側に仕切壁]6bを設けて
上部に入賞球集合径路17を、下部にアウ1・球集合径
路18を区画形威している。前記入賞球集合径路17と
アウト球集合径路18とは仕切壁16bに開設した導出
路l9により連通されており、その導出路19に入賞球
の通過ごとに作動する入賞球検出センサ20を設けてい
る。またファール球排出口29から流出するファール球
を遊技球集合部16へ導く誘導通路30を設け、その誘
導通路30にはファール球が流下すると作動するファー
ル球検出センサ43を設けている。また、遊技盤11の
裏面において側枠2の一側には入賞球集合部1Gの出口
16bから流出する遊技球を上方へ揚送する還元機2■
と、還元機21により揚送されてくる遊技球を一列で螺
旋状に整列させて収容する螺旋タンクレール22と、該
螺旋タンクレール22に並ぶ遊技球を1個づつ発射装置
l2に供給する遊技球供給装置23を設ける。
The game ball gathering section 16 is constructed in the form of a cover with a composite resin material such as plastic, and a partition wall 6b is provided inside the plate-like section 16a facing the back surface 3 of the game board 11 to collect winning balls in the upper part. The path 17 is divided into an outer 1 and a ball collection path 18 at the bottom. The entering prize ball collection path 17 and the out ball collection path 18 are communicated by a lead-out path l9 established in the partition wall 16b, and a winning ball detection sensor 20 is provided in the lead-out path 19, which is activated each time a winning ball passes. There is. Further, a guide passage 30 is provided to guide foul balls flowing out from the foul ball discharge port 29 to the game ball collecting section 16, and a foul ball detection sensor 43 is provided in the guide passage 30, which is activated when a foul ball flows down. In addition, on one side of the side frame 2 on the back side of the game board 11, there is a return machine 2 for transporting the game balls flowing out from the exit 16b of the winning ball collecting section 1G upward.
, a spiral tank rail 22 for accommodating the game balls lifted by the return machine 21 in a single line spirally arranged, and a game in which the game balls lined up on the spiral tank rail 22 are supplied one by one to the firing device l2. A ball supply device 23 is provided.

前記発射装置12は、第4,6図及び第8図に示すよう
に遊技球の発射位置121と,該発射位置121に供給
された遊技球を検出する発射球検出センサ127と、該
発射位置12]の遊技球を遊技部1].aに発射する打
球杆122と、該打球杆晩動用のモータ123とから大
略構成される。前記発射位置121はガイドレール13
の端部を略L字状に折曲げて形威され、その水平下面に
打球杆122の打球部122aが臨む透孔121aが穿
設される。前記打球杆122は軸124により装置板1
25に回動自在に支持され、その打球部122aが発射
位置121の透孔121aに下方から臨む。また打球杆
122の側面には保合ピン122bが突設されている。
As shown in FIGS. 4, 6, and 8, the firing device 12 includes a game ball firing position 121, a firing ball detection sensor 127 that detects the game ball supplied to the firing position 121, and a firing ball detection sensor 127 that detects the game ball supplied to the firing position 121. 12] game ball to the game section 1]. It is roughly composed of a batting rod 122 that fires the ball at the target a, and a motor 123 for late movement of the batting rod. The firing position 121 is located at the guide rail 13
The end portion of the ball is bent into a substantially L-shape, and a through hole 121a through which the ball hitting portion 122a of the ball hitting rod 122 faces is bored in its horizontal lower surface. The batting rod 122 is connected to the device plate 1 by a shaft 124.
The ball hitting portion 122a faces the through hole 121a at the firing position 121 from below. Further, a locking pin 122b is provided protruding from the side surface of the ball hitting rod 122.

前記モータ123の出力軸123aにはカム126が固
着されており、該モータ123の駆動で回転するカム1
26が前記係合ピン122bと係合又は離脱して打球杆
122を反復回動させ、第6図実線で示す復動時に発射
位置121の遊技球を遊技部11aに発射する。また前
記打球杆122にはワイヤ24を介して引ばね25の一
端が係止されており、該引ばね25の他端はワイヤ26
を介して回動ハンドル6の軸6aに固着された巻取プー
り27に止着されている。従って、回動ハンドル6を回
動操作することによってワイヤ26が巻取プーり27に
巻取られると共に、引ばね25が伸長するもので、回動
ハン1一ル6の回動度合レこより打球杆122による遊
技球の弾発力が自由に調節できるようになっている。ま
た巻取プーり27の周面には回動ハンドル6の回動操作
に伴ないオンしてモータ123を駆動させるためのスイ
ッチ28を設けている。
A cam 126 is fixed to the output shaft 123a of the motor 123, and the cam 1 rotates by the drive of the motor 123.
26 engages or disengages from the engagement pin 122b to repeatedly rotate the ball hitting rod 122, and during the return movement shown by the solid line in FIG. 6, the game ball at the firing position 121 is fired into the game section 11a. Further, one end of a tension spring 25 is locked to the ball batting rod 122 via a wire 24, and the other end of the tension spring 25 is connected to a wire 26.
It is fixed to a take-up pulley 27 which is fixed to the shaft 6a of the rotating handle 6 via. Therefore, by rotating the rotating handle 6, the wire 26 is wound around the take-up pulley 27, and the tension spring 25 is expanded. The repulsive force of the game ball by the ball rod 122 can be freely adjusted. Further, a switch 28 is provided on the circumferential surface of the take-up pulley 27, which is turned on when the rotary handle 6 is rotated to drive the motor 123.

前記還元機21は、第5図及び第8図に示すように垂直
方向に起立して周面に遊技球が嵌入し得る溝部31を螺
旋状に設けた螺旋回転体32と、該螺旋回転体32の軸
方向でありかつその側面と平行に設けられた案内板33
とを有する。螺旋回転休32は側枠2に固着されたコ字
状の支持板34に上下端が回動自在に支持され、その下
端に該螺旋回転体32を回転させるためのモータ35を
設けている。一方、前記案内板33は断面コ字形をなす
樋状に形或され、枠部材36を介して支持板34に着脱
可能に装着される。そして螺旋回転体32の側面に対向
する内側表面に磨布を貼着する等の適宜な球磨面37を
形或し、この球磨面37と螺旋回転体32の溝31によ
って遊技球を1個づつ上方へ移送する揚送路38を形威
している。揚送路38の下端は導入路39を介して遊技
球集合部16の出口16cと連通し、上端は導出路40
を介して螺旋タンクレール22に連通している。
As shown in FIGS. 5 and 8, the reduction machine 21 includes a helical rotary body 32 that stands up vertically and has a groove 31 spirally provided on its circumferential surface into which a game ball can fit, and the helical rotary body 32. A guide plate 33 provided in the axial direction of 32 and parallel to the side surface thereof.
and has. The helical rotating body 32 is rotatably supported at its upper and lower ends by a U-shaped support plate 34 fixed to the side frame 2, and a motor 35 for rotating the helical rotating body 32 is provided at its lower end. On the other hand, the guide plate 33 is shaped like a gutter having a U-shaped cross section, and is detachably attached to the support plate 34 via a frame member 36. Then, a suitable ball polishing surface 37 is formed by pasting polishing cloth on the inner surface facing the side surface of the spiral rotor 32, and game balls are formed one by one using this ball polishing surface 37 and the groove 31 of the spiral rotor 32. It takes the form of a lifting path 38 that transports the material upward. The lower end of the transport path 38 communicates with the outlet 16c of the game ball collecting section 16 via the introduction path 39, and the upper end communicates with the outlet path 40.
It communicates with the spiral tank rail 22 via.

前記螺旋タンクレール22は、」二方から下方に向けて
遊技球が一列で並ぶ球流路22aを螺旋状に形威したも
ので、その球流路22aの距離は本実施例の場合少なく
ともfi環使用される遊技球(約50個)のすべてが並
ぶように選ばれる。
The spiral tank rail 22 has a spiral ball flow path 22a in which game balls are lined up in a row downward from two sides, and the distance of the ball flow path 22a is at least fi in this embodiment. The balls are selected so that all of the game balls (approximately 50) used are lined up.

前記遊技球供給装置23は第4図及び第7図に示すよう
に、発射位置121の側部に軸41により回動自在に軸
支され、第7図実線で示すように常にはコイルばね42
の付勢で反時計方向に回動されて螺旋タンクレール22
の球流路228に並ぶ先頭の]個の遊技球を受け入れて
保持する球受部231を一体に有した供給レバー232
とソレノイド233とから或り、該ソレノイド233の
励磁によって第7図鎖線のように下方に突出するプラン
ジャ234で供給レバー232を時計方向に回動し、そ
れによって球受部231の遊技球を1個づつ発射位置1
21に供給するように構威される。
As shown in FIGS. 4 and 7, the game ball supply device 23 is rotatably supported by a shaft 41 on the side of the firing position 121, and is always supported by a coil spring 42 as shown by the solid line in FIG.
The helical tank rail 22 is rotated counterclockwise by the bias of
A supply lever 232 that integrally has a ball receiving part 231 that receives and holds the first game balls lined up in the ball flow path 228.
and a solenoid 233, and when the solenoid 233 is energized, the plunger 234 protruding downward as shown by the chain line in FIG. Individual firing position 1
21.

7 乏1 一方、前記装飾パネル部5の内部にはカード挿入口7に
挿入された磁気カードの記録情報を読み取ることができ
るカードリーダー45と、磁気力一ドに記録された持球
数データ等を記憶する記憶装置、入賞球検出センサ20
及びファール球検出センサ43の信号を(+)の入力と
して加え、発射球検出センサ127の信号を(−)の入
力として加えて加減の演算を行う演算装置等を有するコ
ンピュータ44を設けている。
On the other hand, inside the decorative panel section 5, there is a card reader 45 that can read the recorded information on the magnetic card inserted into the card insertion slot 7, and data on the number of balls held etc. recorded on the magnetic card. A storage device that stores the winning ball detection sensor 20
A computer 44 is provided, which includes a calculation device, etc., which adds the signal from the foul ball detection sensor 43 as a (+) input, and adds the signal from the launched ball detection sensor 127 as a (-) input to perform addition/subtraction calculations.

次にパチンコ機の作用を説明する。遊技客が所定数の持
球数を記録した磁気カードをカード挿入口7に挿入する
と、カードはカードリーダー45に取り込まれてそのカ
ードに記録されている持球数データ等のチェックが行わ
れる。そしてその持球数データはコンピュータ44の記
憶装置に送られて記憶されると共に、デジタル表示部8
に送られて表示される。また発射装置12、遊技球供給
装置23の遊技停止状態を解除して遊技球の発射を可能
とすると共に、還元機用のモータ35を駆動させる。
Next, the operation of a pachinko machine will be explained. When a player inserts a magnetic card with a predetermined number of balls recorded into the card insertion slot 7, the card is taken into a card reader 45, and the ball number data recorded on the card is checked. The data on the number of balls held is sent to the storage device of the computer 44 and stored therein, and the digital display section 8
is sent to and displayed. Further, the game stopping state of the firing device 12 and the game ball supply device 23 is released to enable firing of game balls, and the motor 35 for the return machine is driven.

従って、遊技客が回動ハンドル6を回動操作するとスイ
ッチ28がオンして打球杆駆動用のモータ123が跣動
すると共に、ソレノイト233が励磁し、該ソレノイド
233の励磁により螺旋タンクレール22に並ぶ遊技球
が工個づつ発射球検出センサ127で検出されて発射位
置121に供給される。そして、発射位置121に供給
された遊技球は,モータ123の駆動に伴なう打球杆1
22の反復回動により遊技盤11の遊技部11aに発射
される。前記発射球検出センサ127からの発射信号は
(−)信号としてコンピュータ44の演算装置に送られ
、記憶装置の記憶数から1が減算されかつ記憶されると
共に、デジタル表示部8に1を減じた数を表示していく
Therefore, when the player rotates the rotary handle 6, the switch 28 is turned on, the motor 123 for driving the ball batting rod is moved, and the solenoid 233 is energized. Game balls lined up are detected one by one by a firing ball detection sensor 127 and supplied to a firing position 121. Then, the game ball supplied to the firing position 121 is driven by the ball hitting rod 1 as the motor 123 is driven.
22 is fired into the game section 11a of the game board 11. The ejection signal from the ejected ball detection sensor 127 is sent as a (-) signal to the arithmetic unit of the computer 44, where 1 is subtracted and stored from the number of memories in the storage device, and 1 is also subtracted from the digital display section 8. The numbers will be displayed.

一方、遊技部].]aに発射された遊技球が入賞球受口
14に入賞すると、該入賞球は遊技盤11の裏面の入賞
球集合部16の入賞球集合径路l7に導かれると共に、
入賞球検出センサ20を通過しながらアウ1・球集合径
路18に集合される。またアウト球はアウトロ15から
入賞球集合部16のアウト球集合径路18に集合されて
入賞球とともにその出口16cから導入路39を径て還
元機21の揚送路38に導入される。
On the other hand, the gaming department]. ]a When the game ball launched into the winning ball slot 14 enters the winning ball socket 14, the winning ball is guided to the winning ball collecting path l7 of the winning ball collecting part 16 on the back side of the game board 11,
While passing through the winning ball detection sensor 20, they are collected in the out 1 ball collection path 18. The out balls are collected from the outro 15 into the out ball collection path 18 of the winning ball collecting section 16, and are introduced into the transport path 38 of the return machine 21 through the introduction path 39 from the exit 16c along with the winning balls.

そして、前記入賞球検出センサ20からの信号は、入賞
球一個についての景品球の数に換算した数例えば(+1
3)信号としてコンピュータ44の演算装置に送られ、
記憶装置の記憶数に入賞球一個当たり13が加算されて
いきデジタル表示部8にその加算数が表示される。また
発射位置1. 2 1から発射された遊技球の弾発力が
弱くてミス発射となりファール球排出口29に受けられ
ると、該遊技球はファ一ル球として遊技盤11真面の誘
導通路30に導かれ、ファール球検出センサ43により
検出されながら入賞球集合部16のアウ1一球集合径路
18に集合されて入賞球、アウト球と同じように還元機
21の揚送路38に導入される。そして、前記ファール
球検出センサ43からの信号は(+)信号としてコンピ
ュータ44の演算装置に送られ、記憶装置の記憶数に1
が加算されかつ記憶されると共に、デジタル表示部8に
1を加算した数が表示される。このため、ファール球は
発射球検出センサ127からの信号により記憶数から1
減算されるもファール球検出センサ43からの信号によ
って1加算されることになるので実質」一減算にならな
い。
The signal from the winning ball detection sensor 20 is a number converted into the number of prize balls for one winning ball, for example (+1
3) sent as a signal to the arithmetic unit of the computer 44;
13 is added for each winning ball to the number stored in the storage device, and the added number is displayed on the digital display section 8. Also, launch position 1. 2. When the rebound force of the game ball fired from 1 is weak and the game ball is misfired and is received by the foul ball outlet 29, the game ball is guided as a foul ball to the guide path 30 directly in front of the game board 11, While being detected by the foul ball detection sensor 43, the outs 1 of the winning ball collecting section 16 are collected in the ball collecting path 18 and introduced into the transport path 38 of the return machine 21 in the same way as winning balls and out balls. The signal from the foul ball detection sensor 43 is sent as a (+) signal to the arithmetic unit of the computer 44, and the number of memories in the storage device is increased by one.
are added and stored, and the number obtained by adding 1 is displayed on the digital display section 8. Therefore, the foul ball is determined by the signal from the shot ball detection sensor 127, and the number of foul balls is reduced to 1 from the stored number.
Although it is subtracted, 1 is added by the signal from the foul ball detection sensor 43, so it is not actually a 1 subtraction.

このようにして遊技部11aに発射された遊技球は入賞
球、アウト球、ファール球のいづれかとなりすべて入賞
球集合部16に集合されて還元機21の揚送路38に導
入される。そして、搗送路38に導入された遊技球は、
螺旋回転体32の回動にともないその周面の溝31と案
内板33とで係止保持されつつ該案内板33の内側表面
に沿って上昇する。この際に、案内板33の内側表面に
磨布を貼着して球磨37が形威されているため、遊技球
は該球磨面37で摩擦摺接され、表面の汚れを除去して
十分に球磨きされつつ順次上昇し、上方の出口より導出
路40へと揚送され、さらに螺旋タンクレール22へと
導かれて循環使用される。
The game balls thus fired into the gaming section 11a are either winning balls, out balls, or foul balls, and are all collected in the winning ball collecting section 16 and introduced into the transport path 38 of the return machine 21. The game balls introduced into the pumping path 38 are
As the helical rotating body 32 rotates, it rises along the inner surface of the guide plate 33 while being held in place by the groove 31 on its circumferential surface and the guide plate 33. At this time, since the ball polishing cloth 37 is shaped by pasting an abrasive cloth on the inner surface of the guide plate 33, the game balls are brought into frictional contact with the ball polishing surface 37, removing dirt from the surface and thoroughly cleaning the ball. While being polished, the balls rise one after another, are pumped from the upper outlet to the outlet passage 40, and are further led to the spiral tank rail 22 for circulation use.

そして、遊技中に記憶装置の持球数が零になるか、又は
精算ボタン10を押すと、中止信号が送出されて遊技を
不可能にすると共に、精算ボタン10を押して磁気カー
ドに持球数の書込みを行った場合は該カードをカー1<
押入口7から排出して遊技客に返却する。
During the game, if the number of balls held in the storage device becomes zero or the settlement button 10 is pressed, a stop signal is sent, making the game impossible, and the number of balls held on the magnetic card is reset by pressing the settlement button 10. If the above is written, the card should be moved to car 1<
It is discharged from the closet 7 and returned to the player.

11 しかして、本発明の特徴部分は、球切予告手段を設けた
点にある。
11 However, the characteristic part of the present invention is that a pitch warning means is provided.

該球切予告手段は、コンピュータ44の記憶装置の持球
残量数が例えば「20個」となった場合にスピーカ46
から警報音を発し、さらに装飾パネル部5の警報ランプ
47. 47を点滅させるものである。
The ball cut notification means is configured to send a message to the speaker 46 when the number of balls remaining in the storage device of the computer 44 reaches, for example, "20".
The alarm lamp 47 of the decorative panel section 5 emits an alarm sound. 47 blinks.

この球切予告手段としては、警報音のみであっても、或
いは警報ランプ47. 47の点滅のみであってもその
組合せは任意である。また、球切予告手段を作動させる
残量設定数及び作動の条件も任意に定めればよく、例え
ば残量数「20個」では警報ランプ47. 47のみ点
滅し、「10個jとなった場合に警報音を発するように
することや、一度球切予告手段が残量数「20個」で作
動した場合には一旦持球数が「35個」を越えない限り
二度目以降作動させないとする条件付けが考えられる。
As this warning means, the warning sound may be used only, or the warning lamp 47. Even if only 47 is blinking, the combination is arbitrary. Further, the number of remaining capacity settings and the operating conditions for activating the ball cutting warning means may be arbitrarily determined. For example, when the number of remaining capacity is "20," the alarm lamp 47. Only 47 will flash, and if the number of balls in possession reaches 10, an alarm will sound. It is conceivable to create a condition that prevents it from being activated a second time unless it exceeds the number of individuals.

後者の場合、残量数「20個」付近で持球の増加減少を
繰り返す場合に球切予告手段が作動しすぎる煩わしさを
防止し得る効果が期待できる。
In the latter case, an effect can be expected to prevent the inconvenience of the ball cut notification means being activated too much when the number of balls held increases and decreases repeatedly near the remaining number of "20 balls".

以上のように球切予告手段によって持球が僅か2 であることを知覚した遊技者は、磁気カードに残額があ
る場合には前記貸球購入セレクトボタン9を押して自己
の持球を補充してから遊技を続行する等適切な手段が講
じ得る。
As described above, the player who perceives that he has only 2 balls due to the out-of-ball notification means presses the rental ball purchase select button 9 to replenish the number of balls he has if there is any remaining amount on the magnetic card. Appropriate measures can be taken, such as continuing the game.

[発明の効果] 以上のように本発明によれば、遊技者の持球数データが
予じめ設定した残量数になった場合に警報音等を発する
球切予告手段を設けたため、不意に球切れとなって遊技
者に不測の不利益を蒙らせるような事態が防止でき、ま
た、遊技店にとっても以上のような球切れによる遊技客
との無用のトラブルが回避できる等多大な実益がある。
[Effects of the Invention] As described above, according to the present invention, there is provided a ball out warning means that emits an alarm sound etc. when the data on the number of balls held by the player reaches a preset number of remaining balls, thereby preventing unexpected ball outage. It is possible to prevent situations where players suffer unexpected disadvantages due to balls running out, and it is also possible for game arcades to avoid unnecessary troubles with players due to balls running out. There is real benefit.

【図面の簡単な説明】[Brief explanation of the drawing]

図面は本発明の一実旅例を示すもので、第1図は電子制
御式パチンコ機の斜視図、第2図は同正面図、第3図は
一部断面にして示す裏面図、第4図は発射装置部分の斜
視図、第5図は還元機部分の斜視図、第6図は発射装置
部分の正面図、第7図は遊技球供給装置部分の正面図、
第8図は発射装置への遊技球の供給状態を示す平面図、
第9図は還元機への遊技球の導入状態を示す平面図であ
る。 1・・・パチンコ機、46  球切予告手段の一部をな
すスピーカ、47. 47  球切予告手段の一部をな
す警報ランプ。
The drawings show a practical example of the present invention, in which Fig. 1 is a perspective view of an electronically controlled pachinko machine, Fig. 2 is a front view of the same, Fig. 3 is a back view partially cut away, and Fig. 4 The figure is a perspective view of the firing device section, FIG. 5 is a perspective view of the return machine section, FIG. 6 is a front view of the firing device section, and FIG. 7 is a front view of the game ball supplying device section.
FIG. 8 is a plan view showing the state of supply of game balls to the firing device;
FIG. 9 is a plan view showing the state in which game balls are introduced into the redemption machine. 1... Pachinko machine, 46. Speaker forming part of ball cut notification means, 47. 47 A warning lamp that forms part of the ball cutting warning means.

Claims (1)

【特許請求の範囲】 磁気カード等から持球数データを読み取ってパチンコ機
の記憶装置に記憶させ、この持球数データに基づいて前
記遊技球を一個宛発射し、該発射球数や景品球数、ファ
ール球数等を前記持球数に加算・減算して遊技者の現在
の持球数をデジタル表示するようにした電子制御式パチ
ンコ機において、 前記遊技者の持球数データが予じめ設定した残量数にな
った場合に警報音等を発して球切れを予告するようにし
た球切予告手段を設けてなる電子制御式パチンコ機。
[Scope of Claims] Data on the number of balls held is read from a magnetic card, etc., and stored in the storage device of the pachinko machine, and based on this data on the number of balls held, the game ball is fired to one ball, and the number of balls fired and the prize ball are calculated. In an electronically controlled pachinko machine that digitally displays the current number of balls held by a player by adding or subtracting the number of foul balls, etc. from the number of balls held by the player, the data on the number of balls held by the player is An electronically controlled pachinko machine is provided with a ball-out warning means that sounds an alarm or the like when a preset number of remaining balls is reached.
JP1155077A 1989-06-16 1989-06-16 Electronically controlled pachinko machine Expired - Fee Related JP2805499B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP1155077A JP2805499B2 (en) 1989-06-16 1989-06-16 Electronically controlled pachinko machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP1155077A JP2805499B2 (en) 1989-06-16 1989-06-16 Electronically controlled pachinko machine

Publications (2)

Publication Number Publication Date
JPH0318392A true JPH0318392A (en) 1991-01-25
JP2805499B2 JP2805499B2 (en) 1998-09-30

Family

ID=15598153

Family Applications (1)

Application Number Title Priority Date Filing Date
JP1155077A Expired - Fee Related JP2805499B2 (en) 1989-06-16 1989-06-16 Electronically controlled pachinko machine

Country Status (1)

Country Link
JP (1) JP2805499B2 (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0586385U (en) * 1992-04-27 1993-11-22 株式会社竹屋 Pachinko machine acoustic equipment

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS63197476A (en) * 1987-02-12 1988-08-16 株式会社平和 Prinball machine
JPS63292986A (en) * 1987-05-27 1988-11-30 株式会社 ソフィア Game system

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS63197476A (en) * 1987-02-12 1988-08-16 株式会社平和 Prinball machine
JPS63292986A (en) * 1987-05-27 1988-11-30 株式会社 ソフィア Game system

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0586385U (en) * 1992-04-27 1993-11-22 株式会社竹屋 Pachinko machine acoustic equipment

Also Published As

Publication number Publication date
JP2805499B2 (en) 1998-09-30

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