JPH09140865A - Pachinko game machine - Google Patents

Pachinko game machine

Info

Publication number
JPH09140865A
JPH09140865A JP30953995A JP30953995A JPH09140865A JP H09140865 A JPH09140865 A JP H09140865A JP 30953995 A JP30953995 A JP 30953995A JP 30953995 A JP30953995 A JP 30953995A JP H09140865 A JPH09140865 A JP H09140865A
Authority
JP
Japan
Prior art keywords
ball
game board
passage
nail
balls
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP30953995A
Other languages
Japanese (ja)
Inventor
Masayasu Yoshiura
正康 吉浦
Akitaka Washimi
明孝 鷲見
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Tokyo Sanyo Electric Co Ltd
Sanyo Electric Co Ltd
Original Assignee
Tokyo Sanyo Electric Co Ltd
Tottori Sanyo Electric Co Ltd
Sanyo Electric Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Tokyo Sanyo Electric Co Ltd, Tottori Sanyo Electric Co Ltd, Sanyo Electric Co Ltd filed Critical Tokyo Sanyo Electric Co Ltd
Priority to JP30953995A priority Critical patent/JPH09140865A/en
Publication of JPH09140865A publication Critical patent/JPH09140865A/en
Pending legal-status Critical Current

Links

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  • Pinball Game Machines (AREA)

Abstract

PROBLEM TO BE SOLVED: To aim at scoring slots and obstacles which should be hit toward the scoring slots by providing a display which displays the track of a ball or a target from a passage which guides shot balls to a specific scoring slot or a specific obstacle. SOLUTION: An upper tray 14 is provided below a game board 1, and a handle 15 for a ball shooting operation and a lower tray 16 are provided below the tray 14. A passage 19 joined to the game board 1 to guide shot balls, a plurality of scoring slots provided in the game board 1 to receive the balls, and a plurality of obstacles provided on the game board to regulate the movement of the balls are provided in large numbers. Further, a plurality of lasers 73 are placed at one nail 6 so that the light of the lasers 73 is guided to, e.g. the root of the nail 6, and when a track display mode is set using an automatic key 82, the passage of a ball is detected by a position sensor 83 and the nearest laser 73 is selected based on the detection result to cause its light to illuminate the game board 1 and the nail 6 to make it possible to visibly display the object which the ball just shot has fallen on.

Description

【発明の詳細な説明】Detailed Description of the Invention

【0001】[0001]

【発明の属する技術分野】本発明は遊技盤内に表示を備
えたパチンコ遊技機に関する。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a pachinko gaming machine having a display in a game board.

【0002】[0002]

【従来の技術】従来より、パチンコ遊技機においては、
実公平4−17181号公報等に示されるように、多数
の入賞口に球が入ることによって所定の数の球が還元さ
れることで客にサービスを行っていた。そして入賞口の
周囲には、釘や風車などの傷害物が設けられ、入賞口に
球が入りにくくなったり、特定の入賞口のみ球を入り易
くしたりしている。
2. Description of the Related Art Conventionally, in a pachinko gaming machine,
As disclosed in Japanese Utility Model Publication No. 4-17181, etc., a customer is serviced by returning a predetermined number of balls by entering the balls into a large number of winning openings. In addition, an obstacle such as a nail or a windmill is provided around the winning opening to make it difficult for the ball to enter the winning opening, or to make it easy to enter the ball only in a specific winning opening.

【0003】[0003]

【発明が解決しようとする課題】このようなパチンコ遊
技機においては、球の動きは速くて例えば釘に当ったと
きどのように当っているか不明なため、どの程度の力で
発射ハンドルを操作したらよいか分からず、また機械に
よって若しくは設定によって、いずれの入賞口に球が入
るかばらばらであり、特に特別入賞口に球が入らず、周
囲の入賞口にばかり球が入りやすいとき、少しずつ球が
増えるにもかかわらず、その入賞口を狙い打ちしにくい
ため、結局は客が飽きてしまって継続してゲームを行わ
なくなってしまうことがあった。
In such a pachinko gaming machine, the movement of the ball is fast and it is unclear how the ball hits, for example, when hitting a nail. I don't know if it is good or not, and which of the winning openings the ball will fit into depends on the machine or the settings. Especially when the ball does not enter the special winning opening and it is easy for the balls to enter only the surrounding winning openings, the ball gradually increases. Despite the increase, it was difficult to aim and hit the prize hole, so in the end, the customer got tired and sometimes stopped playing games.

【0004】[0004]

【課題を解決するための手段】本発明はかかる点を考慮
して行ったもので、発射された球を導く通路と、通路に
連接された遊技盤と、遊技盤に設けられ球を受け入れる
複数の入賞口と、遊技盤に設けられ球の動きを規制する
複数の障害と、通路から特定の前記入賞口または特定の
前記障害に対して玉軌跡または目標を表示する表示器を
設けたものである。
The present invention has been made in consideration of the above point, and a passage for guiding a launched ball, a game board connected to the passage, and a plurality of balls provided on the game board for receiving the ball are provided. A winning opening, a plurality of obstacles provided on the game board to regulate the movement of the ball, and an indicator for displaying a ball trajectory or a target from the passage to the specific winning opening or the specific obstacle. is there.

【0005】これにより入賞口や入賞口に向かって弾く
べき傷害物を狙い打ちすることが出来、遊技(ゲ−ム)
の面白みが増大する。
[0005] With this, it is possible to aim and hit the winning opening and the obstacle to be played toward the winning opening, and the game is played.
The fun of is increased.

【0006】[0006]

【発明の実施の形態】図1は本発明実施例のパチンコ遊
技機の外観図である。パチンコ遊技装置は枠11に遊技
盤1が取り付けられ、その前面にガラス扉13を取りつ
けている。遊技盤1の下方には、球発射装置(図示せ
ず)に遊技球としてのパチンコ球を供給するための上皿
14が設けられていると共に、その下方に球発射操作用
のハンドル15と下皿16が設けられている。このよう
なパチンコ遊技機においては、遊技盤1に連接された、
発射された球を導く通路19と、遊技盤1に設けられ球
を受け入れる複数の入賞口と、遊技盤に設けられ球の動
きを規制する複数の障害とを多数備えている。
1 is an external view of a pachinko gaming machine according to an embodiment of the present invention. In the pachinko game machine, the game board 1 is attached to the frame 11, and the glass door 13 is attached to the front surface thereof. Below the game board 1, an upper plate 14 for supplying a pachinko ball as a game ball to a ball launching device (not shown) is provided, and a handle 15 for ball launching operation and a lower plate are provided below it. A dish 16 is provided. In such a pachinko game machine, connected to the game board 1,
A passage 19 for guiding the fired ball, a plurality of winning openings provided on the game board 1 for receiving the ball, and a plurality of obstacles provided on the game board for restricting the movement of the ball are provided.

【0007】入賞口について説明するならば、遊技盤1
の主要部は遊技領域となっており、遊技者が観察できる
ように、表示装置3が設けられ、その下方に主入賞口で
ある始動入賞口31が、また従入賞口としての2個の入
賞口2が左右両脇に位置して設けられている。中央部の
上方に設けた表示装置3は、パチンコ遊技などに関する
情報(文字、数字、記号、絵柄等の任意の図柄)を表示
するための画面を、LEDを利用したドットマトリクス
表示装置またはグラフィック液晶表示器で構成してい
る。それらの下方には球回収口4が設けられている。
[0007] To explain the winning hole, game board 1
The main part of the game area is the game area, the display device 3 is provided so that the player can observe it, and the starting winning opening 31, which is the main winning opening, and two winning openings as the subordinate winning openings are provided below the display device 3. Mouth 2 is provided on both the left and right sides. The display device 3 provided above the central portion is a dot matrix display device or a graphic liquid crystal display device using LEDs, which is a screen for displaying information (characters, numbers, symbols, patterns, etc.) related to pachinko games and the like. It is composed of an indicator. A ball recovery port 4 is provided below them.

【0008】入賞口2や始動入賞口31の各々には、入
賞球の通過を検知するための入賞検知器がそれぞれ設け
られ、左右に並べた始動入賞口31の間には特別入賞装
置32が設けられている。この特別入賞装置32は、所
定の駆動機構(ソレノイドなど)によって開閉される開
閉板を備え、例えば始動入賞口31に所定数の球が入る
と特別遊技状態、いわゆる「大当り状態」となり、所定
時間経過もしくは所定数の入賞球が発生するまで、その
開閉板が開放される。この特別遊技状態には役物表示装
置3が係わり、特別遊技状態に応じて点灯される動作ラ
ンプや、Vランプ、大当りランプ等は、遊技盤に適宜配
置される。
Each of the prize winning openings 2 and the starting prize winning openings 31 is provided with a prize detecting device for detecting passage of a prize winning ball, and a special prize device 32 is provided between the right and left starting prize winning openings 31. It is provided. This special winning device 32 is provided with an opening / closing plate that is opened and closed by a predetermined driving mechanism (solenoid, etc.). The opening / closing plate is opened until the time passes or a predetermined number of winning balls are generated. The accessory display device 3 is involved in this special game state, and operation lamps, V lamps, jackpot lamps, and the like that are turned on according to the special game state are appropriately arranged on the game board.

【0009】一方傷害物は、釘6や風車61からなり、
それら全てを図示していないが、入賞口の周辺で球の進
行を阻害したり、規制したり、球の進行に偶然性を与え
たりするもので、必要に応じて、球の進行確率の高い部
分には、釘6の近くに球の通過を検出する位置センサー
83を配置してあれば一層好ましい。この位置センサー
83は、球の近接若しくは通過を検出する磁気センサー
またはフォトインタラプタ、フォトリフレクタ、CCD
等の光センサーまたは球の通過によって接触する舌片を
有したリミットスイッチなどの機械接点式の機械的セン
サーで構成すればよい。
On the other hand, the injured object consists of the nail 6 and the windmill 61,
Not all of them are shown in the figure, but it is to prevent or regulate the progression of the ball around the winning opening, or to give randomness to the progression of the ball. More preferably, a position sensor 83 for detecting the passage of a ball is arranged near the nail 6. The position sensor 83 is a magnetic sensor for detecting the proximity or passage of a sphere, a photo interrupter, a photo reflector, a CCD.
It may be constituted by an optical sensor such as or a mechanical contact type mechanical sensor such as a limit switch having a tongue that comes into contact when the ball passes.

【0010】7は、通路から特定の入賞口または特定の
障害(特に釘)に対して球軌跡または目標を表示する表
示器である。この表示器7は、具体的には、通路を示す
場合は、軌跡に応じてライン状にランプ71を並べた
り、線状光源を配置し、あるいは球がその入賞口にはい
るための軌跡に相当するゾーンを面照明している。また
目標を表示する場合には、釘6の先端に高輝度発光ダイ
オードランプ72を埋め込んだり、釘6を中空にして特
定の色の波長の光をその中空部分に光ファイバーなどで
導いたり、入賞口2の表面部分に発光ダイオードを埋め
込んだり、入賞口2の入口部分を明るく照明をしたりす
ることで行えばよい。更に進んで、釘を球の来る方向か
ら照明できるように、複数のレーザー73を、例えば球
のこない死角部分や盤外に配置し、球が進んだ方向をレ
ーザー光の照射により表示する。これは例えば釘の根本
にレーザー73の光を導く様に1本の釘に複数のレーザ
ーを配置し、オートキー82で軌跡表示モードに設定さ
れたとき、球の通過を位置センサー83で検出し、その
検出結果に基づいて最も近いレーザー73を選択してそ
の光が遊技盤1や釘8にあたることで、今打った弾がど
こに当ったかを目視表示できるように構成するもので、
一層好ましい。
Reference numeral 7 is a display for displaying a ball trajectory or a target from a passage to a specific winning opening or a specific obstacle (particularly a nail). Specifically, when indicating a passage, the display device 7 arranges the lamps 71 in a line according to the locus, arranges a linear light source, or indicates a locus for a ball to enter the winning opening. The corresponding zone is illuminated. When displaying a target, a high-intensity light-emitting diode lamp 72 is embedded in the tip of the nail 6, the nail 6 is made hollow, and light of a specific color wavelength is guided to the hollow portion by an optical fiber or the like. It may be performed by embedding a light emitting diode in the surface portion of No. 2 or by brightly illuminating the entrance portion of the winning opening 2. Further, in order to further illuminate the nail from the direction in which the sphere comes, a plurality of lasers 73 are arranged, for example, in a blind spot where the sphere does not reach or outside the board, and the direction in which the sphere advances is displayed by irradiation of laser light. For example, when a plurality of lasers are arranged on one nail so that the light of the laser 73 is guided to the base of the nail and the trajectory display mode is set by the auto key 82, the passage of the sphere is detected by the position sensor 83. By selecting the closest laser 73 based on the detection result and hitting the light on the game board 1 or the nail 8, it is possible to visually display where the hit bullet has hit,
More preferred.

【0011】8は、表示装置3の裏面に設けられた、マ
イクロコンピュータなどからなる、表示器7を駆動する
制御手段で、遊技台のスティックレバー71で遊技者が
指定した特定の表示器7を順次選択し、選択された表示
器7を点灯させ、あるいは遊技台のオートキー72の操
作で釘6の近くに配置された位置センサー83により球
の通過を検出して、その球の軌跡に最も近い表示器7を
点灯表示させるものである。
Reference numeral 8 denotes a control means provided on the back surface of the display device 3 and configured to drive the display device 7 including a microcomputer or the like. The specific display device 7 designated by the player by the stick lever 71 of the gaming table is displayed. Sequentially selected, the selected display 7 is turned on, or the passage of the ball is detected by the position sensor 83 arranged near the nail 6 by operating the auto key 72 of the game table, and the trajectory of the ball is detected most. The near display 7 is lit and displayed.

【0012】[0012]

【発明の効果】本発明は特定遊技状態を得られる入賞口
のみでなく、脇に位置する入賞口であっても、よく入る
とわかれば目印にしたがって安定して球を発射できる。
例えばいくつかの弾を打ってどのあたりに球が当ってい
るか表示により目視で確認した後、どこを狙って打つか
を決めてそれを選択し表示させ、その部分に球が集中す
るようにハンドルを操作することで、熱狂的にゲームを
楽しむことができる。
As described above, according to the present invention, not only the winning opening which can obtain a specific game state, but also the winning opening located at the side can stably shoot a ball according to the mark if it is understood that it is well entered.
For example, after hitting several bullets and visually confirming where the ball is hitting, visually deciding where to hit and selecting and displaying it, the handle so that the ball concentrates on that part You can enthusiastically enjoy the game by operating.

【図面の簡単な説明】[Brief description of the drawings]

【図1】本発明実施例のパチンコ遊技機の外観図であ
る。
FIG. 1 is an external view of a pachinko gaming machine according to an embodiment of the present invention.

【符号の説明】[Explanation of symbols]

1 遊技盤 2 入賞口 6 釘 7 表示器 8 制御手段 19 通路 1 Game Board 2 Winning Hole 6 Nail 7 Display 8 Control Means 19 Passage

Claims (1)

【特許請求の範囲】[Claims] 【請求項1】 発射された球を導く通路と、通路に連接
された遊技盤と、遊技盤に設けられ球を受け入れる複数
の入賞口と、遊技盤に設けられ球の動きを規制する複数
の障害と、通路から特定の前記入賞口または特定の前記
障害に対して球軌跡または目標を表示する表示器とを具
備したことを特徴とするパチンコ遊戯機。
1. A passage for guiding a shot ball, a game board connected to the passage, a plurality of winning holes for receiving the ball provided on the game board, and a plurality of balls provided on the game board for restricting the movement of the ball. A pachinko game machine comprising an obstacle and a display for displaying a ball trajectory or a target for the specific winning opening or the specific obstacle from a passage.
JP30953995A 1995-11-28 1995-11-28 Pachinko game machine Pending JPH09140865A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP30953995A JPH09140865A (en) 1995-11-28 1995-11-28 Pachinko game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP30953995A JPH09140865A (en) 1995-11-28 1995-11-28 Pachinko game machine

Publications (1)

Publication Number Publication Date
JPH09140865A true JPH09140865A (en) 1997-06-03

Family

ID=17994239

Family Applications (1)

Application Number Title Priority Date Filing Date
JP30953995A Pending JPH09140865A (en) 1995-11-28 1995-11-28 Pachinko game machine

Country Status (1)

Country Link
JP (1) JPH09140865A (en)

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002346073A (en) * 2001-05-28 2002-12-03 Heiwa Corp Pachinko ball launcher
JP2005080906A (en) * 2003-09-09 2005-03-31 Takao:Kk Game machine
JP2013063311A (en) * 2012-12-06 2013-04-11 Universal Entertainment Corp Game machine

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002346073A (en) * 2001-05-28 2002-12-03 Heiwa Corp Pachinko ball launcher
JP2005080906A (en) * 2003-09-09 2005-03-31 Takao:Kk Game machine
JP2013063311A (en) * 2012-12-06 2013-04-11 Universal Entertainment Corp Game machine

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