200911331 九、發明說明: 【發明所屬之技術領域】 本發明係提供一種線上遊戲反外掛及防盜號系統,Α中主 應用之技術在於整個連線遊戲過程中,不定時通知遊戲者回 信確認之鋪’藉此可_私法連狀核㈣長駐佔用 伺服器端資源,並適時可遏阻盜用遊戲者帳號密媽使用之福薇, 藉以確保合法帳觀戶之使_益,並提高遊戲舰端穩定 之目的者。 【先前技術】 =外掛’其主妓讓執行主程式增加—些小功能的附屬程 i二部分附屬程式是無法單獨執行的,必須在主程式開啟 寺才1叫及掛載,因為必須依附在主程式上所以被稱為外掛程 Ϊ二來說’那種可以讓人自動練功、等級加強的 #'錢料掛財躲職錬《言是一項 ϋ 貞之害蟲(Bug) ’補會_職舰11讀率,更甚 者經仏成遊戲伺服主機之癱瘓停機,對於戲提供 Pmvu^r)及付費遊戲使用者是非常不公平的。 千,Ϊ总t華民國專利公報發明公開編號第200622767號之内容揭 二‘ 種「提供高登人帳號安全性的系統及方法」,在使用 =二==;r::=r登入均不相同且符合 檢驗機;分心戶==登入帳號時的安全性;其中登入 理槿綱= 服務飼服器端必須掛附登入檢驗資訊處 -連線祕=·、齡触及驗賴轉狐端)减段,俾當每 於及時連^ΓΓ)時’服翻3㈣端之貞餘隨連絲而增加, 、物連線之動畫網路遊戲制上有其頻塞之困擾,—般多應用 200911331 於線上及時性金融交易資料庫處理之憑證處理。 一 中華民國專利公報發明公開編號第2G_G17G號之内容揭 =丄為一種「阻斷網路遊戲外掛練功程式之方法」,其中該發 5要错由人類可以辨識圖像及查表而電腦程式不行之差異,在 網戲過程中加入詢問步驟,以達阻斷外掛練功程式破壞 偏Ϊ戲5趣與公平性之使用目的’其中之機制乃透過由資 祕取得4遊戲使用者所為虛擬人物設定之影像或圖表資訊, 』二過程巾以查詢方式驗證制者是否為虛擬人物所預設之對 象’藉以崎該使用者是否為合法之使用用戶。 又查)巾觀國專利公報證書絲腕川號之發明專利内容 不’其係為-種「互動電視開通用戶帳號之方法」,其中該發明 二6互動電戶開通帳號之方法,主要透過-網路系統編合至 -鹏伺服器’利賴網路伺服器該200911331 IX. Inventive description: [Technical field of the invention] The present invention provides an online game anti-plug and anti-theft number system. The technology of the main application in the game is that the game is notified from time to time during the entire connection process. 'Through this _ private law nucleus (4) long-term occupancy of the server resources, and timely to curb the use of the game player Mickey Fu Wei, in order to ensure the legal account of the household _ benefits, and improve the game ship The purpose of stability. [Prior Art] = Plug-in 'The main program allows the execution of the main program to be added - some sub-programs of the sub-parts i can not be executed separately. It must be called and mounted in the main program, because it must be attached to the main The program is called the external hang Ϊ 来说 来说 ' ' 那种 ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' 11 reading rate, even worse, after the game console is shut down, it is very unfair for users to provide Pmvu^r) and paid game users. Thousands, Ϊ t 华 华 民 民 专利 专利 发明 发明 发明 发明 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 2006 The same and in line with the inspection machine; the distractor == the security when logging in to the account; the login management program = the service server must be attached to the login inspection information office - connection secret = ·, age touch and test )), when the time is reduced, the number of the 3 (four) ends of the service is increased with the wire, and the animation network game system of the object connection has its troubles. 200911331 Document processing in online time-based financial transaction database processing. The content of the No. 2G_G17G in the Republic of China Patent Gazette is a "method of blocking the online game training program", in which the 5 is wrong, the human can recognize the image and check the table, and the computer program does not work. The difference is that the inquiry step is added in the process of the online drama, so as to block the use of the plug-in practice program to destroy the use of the game and the fairness of the game. The mechanism is obtained by obtaining the virtual characters of the game users by the secret agent. Image or chart information, 』Second process towel to verify whether the maker is the object preset by the avatar by query method, and whether the user is a legal user. Also check) the invention patent of the company’s patent gazette certificate. The patent content of the invention is not “the method of “opening the user account for interactive TV”, and the method of opening the account number of the invention is mainly through Network system is coupled to - Peng server 'Lei Lai network server
=本資料’當使用者確認該用戶基本資料無誤二IS U出開通程序至該網路飼服器,以及該網路伺服器於接收到 程序後’則將—特定信號輪出至該互動電視;上述之應用 用t端拮取網路伺服器端之用戶識別資料經確認後再送回 藉以完朗通之程序,實f上與本發贿送—電信碼再 父、機及來電顯示數碼送回伺服器端驗證屬不同應用技術之領 域0 再查、巾觀國專利公報公告職帛3_2紅發明專利内 ί ,係為—種「可程式密碼處理系統及方法」及公告編號 / 26號内容為「可制同-帳號於多種不同裝置進行於·冊之 f與方法」之發明專利’其巾主要揭露制不同編碼之技術並 、一網,傳輸,定之處理機制,應用於密碼驗證之判斷與槽案存 取’内谷巾涵蓋卿硬體可程式化模組之明碼賴設計,於安全 應用上與網路搭_互結合,&,硬體成本費縣高不下,於普 遍仏^之2上遊戲細上稍嫌搬門弄辛、多此—舉毫不實際。 表τ、上彳于知,如何提供一種價廉、便利之線上遊戲反外掛及防 6 200911331 盗號系統,尤指透過一種提示遊戲使用者電信回撥之機制,經遊 戲伺服,來f顯示儲存設備與用戶信息認證儲存設顧戶資料庫 之比核刀析,並以特定之電信號碼結合遊戲管理帳號伺服器資料 庫内預=參數進行多錄驗,可將不合程序之連線峨逐一過滤 ^除’藉以確保合法帳號用戶之使用權益,並提高遊鋪服端穩 疋運作之目的,此即為本案發明人所欲解決技術特徵之所在。 【發明内容】 本發明係提供-種線上賴反外掛及防錢系統,其中連線 裝置主要$電信接收模組、遊舰號管理服翻,遊戲群組 服務伺服ϋ及用戶彳§息認證儲存設備所組成,該電信接收模組提 供可接收來自直撥(Dialup Ph〇ne)電信網路、網路電話(Internet Phone)及火腿族(區域調頻通信)之泛用通信輕埠,經交換機解調 變(Demodulation)逕送至來電顯示儲存設備中記憶暫存,又該遊戲 帳號管理服務伺服器、遊戲群組服務伺服器及用戶坪 設備連線軸-網路㈣,腿賴群_務值供網際 網路連線之介接,該來賴示齡設備之f料記㈣(nash Ram) 又與該用戶信息認簡存設備用戶f料庫(DataBase)相接設。 一本發明之技術特徵在於該遊戲帳號管理服務伺服器與來電顯 示儲存設制設有-驗證城触,其巾驗證喊模_嵌之驗 證程式採拮(Data Mining)兩伺服器資料庫間資料段做比核驗證, 俾透過使肖者自設至少ΊΧ上之驗證電信碼並科對應於登錄 或遊戲過程中之服務開通、閉鎖,該遊戲帳號管理服務伺服器主 動运出回應要求程序對遊戲群組服務伺服器所對應 者提出電信回撥要求,齡_戶_者之電信== 俟進行所謂合法核可及程序中斷,透過此機制可防制不合法連線 之外嵌程式長駐佔用遊戲伺服器端資源,並適時可遏阻盜用遊戲 者帳號密碼使用之猖獗,藉以確保合法帳號用戶之使用權益,並 提高遊戲伺服端之穩定運作;又本發明另一優點為,於遊g用戶 200911331 端使用者之電信回撥要求不須等待電信接收端之回應’僅須透過 使用者將其巾—㈣設於f信設助之門號域_服務端交換 機即可,此技術特徵如同申請網路郵件或下载確認時,該服務要 求端會於申請客戶端之郵件内寄發一封確認連結標籤(Acti〇nTag) 一樣,要求客戶端於收信回函上按下確認之行為,此機制對於服 務伺服端及使用者端形成一具牢不可破之驗證確認,不僅且 經濟實惠。 0 【實施方式】 為使貴審查員方便簡捷瞭解本發明之其他特徵内容與優點及 其所達成之功效能夠更為顯現,茲將本發明配合附圖,詳細說明 如下: 本發明係提供一種線上遊戲反外掛及防盜號系統,請參閱第 一圖所示,圖中係本發明之系統硬體架構,其主要包含: 電信接收模組4,該電信接收模組4主要由電信交換機4〇及 來電顯示儲存設備401所組成,又該電信交換機4〇提供可接收來 自直撥(Dialup Phone)電信網路、網路電話(Internet ph〇ne)及火 腿族(區域調頻通信)之泛用通信連接埠4〇〇,經電信交換機4〇解 調變(Demodulation)逕送至來電顯示儲存設備4〇ι中記憶暫存,於 該來電顯示儲存設備4〇1中複設至少一組以上之資料記憶體 4010(Flash Ram),其主要功用為提供電信數據碼之暫存及記^ ; 本發明伺服端主機主要包括有遊戲帳號管理服務伺服器1〇、遊戲 群組服務伺服器20及用戶信息認證儲存設備,且於該遊戲帳號 管理服務伺服器1〇、遊戲群組服務伺服器2〇及用戶信息認證儲存 设備30間連線形成一網路架構,又該遊戲群組服務伺服器2〇端 &供網際網路連線之介接,該來電顯示儲存設備4〇1之資料記憶 體4010(Flash Ram)又與該用戶信息認證儲存設備3〇用戶資料庫 301 (DataBase)相接設。 200911331 遊戲帳號官理服務伺服器10,該遊戲帳號管理服務伺服器1〇 主要設有一遊戲資料庫101,又該遊戲資料庫1〇1帳號資料表 (Table)與用戶息§忍證儲存設備3〇用戶資料庫用戶電信碼資 料表(Table)形成關聯式串接,且遊戲帳號管理服務伺服器丨〇設有 相對伺服該遊戲群組服務伺服器20之應用程式集1〇〇,其係提供 遊戲用戶端50所要求之使用行為記錄及判讀,該遊戲帳號管理服 務伺服器10與遊戲群組服務伺服器2〇彼此透過區域網路之連接 並同時形成主從式伺服管理之處理模式。 遊戲群組服務伺服器20’該遊戲群組服務伺服器2〇主要提供 遊戲用戶端5G連結之巾繼服務’其係可控制某服務區段之連線用 戶數,並可有效平均分配整個補平臺之貞餅衡寬使用, 一身又遊戲平里中之附加服務(Value Added)增設,如新戰場、討論區、 裝備、會貞服務、線上購務及學習手轉之應用,皆透過增設複數組 遊戲群組服務伺服器20之架設,藉以形成群組遊戲平臺之態樣規 模’對於遊戲用戶端50而言可視為一根目錄伺服服務主機。 用戶信息認證儲存設備30,該用戶信息認證儲存設備3〇中主 要設有-用戶資料庫301,其係保存複製一份同等該來電顯示儲存 5又備401巾資料s己’隨4010(Flash Ram)之用戶電信碼數據資料, 俾當遊戲帳號管理服務伺服器1〇通知遊戲群組服務伺服器2〇上 之某遊戲用戶防制外掛服務要求時,待接收來自來電顯示儲存設 備401所送來之回撥電信訊號碼,透過用戶信息認證儲存設備邠 微處理器3GG之判讀分析’適時回應驗證核可或鎖控,並同 知遊戲帳號管理服個服H 1G進行者帳號之遊戲通行或冰 截0 本發明第二〜三圖所示分別為系統各設備間内嵌之軟體規劃 及用戶註冊驗證,其主魏明詳細整瓣戲平 對設備間内錢用軟體之聯結及處理程序,經配合上述硬統 平臺伺服n主機及電信接收模組之接設,藉以架構缝 穩固之網際網路線上遊戲服務提供,以下針對本發明之實際應用 200911331 驗。且抓知及實施’提出其控制方法、步驟; 盜號反外掛及防 顯千止^程.遊戲用戶開始登入遊戲帳號)遊戲用戶端50電腦 1來承黯-^撥打手邊電話至飼服端系統驗證"^該電信交換機40 ίΐΐίΓ存設備4G1接收並儲存用戶之來電號碼—待時限内 以一乂電驗證,遊戲使用者啟動遊戲程序後,系統會提示用 戶在Γ"疋時間内必須撥打認證電話; -j心r程同時該遊戲用戶端50電腦透過網際網路將行遊戲 服務舰$2G)又該遊麟練務飼服器 。之行為數據透過區域網路送至用戶信息認證儲存設備30 _觸处同時透騎戲帳鮮理服義服It 10之驗 扭判^否為外掛行為,如果經觸為使料掛之用戶將該筆 用戶貝料段儲存入用戶信息認證儲存設備30用戶資料庫301内, 待時限内等待用戶來電驗證; 第f流程:經遊戲帳號管理服務伺服器10之驗證判斷為外掛 之使用1為讀賴賊㈣服務値_ 1G再魏知遊戲群組服 務伺服器2G上之某遊細戶端5G要求防料掛服_撥,且該 用f被:知需要打電話來做回電驗證,其巾用戶不需要登錄遊戲 帳號,密碼,直接透過回撥之電信號碼作為遊戲登入之用; ♦ 士第四流程:該用戶信息認證儲存設備3〇微處理器3〇〇接收、 賣來自電父換機40所送來之回撥電信碼十經比核驗證無誤, 當來電*忍證成功,則自動登入到遊戲群組服務伺服器2〇,否則拒 絕登入遊戲群組服務伺服器2〇中今該遊戲帳號管理服務伺服器1〇 應用程式不作任何處理今繼續維持遊戲服務之進行; 士第五流程:該用戶信息認證儲存設備3〇微處理器3〇〇接收、 判項來自電信交換機40所送來之回撥電信碼今經比核驗證錯誤今 該遊,帳號管理服務伺服器10判斷為外掛之使用行為+且該遊戲 帳號官理服務伺服器10通知遊戲群組服務伺服器2〇之某遊戲用 200911331 月U加要求踢出遊戲或雜該遊_戶帳號—停止、中斷該遊戲 所推出ίΐϊ;:::列用實施例,如國内發卡銀行 行會及時逆出、、遂番1為s客戶透過刷卡付費消費後,發卡銀 :- 傳回刷卡朗者 =卡確,先透過相提示(Action Tag) 困擾:監控’即使卡片遺失也不用擔心被盜刷之 =障 控附卡使用者之消f行為時,更具實質上之掌控 用以:!二:::可输&例之具體說㈣ 更’均應包含於本案之專利範圍中 Ο ' ' ' 下轉職,贿賴-峨錄如 習用缺失 1自=二登入時錄顧,俾當密碼絲雜^用後魏續保 鎖之方式,費用不貲且建置設備投資過大。 3對於外嵌程式之防制行為,無法適時提供邀告資訊。 本二:細行為,過程她。、。 卜:鶴用於登入開通娜登,賴雜中不定時要擁嫩 證。 200911331 2、使用者搡縱便利簡易,不須額外硬體設備投資。 3'可適時提供防制非法用戶及外嵌程式之警訊。 4 '具防制盜用及使用行為分析之管控機制. 5 '可完全取代信用卡簽名,並同時透過行動電話顯示回 簽憑證° 订 6、網Ml壯密碼認纖制,可透過本發明機制獲得更錢之 同時可完全解決密碼被盜之風險。 /、,亦 、H供記錄、保存遊戲過程間使用狀態之資料分析。 综均述,本發明在突破先前之技術結構下,確實已達到所欲辦進之 功效,且姆熟悉該項技藝者所易於思及,再者,本發明申猶未曾;, 其所步性、新穎性’顯已符姊明專利之申請制牛,爰腿提出申 凊’懇請貴局核准本倾明專利申請案,以勵創作,至感德便。 【圖式簡單說明】 ^ =圖、本發明反外掛及防錢系統之硬體架構示意圖。 第士圖、本發明系統設備間之軟體規劃示意圖。 第二圖、本發明之使用者用戶註冊驗證示意圖。 巧四圖、本發明之主流程處理原理示意圖。 第五圖、本發明之及時驗證處理流程g意圖。 【主要元件符號說明】 1〇·.遊戲帳號管理服務伺服器 101..遊戲資料庫 100.. 應用程式集 20.. 遊戲群組服務伺服器 30.. 用戶信息認證儲存設備 301.·用戶資料庫 40..電信交換機 401·.來電顯示儲存設備 500..遊戲用戶端介面程式 300.. 微處理器 4.. 電信接收模組 400.. 泛用通信連接埠 4010.. 資料記憶體 50.·遊戲用戶端 12= This document 'When the user confirms that the user's basic information is correct, the IS U is sent to the network feeder, and the network server receives the program, then the specific signal is taken out to the interactive TV. The above application uses the t-end to intercept the user identification data of the network server end and then sends it back to the Rontong program. The f is sent with the present--the telecommunication code and then the parent, machine and caller ID digital delivery. Back to the server side verification is a field of different application technologies. 0 Re-examination, towel viewing country patent publication announcement job 3_2 red invention patent ί, is a "programmable password processing system and method" and announcement number / 26 content The invention patent of "can be made with the same - account in a variety of different devices in the book and the method", its towel mainly exposes different coding technologies, one network, transmission, and the processing mechanism, which is applied to the judgment of password verification. With the slot case access, the inner grain towel covers the design of the hard-coded module of the hardware. In the security application, it is combined with the network, and the hardware cost is high. 2 on the game fine It’s a bit too sloppy to move the door, and it’s not practical. Table τ, Shangyu Yuzhi, how to provide an inexpensive and convenient online game anti-plug and defense 6 200911331 hacking system, especially through a mechanism that prompts game users to call back, through the game servo, f display storage The device and the user information authentication store the ratio of the customer database, and combine the specific telecommunication number with the pre-parameter in the game management account server database to perform multiple recordings, and filter the non-programming links one by one. ^ In addition to 'to ensure the use rights of legitimate account users, and to improve the smooth operation of the travel service, this is where the inventors of this case want to solve the technical characteristics. SUMMARY OF THE INVENTION The present invention provides a kind of online anti-plug and anti-money system, wherein the connection device is mainly a telecom receiving module, a cruise ship management service, a game group service servo, and a user authentication storage. Composed of equipment, the telecom receiving module provides universal communication taps from Dialup Ph〇ne telecommunications networks, Internet phones and hams (regional FM communications), demodulated by switches The Demodulation path is sent to the memory temporary storage in the caller ID storage device, and the game account management service server, the game group service server and the user equipment device connection axis-network (4), the leg lag group _ value for The Internet connection is connected to the data base of the user equipment. A technical feature of the invention is that the game account management service server and the caller ID storage system are provided with a verification city touch, and the towel verification mode is embedded in the data mining database data database. The segment is more than the core verification, and the game account management service server actively sends out the response requesting program to the game by enabling the reader to set at least the authentication telecommunication code and corresponding to the service in the login or game process. The corresponding party of the group service server proposes the telecom callback request, and the telecom caller of the age_house_= 俟 performs the so-called legal approval and program interruption, and this mechanism can prevent the illegal connection from being embedded in the program. Game server resources, and timely to prevent the use of the player account password, to ensure the use of legitimate account users, and improve the stable operation of the game server; and another advantage of the present invention is that 200911331 The telecom callback request of the end user does not have to wait for the response from the telecom receiver. 'Only the user must set his towel—(4) to the domain of the letter to help the service. The end switch can be used. This technical feature is the same as applying for a webmail or download confirmation. The service requester will send a confirmation link label (Acti〇nTag) in the email of the application client, requesting the client to receive the email. Pressing the confirmation action on the reply letter, this mechanism forms an unbreakable verification confirmation for the service server and the user end, which is not only economical. [Embodiment] In order to make it easier for the examiner to understand the other features and advantages of the present invention and the effects achieved thereby, the present invention will be described in detail with reference to the accompanying drawings. The game anti-plug and anti-theft system, please refer to the first figure, which is a system hardware architecture of the present invention, which mainly comprises: a telecommunication receiving module 4, which is mainly composed of a telecommunication switch 4 The caller ID storage device 401 is composed, and the telecommunication switch 4 provides a universal communication port for receiving a dialing telephone network, a network telephone (Internet ph〇ne), and a ham family (regional frequency modulation communication). 4〇〇, through the telecommunications switch 4〇Demodulation variable (Demodulation) path to the caller ID storage device 4〇ι memory temporary storage, in the caller ID storage device 4〇1 to set at least one set of data memory 4010 (Flash Ram), its main function is to provide temporary storage and record of telecommunication data code. The server of the present invention mainly includes a game account management service server, and a game group. The service server 20 and the user information authentication storage device are connected to the game account management service server 1 , the game group service server 2 , and the user information authentication storage device 30 to form a network architecture. The game group service server 2 terminal & for the connection of the Internet connection, the call memory storage device 4 资料 1 data memory 4010 (Flash Ram) and the user information authentication storage device 3 〇 user The database 301 (DataBase) is connected. 200911331 Game account official service server 10, the game account management service server 1 〇 mainly has a game database 101, and the game database 1 帐号 1 account data table (Table) and user information § forcible storage device 3 The user database user telegram data table (Table) forms an associative concatenation, and the game account management service server is provided with an application set corresponding to the service group service server 20, which is provided The usage behavior record and interpretation required by the game client 50, the game account management service server 10 and the game group service server 2 are connected to each other through the area network and simultaneously form a processing mode of the master-slave servo management. Game group service server 20' The game group service server 2 〇 mainly provides the game client 5G link towel service "the system can control the number of connected users of a service segment, and can effectively distribute the entire patch The use of the platform for the breadth of the cake, the addition of the value added in the game, such as the new battlefield, discussion area, equipment, conference services, online shopping and learning hand-turn applications, through the addition of plural The setting of the group game group service server 20, thereby forming the aspect scale of the group game platform, can be regarded as a directory servo service host for the game client 50. The user information authentication storage device 30, the user information authentication storage device 3 is mainly provided with a user database 301, which is a copy of the same copy of the caller ID storage 5 and 401 towel data _ has been with 4010 (Flash Ram The user's telecom code data, when the game account management service server 1 notifies the game group service server 2 that a game user is preventing the plug-in service request, is to be received from the caller ID storage device 401 The dial-back telecommunications number, through the user information authentication storage device, the microprocessor 3GG interpretation analysis 'timely response verification verification or lock control, and know the game account management service service H 1G player account game pass or ice Cut-off 0 The second to third figures of the present invention respectively show the software planning and user registration verification embedded in the devices of the system, and the main Wei Ming detailed the flapping of the software and the processing of the software in the equipment room, In conjunction with the connection of the above-mentioned hard-wired platform servo n-host and telecommunication receiving module, the online game service provision of the Internet is stabilized, and the following is true for the present invention. With 200,911,331 experience. And grasp the knowledge and implementation of 'propose its control methods, steps; hacking anti-plug and anti-display thousands of trips. Game users start to log in to the game account) game user 50 computer 1 to Cheng Hao - ^ dial the phone to the feeding service system Verify that the telecommunications switch 40 ΐΐ Γ Γ 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Phone; -j heart r-way at the same time the game client 50 computer through the Internet will play the game ship $2G) and the tour Lin training service. The behavior data is sent to the user information authentication storage device 30 through the regional network. _ At the same time, the rider’s account is used to take care of the suit. It is a plug-in judgment. If it is touched, the user will be suspended. The user's shell segment is stored in the user information authentication storage device 30 in the user database 301, waiting for the user to verify the call within the time limit; the f-flow: the verification by the game account management service server 10 is determined to be the use of the plug-in 1 for reading Lai thief (four) service 値 _ 1G and Wei Zhi game group service server 2G on a small client 5G requires anti-cavity hang _ dial, and the use of f is: know the need to call to do callback verification, its The user does not need to log in to the game account, password, and directly dials the telecom number as the game login; ♦ The fourth process: the user information authentication storage device 3〇 microprocessor 3〇〇 receiving, selling from the electric father The callback telecom code sent by the machine 40 is verified by the verification of the core. When the caller* is successful, the user is automatically logged into the game group service server 2, otherwise the login to the game group service server is refused. The game account The service server 1 does not perform any processing and continues to maintain the game service. The fifth process: the user information authentication storage device 3, the microprocessor 3 receives, and the judgment is sent from the telecommunication switch 40. The callback telecommunication code is now compared to the nuclear verification error, the account management service server 10 judges that the use behavior of the plug-in + and the game account official service server 10 notifies the game group service server 2 of the game 200911331 Month U plus asked to play the game or miscellaneous tour _ household account - stop, interrupt the game launched ίΐϊ;::: use the example, such as the domestic card-issuing bank guild in time to reverse, 遂番1 for s After the customer pays for the card, the card is issued: - The card is returned to the card = the card is confirmed, first through the action tag (Action Tag) trouble: monitoring 'even if the card is lost, don't worry about the stolen brush = the user of the barrier control card When the behavior of f is eliminated, more substantive control is used: ! 2::: can be lost & specific examples (4) More 'all should be included in the patent scope of this case Ο ' ' 'Transfer, bribe-峨 recorded as the use of missing 1 from = two login When the record is recorded, when the password is used, the method of Wei continued to lock, the cost is not low and the investment in building equipment is too large. 3 For the prevention of the embedded program, the invitation information cannot be provided in due course. Ben 2: Fine behavior, process her. ,. Bu: The crane is used to log in to open Nadun, and it is necessary to have a tender card from time to time. 200911331 2. The user's escapement is convenient and easy, and no additional hardware equipment investment is required. 3' can provide timely warnings against illegal users and embedded programs. 4 'Control and control mechanism for anti-theft and usage behavior analysis. 5 'Can completely replace the credit card signature, and at the same time display the re-issuance voucher through the mobile phone. Order 6, net Ml strong password fiber system, can be obtained through the mechanism of the present invention At the same time, the risk of password theft can be completely solved. /,, also, H for the record, save the data analysis of the use status of the game process. In summary, the present invention has achieved the desired effect under the previous technical structure, and it is easy for those skilled in the art to think about it. Furthermore, the present invention has never been used; The novelty is obvious. It has already been applied for the patent of the patent, and the applicant is required to apply for the application of the patent application to encourage the creation of the patent. [Simple diagram of the figure] ^ = diagram, hardware architecture diagram of the anti-plug and money prevention system of the present invention. A diagram of the software planning between the system and the system equipment of the present invention. The second figure is a schematic diagram of user registration verification of the present invention. The schematic diagram of the main flow processing principle of the present invention. The fifth figure, the timely verification processing flow g of the present invention is intended. [Main component symbol description] 1〇·. Game account management service server 101.. Game database 100.. Application set 20.. Game group service server 30. User information authentication storage device 301. User data Library 40.. Telecom switch 401. Caller ID storage device 500.. Game client interface program 300.. Microprocessor 4. Telecom receiving module 400.. Universal communication port 埠4010.. Data memory 50. · Game client 12