JPH066683A - Arrow pointer device - Google Patents

Arrow pointer device

Info

Publication number
JPH066683A
JPH066683A JP4184374A JP18437492A JPH066683A JP H066683 A JPH066683 A JP H066683A JP 4184374 A JP4184374 A JP 4184374A JP 18437492 A JP18437492 A JP 18437492A JP H066683 A JPH066683 A JP H066683A
Authority
JP
Japan
Prior art keywords
arrow
white
black
brightness
signal
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP4184374A
Other languages
Japanese (ja)
Inventor
Takamasa Hamano
高正 濱野
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Kokusai Denki Electric Inc
Original Assignee
Hitachi Denshi KK
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Hitachi Denshi KK filed Critical Hitachi Denshi KK
Priority to JP4184374A priority Critical patent/JPH066683A/en
Publication of JPH066683A publication Critical patent/JPH066683A/en
Pending legal-status Critical Current

Links

Landscapes

  • Digital Computer Display Output (AREA)
  • Studio Circuits (AREA)
  • Controls And Circuits For Display Device (AREA)

Abstract

PURPOSE:To obtain an arrow which can be discriminated at all times irrelevantly to the brightness of its background by generating an indication mark consisting of an outline and a core figure having a large brightness difference at a specific position in a presentation image. CONSTITUTION:As an example of a dot pattern of an arrow font, an arrow font in dot pattern which consists of longitudinally 16 2-bit pixels and laterally 16 pixels so that two arrow edge dots are black (corresponding to '00'), an arrow center part is white (corresponding to '01'), and parts other than the arrow are through (corresponding to '10') is stored in a ROM. The shapes of the black outline and white internal core need to clearly be discriminated. When the brightness of a circumferential image is low, the white part of the arrow makes an arrow indication position distinctive and when the brightness is high, the black edge part of the arrow makes the arrow indication place clear. The need for the white/black switching of the arrow is eliminated, so a white/black polarity changeover switch is unnecessary.

Description

【発明の詳細な説明】Detailed Description of the Invention

【0001】[0001]

【産業上の利用分野】本発明は、ビデオ映像画面やコン
ピュータグラフィックなどのプレゼンテーション画像上
に、視聴者の注目を集めるため、外部より信号を加えて
矢印などの指示マークを表示するアローポインタ装置に
関するものである。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to an arrow pointer device for displaying an instruction mark such as an arrow by adding a signal from the outside to attract the attention of a viewer on a presentation image such as a video image screen or a computer graphic. It is a thing.

【0002】[0002]

【従来の技術】従来、画像上の特定位置を指示する時
は、白または黒の記号図形(実際には矢印を使うことが
多いので以下矢印と略す)をアローポインタ信号とし
て、ビデオ信号に重畳させていた。この場合、背景の画
像の輝度レベルによっては、矢印が見にくくなるので、
そのときはスイッチ等で矢印の発生回路を切換え、矢印
の色を白から黒(またはその逆)に変更していた。
2. Description of the Related Art Conventionally, when designating a specific position on an image, a white or black symbolic figure (abbreviated as an arrow hereinafter because an arrow is often used in practice) is superimposed on a video signal as an arrow pointer signal. I was letting it. In this case, depending on the brightness level of the background image, the arrow is difficult to see, so
At that time, the arrow generation circuit was switched by a switch or the like to change the color of the arrow from white to black (or vice versa).

【0003】[0003]

【発明が解決しようとする課題】前述の従来技術では、
矢印の色が白または黒に固定されていて、背景の輝度レ
ベルによっては充分なコントラストが得られず、指示場
所が不明瞭になる欠点があった。このため操作者は、画
面の輝度レベルに応じて最もコントラストが得られるよ
うに、矢印の色を白から黒に、あるいは黒から白に手動
で切換える必要があった。またハード面では、矢印の位
置制御機構(ジョイスティック等)の他に、矢印の白/
黒極性切換えスイッチが必要であり、リモート制御も面
倒であった。本発明ではこれらの欠点を除去し、背景の
輝度レベルに関係なく、常に識別可能な矢印を得ること
を目的とする。
In the above-mentioned prior art,
Since the color of the arrow is fixed to white or black, sufficient contrast cannot be obtained depending on the brightness level of the background, and there is a drawback that the pointing position becomes unclear. Therefore, the operator has to manually switch the color of the arrow from white to black or from black to white so that the highest contrast can be obtained according to the brightness level of the screen. On the hardware side, in addition to the arrow position control mechanism (joystick, etc.), the arrow white /
A black polarity changeover switch was required, and remote control was troublesome. The aim of the present invention is to eliminate these drawbacks and to always obtain an identifiable arrow, regardless of the brightness level of the background.

【0004】[0004]

【課題を解決するための手段】本発明は、上記の目的を
達成するために、プレゼンテーション画像上の特定位置
に、輝度差の大きい輪郭と核図形から成る指示マークを
発生させるようにしたものである。図1は本発明で用い
た矢印フォントのドットパターンの一例である。ここ
で、縦16画素、横16画素、各画素2ビットで、矢印
の縁2ドットを黒("00"に対応)に、矢印の中央部分
を白("01"に対応)に、矢印以外の部分をスルー("
10"に対応)にした上記ドットパターンの矢印フォン
トをROMに記憶する。黒の輪郭、白の内核は、それぞ
れ形状を明確に維持できることが必要で、単なるシャド
ーイング、座布団作図は好ましい印象を与えない。また
矢印の一番細い部分で、白黒の画素が同数になることが
望ましい効果を与える。なお指示マーク形状は、矢印に
限らず星形、ハート形なども有効である。また、本例は
最も簡易な白と黒の図形で説明したが、赤と白などの色
を付けることも有効な場合があり、本発明の趣旨に含ま
れるのは当然である。
In order to achieve the above object, the present invention is to generate an instruction mark composed of a contour having a large brightness difference and a core figure at a specific position on a presentation image. is there. FIG. 1 shows an example of an arrow font dot pattern used in the present invention. Here, 16 pixels in the vertical direction, 16 pixels in the horizontal direction, 2 bits for each pixel, the edge 2 dots of the arrow are black (corresponding to "00"), the central portion of the arrow is white (corresponding to "01"), and other than the arrow. Through the part of ("
The above-mentioned dot pattern arrow font corresponding to 10 "is stored in the ROM. The black outline and the white inner core need to be able to maintain their shapes clearly, and mere shadowing and cushioning give a good impression. In addition, it is desirable to have the same number of black and white pixels in the thinnest part of the arrow, and the shape of the indication mark is not limited to the arrow, but a star shape, heart shape, etc. are also effective. Although the simplest white and black figures have been described, it may be effective to add colors such as red and white, which is naturally included in the gist of the present invention.

【0005】[0005]

【作用】この結果、周囲画像の輝度が低い場合では、矢
印の白い部分によって矢印指示場所が明瞭になり、輝度
が高い場合では、矢印の縁の黒い部分によって矢印指示
場所が明瞭になる。また、矢印の白/黒切換え操作が不
要になるから、白/黒極性切換えスイッチが不要にな
る。
As a result, when the brightness of the surrounding image is low, the arrow pointing location becomes clear by the white portion of the arrow, and when the brightness is high, the arrow pointing location becomes clear by the black portion at the edge of the arrow. Further, since the white / black changeover operation of the arrow is not necessary, the white / black polarity changeover switch is unnecessary.

【0006】[0006]

【実施例】以下、この発明の一実施例を図2により説明
する。1,2,3は入力端子で、1にはカメラからのビ
デオ信号aが加えられ、2,3にはビデオ信号aに同期
したHD(水平駆動信号)bと、VD(垂直駆動信号)
cとが加えられている。4は領域発生器で、矢印を画面
上のどこに表示するかというウィンドウ信号fを発生さ
せる。5はジョイスティックで、矢印の水平位置を制御
する水平制御信号d、垂直位置を制御する垂直制御信号
eを発生させる。6は矢印発生器で、内蔵のROMの中
に、縦16画素、横16画素、各画素2ビットの前述の
矢印ドットパターンを記憶させ、矢印の黒い部分を"0
0"、白い部分を"01"、その他の部分を"10"に割り
当て、2ビット信号gを発生させる。7はミックス回路
で、ビデオ信号aと2ビット信号gをミックスして出力
信号hを発生させる。8は出力端子である。
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENT An embodiment of the present invention will be described below with reference to FIG. 1, 2 and 3 are input terminals, to which a video signal a from the camera is added, 1 is HD (horizontal drive signal) b and VD (vertical drive signal) which are synchronized with the video signal a.
c and are added. An area generator 4 generates a window signal f indicating where to display the arrow on the screen. A joystick 5 generates a horizontal control signal d for controlling the horizontal position of the arrow and a vertical control signal e for controlling the vertical position. An arrow generator 6 stores the above-described arrow dot pattern of 16 pixels in the vertical direction, 16 pixels in the horizontal direction, and 2 bits for each pixel in the built-in ROM, and the black portion of the arrow is "0".
The 2-bit signal g is generated by assigning 0 ", the white part to" 01 ", and the other part to" 10 ". 7 is a mix circuit, which mixes the video signal a and the 2-bit signal g to output the output signal h. 8 is an output terminal.

【0007】以下、この動作を説明する。ジョイスティ
ック5で、矢印の発生位置を制御する水平制御信号dと
垂直制御信号eを発生させ、領域発生器4へ供給する。
これに基づき領域発生器4では、水平駆動信号b,垂直
駆動信号c,水平制御信号d,垂直制御信号eにより、
対応した矢印の発生位置を指定するウィンドウ信号fを
発生させ、矢印発生器6へ供給する。矢印発生器6では
内蔵ROMに供給されたウィンドウ信号fに対応するア
ドレスを与えて上記矢印のパターンを読みだし、対応す
る2ビット信号gをミックス回路7へ供給する。ミック
ス回路7では、この2ビット信号gのデータが、"00"
の場合対応する黒レベル信号を、"01"の場合対応する
白レベル信号を、"10"の場合ビデオ信号aを出力す
る。この結果、矢印の縁は黒レベル、矢印の縁の内部は
白レベル、矢印のその他の部分は入力ビデオ信号がその
まま出力され、画像上に黒で縁取りされた白い矢印が表
示できる。
This operation will be described below. The joystick 5 generates a horizontal control signal d and a vertical control signal e for controlling the position where the arrow is generated and supplies it to the area generator 4.
Based on this, in the area generator 4, by the horizontal drive signal b, the vertical drive signal c, the horizontal control signal d, and the vertical control signal e,
A window signal f designating the corresponding arrow generation position is generated and supplied to the arrow generator 6. The arrow generator 6 gives an address corresponding to the window signal f supplied to the built-in ROM to read the pattern of the arrow, and supplies the corresponding 2-bit signal g to the mix circuit 7. In the mix circuit 7, the data of the 2-bit signal g is "00".
In the case of, the corresponding black level signal is output, in the case of "01", the corresponding white level signal is output, and in the case of "10", the video signal a is output. As a result, the edge of the arrow is black level, the inside of the edge of the arrow is white level, the input video signal is output as it is to the other part of the arrow, and a white arrow with a black border can be displayed on the image.

【0008】[0008]

【発明の効果】本発明によれば、背景の画像の輝度に関
係なく識別可能な矢印が得られるので、常に画面の指示
場所を把握でき、操作性に優れたアローポインタが実現
できる。
According to the present invention, an identifiable arrow can be obtained regardless of the brightness of the background image, so that the pointing position on the screen can be always grasped and an arrow pointer excellent in operability can be realized.

【図面の簡単な説明】[Brief description of drawings]

【図1】本発明の矢印のドットパターンの一例を示す模
式図。
FIG. 1 is a schematic diagram showing an example of an arrow dot pattern of the present invention.

【図2】本発明の一実施例の構成を示すブロック図。FIG. 2 is a block diagram showing the configuration of an embodiment of the present invention.

【符号の説明】[Explanation of symbols]

4 領域発生器 5 ジョイスティック 6 矢印発生器 7 ミックス回路 a ビデオ信号 f ウィンドウ信号 g 2ビット信号 h 出力信号 4 area generator 5 joystick 6 arrow generator 7 mix circuit a video signal f window signal g 2 bit signal h output signal

Claims (1)

【特許請求の範囲】[Claims] 【請求項1】 プレゼンテーション画像上の特定位置に
矢印などの指示マークを発生するアローポインタ装置に
おいて、輝度差の大きい輪郭と核図形から成る指示マー
クを発生させることを特徴とするアローポインタ装置。
1. An arrow pointer device for generating an instruction mark such as an arrow at a specific position on a presentation image, wherein the arrow pointer device comprises an instruction mark composed of a contour having a large brightness difference and a core figure.
JP4184374A 1992-06-18 1992-06-18 Arrow pointer device Pending JPH066683A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP4184374A JPH066683A (en) 1992-06-18 1992-06-18 Arrow pointer device

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP4184374A JPH066683A (en) 1992-06-18 1992-06-18 Arrow pointer device

Publications (1)

Publication Number Publication Date
JPH066683A true JPH066683A (en) 1994-01-14

Family

ID=16152095

Family Applications (1)

Application Number Title Priority Date Filing Date
JP4184374A Pending JPH066683A (en) 1992-06-18 1992-06-18 Arrow pointer device

Country Status (1)

Country Link
JP (1) JPH066683A (en)

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