MX2017006677A - Metodo, aparato y flujo de formato de un video inmersivo para dispositivos de procesamiento inmersivo y tradicional. - Google Patents
Metodo, aparato y flujo de formato de un video inmersivo para dispositivos de procesamiento inmersivo y tradicional.Info
- Publication number
- MX2017006677A MX2017006677A MX2017006677A MX2017006677A MX2017006677A MX 2017006677 A MX2017006677 A MX 2017006677A MX 2017006677 A MX2017006677 A MX 2017006677A MX 2017006677 A MX2017006677 A MX 2017006677A MX 2017006677 A MX2017006677 A MX 2017006677A
- Authority
- MX
- Mexico
- Prior art keywords
- immersive
- stream
- area
- mapping
- video
- Prior art date
Links
Classifications
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/23—Processing of content or additional data; Elementary server operations; Server middleware
- H04N21/234—Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs
- H04N21/2343—Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs involving reformatting operations of video signals for distribution or compliance with end-user requests or end-user device requirements
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- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/44—Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream or rendering scenes according to encoded video stream scene graphs
- H04N21/4402—Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream or rendering scenes according to encoded video stream scene graphs involving reformatting operations of video signals for household redistribution, storage or real-time display
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- H04N21/234—Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs
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- H04N21/234327—Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs involving reformatting operations of video signals for distribution or compliance with end-user requests or end-user device requirements by decomposing into layers, e.g. base layer and one or more enhancement layers
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- H04N21/23439—Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs involving reformatting operations of video signals for distribution or compliance with end-user requests or end-user device requirements for generating different versions
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- H04N21/236—Assembling of a multiplex stream, e.g. transport stream, by combining a video stream with other content or additional data, e.g. inserting a URL [Uniform Resource Locator] into a video stream, multiplexing software data into a video stream; Remultiplexing of multiplex streams; Insertion of stuffing bits into the multiplex stream, e.g. to obtain a constant bit-rate; Assembling of a packetised elementary stream
- H04N21/2362—Generation or processing of Service Information [SI]
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- H04N21/435—Processing of additional data, e.g. decrypting of additional data, reconstructing software from modules extracted from the transport stream
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- H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
- H04N21/81—Monomedia components thereof
- H04N21/816—Monomedia components thereof involving special video data, e.g 3D video
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8082—Virtual reality
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- G06F—ELECTRIC DIGITAL DATA PROCESSING
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- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
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- H04H20/86—Arrangements characterised by the broadcast information itself
- H04H20/95—Arrangements characterised by the broadcast information itself characterised by a specific format, e.g. an encoded audio stream
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- H04N19/50—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using predictive coding
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- H04N19/70—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals characterised by syntax aspects related to video coding, e.g. related to compression standards
Landscapes
- Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- Theoretical Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Computer Graphics (AREA)
- General Engineering & Computer Science (AREA)
- Geometry (AREA)
- Human Computer Interaction (AREA)
- Software Systems (AREA)
- Computing Systems (AREA)
- Computer Hardware Design (AREA)
- Mathematical Physics (AREA)
- Computational Linguistics (AREA)
- Health & Medical Sciences (AREA)
- Audiology, Speech & Language Pathology (AREA)
- Acoustics & Sound (AREA)
- Databases & Information Systems (AREA)
- Compression Or Coding Systems Of Tv Signals (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
Abstract
La presente descripción se refiere a métodos, aparatos o sistemas para generar, transmitir y decodificar un flujo de video inmersivo compatible inverso. El flujo porta datos representativos de un video inmersivo, compuesto de una trama organizada conforme a una disposición que comprende una primera área codificada conforme a un mapeo rectangular, una segunda área codificada conforme a un mapeo transitorio a partir del mapeo rectangular a un mapeo inmersivo y una tercera área codificada conforme al mapeo inmersivo. A fin de ser compatible inverso, el flujo comprende además una primera información representativa del tamaño y la ubicación de la primera área dentro de la trama de video, y una segunda información que comprende al menos el tipo de la disposición seleccionada, el campo visual de la primera parte, del tamaño de dicha segunda área dentro de la trama de video y una dirección de referencia.
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| EP16305592.4A EP3249928A1 (en) | 2016-05-23 | 2016-05-23 | Method, apparatus and stream of formatting an immersive video for legacy and immersive rendering devices |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| MX2017006677A true MX2017006677A (es) | 2018-08-28 |
| MX376354B MX376354B (es) | 2025-03-07 |
Family
ID=56101403
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| MX2017006677A MX376354B (es) | 2016-05-23 | 2017-05-22 | Metodo, aparato y flujo de formato de un video inmersivo para dispositivos de procesamiento inmersivo y tradicional. |
Country Status (9)
| Country | Link |
|---|---|
| US (1) | US10523980B2 (es) |
| EP (2) | EP3249928A1 (es) |
| JP (1) | JP7017866B2 (es) |
| KR (1) | KR102307819B1 (es) |
| CN (1) | CN107454468B (es) |
| BR (1) | BR102017010791A2 (es) |
| CA (1) | CA2967418A1 (es) |
| MX (1) | MX376354B (es) |
| RU (1) | RU2742344C2 (es) |
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| US11006135B2 (en) * | 2016-08-05 | 2021-05-11 | Sony Corporation | Image processing apparatus and image processing method |
| US10818087B2 (en) | 2017-10-02 | 2020-10-27 | At&T Intellectual Property I, L.P. | Selective streaming of immersive video based on field-of-view prediction |
| WO2019194572A1 (en) * | 2018-04-03 | 2019-10-10 | Samsung Electronics Co., Ltd. | Methods and apparatus for determining adjustment parameter during encoding of spherical multimedia content |
| CN110516681A (zh) * | 2018-05-21 | 2019-11-29 | 孙民 | 影像特征提取方法及其显著物体预测方法 |
| EP3576413A1 (en) * | 2018-05-31 | 2019-12-04 | InterDigital CE Patent Holdings | Encoder and method for encoding a tile-based immersive video |
| EP3595319A1 (en) * | 2018-07-12 | 2020-01-15 | InterDigital VC Holdings, Inc. | Methods and apparatus for volumetric video transport |
| CN110944109B (zh) * | 2018-09-21 | 2022-01-14 | 华为技术有限公司 | 一种拍照方法、装置与设备 |
| AU2019377829B2 (en) | 2018-11-06 | 2024-09-05 | Lucasfilm Entertainment Company Ltd. | Immersive content production system |
| CN111198734B (zh) * | 2018-11-20 | 2024-03-15 | 西安诺瓦星云科技股份有限公司 | 窗口设置方法和装置、电子设备和非易失性存储介质 |
| PL4221213T3 (pl) * | 2019-01-09 | 2024-11-18 | Huawei Technologies Co., Ltd. | Koder wideo, dekoder wideo i stosowne sposoby |
| EP3761647B1 (en) * | 2019-07-05 | 2025-05-21 | Tiledmedia B.V. | Methods and devices for rendering a video on a display |
| KR20220025017A (ko) * | 2019-07-08 | 2022-03-03 | 후아웨이 테크놀러지 컴퍼니 리미티드 | 비디오 코딩에서 참조 픽처 리샘플링을 위한 다수의 픽처 크기 및 적합성 윈도우의 핸들링 |
| US12284404B2 (en) | 2019-08-19 | 2025-04-22 | Telefonaktiebolaget Lm Ericsson (Publ) | Methods and devices for handling media data streams |
| EP3793199A1 (en) | 2019-09-10 | 2021-03-17 | InterDigital VC Holdings, Inc. | A method and apparatus for delivering a volumetric video content |
| CN110910485B (zh) * | 2019-12-16 | 2023-07-25 | 山东东艺数字科技有限公司 | 一种沉浸式cave影像制作方法 |
| US11991376B2 (en) * | 2020-04-09 | 2024-05-21 | Intel Corporation | Switchable scalable and multiple description immersive video codec |
| CN111729283B (zh) * | 2020-06-19 | 2021-07-06 | 杭州赛鲁班网络科技有限公司 | 一种基于混合现实技术的训练系统及其方法 |
| US12373999B2 (en) | 2021-04-23 | 2025-07-29 | Lucasfilm Entertainment Company Ltd. | User interfaces for color and lighting adjustments for an immersive content production system |
| US11887251B2 (en) | 2021-04-23 | 2024-01-30 | Lucasfilm Entertainment Company Ltd. | System and techniques for patch color correction for an immersive content production system |
| US11978154B2 (en) | 2021-04-23 | 2024-05-07 | Lucasfilm Entertainment Company Ltd. | System and techniques for lighting adjustment for an immersive content production system |
| WO2023070387A1 (zh) * | 2021-10-27 | 2023-05-04 | 深圳市大疆创新科技有限公司 | 一种图像处理方法、装置、拍摄设备及可移动平台 |
| CN114429419B (zh) * | 2022-01-25 | 2025-07-08 | 中影电影数字制作基地有限公司 | 一种将二维视频展现在cave空间中的裁剪方法及系统 |
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2016
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2017
- 2017-05-05 RU RU2017115882A patent/RU2742344C2/ru active
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- 2017-05-15 CA CA2967418A patent/CA2967418A1/en not_active Abandoned
- 2017-05-18 EP EP17171783.8A patent/EP3249930B1/en active Active
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| RU2017115882A3 (es) | 2020-08-26 |
| RU2017115882A (ru) | 2018-11-06 |
| US10523980B2 (en) | 2019-12-31 |
| CN107454468A (zh) | 2017-12-08 |
| KR20170132098A (ko) | 2017-12-01 |
| JP2018033123A (ja) | 2018-03-01 |
| KR102307819B1 (ko) | 2021-10-05 |
| EP3249928A1 (en) | 2017-11-29 |
| EP3249930B1 (en) | 2020-09-09 |
| RU2742344C2 (ru) | 2021-02-04 |
| JP7017866B2 (ja) | 2022-02-09 |
| BR102017010791A2 (pt) | 2017-12-05 |
| CN107454468B (zh) | 2021-09-14 |
| EP3249930A1 (en) | 2017-11-29 |
| CA2967418A1 (en) | 2017-11-23 |
| MX376354B (es) | 2025-03-07 |
| US20170339440A1 (en) | 2017-11-23 |
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