JPH10155980A5 - - Google Patents
Info
- Publication number
- JPH10155980A5 JPH10155980A5 JP1996332714A JP33271496A JPH10155980A5 JP H10155980 A5 JPH10155980 A5 JP H10155980A5 JP 1996332714 A JP1996332714 A JP 1996332714A JP 33271496 A JP33271496 A JP 33271496A JP H10155980 A5 JPH10155980 A5 JP H10155980A5
- Authority
- JP
- Japan
- Prior art keywords
- probability state
- win
- prize opening
- winning device
- rounds
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Description
【0005】
【課題を解決するための手段】
本発明の遊技機は、複数の図柄を表示可能な図柄表示部と、特定領域と、特定入賞装置と、特別装置作動領域と、始動入賞口と、大入賞口を配置し、遊技球が前記特定領域を通過することに関連して前記図柄表示部に当たり図柄が表示されると当たりとなって閉成状態である特定入賞装置が開成する。そして、この特定入賞装置を通過した遊技球が特別装置作動領域を通過すると権利が発生する。
この権利発生中に、遊技球が前記始動入賞口を通過すると、閉成状態の大入賞口が開成し、所定時間の経過或は大入賞口への所定個数の遊技球の入賞により閉成する操作(ラウンド)を実施することを予め決められた最大ラウンド数まで行う。
この遊技機は、当たりとして大当たりと小当たりが設定してあり、小当たりは大当たりに比べると最大ラウンド数を少なく設定してある。
又、大当たりと小当たりの生起確率は第1確率状態(高確率状態)とその第1確率状態より低い第2確率状態(低確率状態)に変更可能であり、小当たりは、第2確率状態(低確率状態)で得られるときの方が、特定入賞装置の開成時間を長く設定してある。従って、小当たりは低確率状態で得られた方が特定入賞装置、即ち、特別装置作動領域を通過させる可能性が高くなって、権利が生じ易い。 又、当たりが第2確率状態(低確率状態)で生ずると、権利が発生しても、発生しなくても、図7(S30、S31、S24)に示すように、第1確率状態(高確率状態)に変更して、大当たりでの権利が得られ易いように設定する。
従って、当たりを第2確率状態(低確率状態)で獲得して権利発生の恩恵を受けていない場合であっても、大当たりでの権利が得られ易いように設定するので、遊技者に多くの賞品球の獲得を可能にする。[0005]
[Means for solving the problem]
The gaming machine of the present invention is arranged with a symbol display section capable of displaying multiple symbols, a specific area, a specific winning device, a special device activation area, a start winning opening, and a large winning opening, and when a winning symbol is displayed on the symbol display section in connection with a gaming ball passing through the specific area, a win is achieved and the specific winning device, which is in a closed state, opens. When the gaming ball passes through this specific winning device and then passes through the special device activation area, a right is generated.
During the generation of this right, when a game ball passes through the starting winning opening, the large winning opening, which is in a closed state, opens, and an operation (round) of closing the large winning opening after a predetermined time has elapsed or when a predetermined number of game balls have entered the large winning opening is performed up to a predetermined maximum number of rounds.
This gaming machine is set to have a big win and a small win as wins, and the maximum number of rounds for the small win is set to be smaller than that for the big win.
Furthermore, the probability of a jackpot and a small jackpot occurring can be changed between a first probability state (high probability state) and a second probability state (low probability state) lower than the first probability state, and the opening time of the specific winning device is set longer when a small jackpot is obtained in the second probability state (low probability state). Therefore, when a small jackpot is obtained in the low probability state, there is a higher chance that it will pass through the specific winning device, i.e., the special device activation area, and the right is more likely to be obtained. Furthermore, when a jackpot occurs in the second probability state (low probability state), whether or not the right is obtained, the state is changed to the first probability state (high probability state) as shown in Figure 7 (S30, S31, S24), making it easier to obtain the right for a jackpot.
Therefore, even if a player wins in the second probability state (low probability state) and does not receive the benefit of right generation, the right is set to be easily obtained in the big win, so that the player can obtain many prize balls.
【0031】
【発明の効果】
本発明の遊技機は、当たりを第2確率状態(低確率状態)で獲得すると、権利が発生してもしなくても、次回に、大当たりでの権利が得られ易い第1確率状態に設定するので、遊技者に多くの賞品球の獲得を可能にする。[0031]
[Effects of the Invention]
When a win is obtained in the second probability state (low probability state), the game machine of the present invention sets the state to the first probability state in which the right to win a big win is easily obtained next time regardless of whether the right is generated or not, thereby enabling a player to obtain many prize balls.
Claims (1)
権利発生中に、遊技球が前記始動入賞口を通過することにより閉成状態の大入賞口が開成し、所定時間の経過或は大入賞口への所定個数の遊技球の入賞により閉成する操作(ラウンド)を実施することを予め決められた最大ラウンド数まで行う遊技機であって、
前記当たりは、大当たりと、この大当たりに比べて最大ラウンド数の少ない小当たりを含み、
大当たりと小当たりの生起確率は第1確率状態とその第1確率状態より低い第2確率状態に変更可能であり、
前記第1確率状態で小当たりが得られたときより、前記第2確率状態で小当たりが得られたときの方が、前記特定入賞装置の開成時間を長く設定し、
第2確率状態において当たりとなると、権利が発生してもしなくても第1確率状態に変更することを特徴とする遊技機。The game system includes a symbol display section capable of displaying multiple symbols, a specific area, a specific winning device, a special device activation area, a start winning opening, and a large winning opening. When a winning symbol is displayed on the symbol display section in connection with a game ball passing through the specific area, a winning symbol is displayed, and the specific winning device, which is in a closed state, opens. When the game ball passes through the specific winning device and then passes through the special device activation area, a right is generated.
A gaming machine in which, during the occurrence of a right, a closed large prize opening is opened when a game ball passes through the start prize opening, and the large prize opening is closed when a predetermined time has elapsed or a predetermined number of game balls have entered the large prize opening (rounds) until a predetermined maximum number of rounds are performed,
The winnings include a big win and a small win having a maximum number of rounds smaller than that of the big win,
The probability of occurrence of a big win and a small win can be changed between a first probability state and a second probability state lower than the first probability state,
The opening time of the specific winning device is set longer when a small win is obtained in the second probability state than when a small win is obtained in the first probability state;
This gaming machine is characterized in that when a win occurs in the second probability state, the state is changed to the first probability state regardless of whether a right is generated or not.
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP33271496A JP3577859B2 (en) | 1996-11-28 | 1996-11-28 | Gaming machine |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP33271496A JP3577859B2 (en) | 1996-11-28 | 1996-11-28 | Gaming machine |
Related Child Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP35454899A Division JP3596392B2 (en) | 1999-12-14 | 1999-12-14 | Gaming machine |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JPH10155980A JPH10155980A (en) | 1998-06-16 |
| JPH10155980A5 true JPH10155980A5 (en) | 2004-10-07 |
| JP3577859B2 JP3577859B2 (en) | 2004-10-20 |
Family
ID=18258052
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP33271496A Expired - Fee Related JP3577859B2 (en) | 1996-11-28 | 1996-11-28 | Gaming machine |
Country Status (1)
| Country | Link |
|---|---|
| JP (1) | JP3577859B2 (en) |
Families Citing this family (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2002320735A (en) * | 2001-04-25 | 2002-11-05 | Heiwa Corp | Pachinko machine |
| JP4635171B2 (en) * | 2006-07-28 | 2011-02-16 | タイヨーエレック株式会社 | Bullet ball machine |
-
1996
- 1996-11-28 JP JP33271496A patent/JP3577859B2/en not_active Expired - Fee Related
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