WO2002021237A2 - Systeme de selection par molette - Google Patents

Systeme de selection par molette Download PDF

Info

Publication number
WO2002021237A2
WO2002021237A2 PCT/US2001/027560 US0127560W WO0221237A2 WO 2002021237 A2 WO2002021237 A2 WO 2002021237A2 US 0127560 W US0127560 W US 0127560W WO 0221237 A2 WO0221237 A2 WO 0221237A2
Authority
WO
WIPO (PCT)
Prior art keywords
thumbwheels
user
touch screen
selection
items
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
PCT/US2001/027560
Other languages
English (en)
Other versions
WO2002021237A9 (fr
WO2002021237A3 (fr
Inventor
Brian Horsley
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
DIGITAL ON-DEMAND Inc
Digital On Demand Inc
Original Assignee
DIGITAL ON-DEMAND Inc
Digital On Demand Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by DIGITAL ON-DEMAND Inc, Digital On Demand Inc filed Critical DIGITAL ON-DEMAND Inc
Priority to CA002421528A priority Critical patent/CA2421528C/fr
Priority to JP2002524788A priority patent/JP2004508628A/ja
Priority to AU8708801A priority patent/AU8708801A/xx
Priority to AU2001287088A priority patent/AU2001287088B2/en
Priority to EP01966586A priority patent/EP1323097A4/fr
Publication of WO2002021237A2 publication Critical patent/WO2002021237A2/fr
Publication of WO2002021237A3 publication Critical patent/WO2002021237A3/fr
Publication of WO2002021237A9 publication Critical patent/WO2002021237A9/fr
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/0482Interaction with lists of selectable items, e.g. menus
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F1/00Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
    • G06F1/16Constructional details or arrangements
    • G06F1/1601Constructional details related to the housing of computer displays, e.g. of CRT monitors, of flat displays
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/0362Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of one-dimensional [1D] translations or rotations of an operating part of the device, e.g. scroll wheels, sliders, knobs, rollers or belts
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/16Coin-freed apparatus for hiring articles; Coin-freed facilities or services for devices exhibiting advertisements, announcements, pictures or the like
    • G07F17/163Coin-freed apparatus for hiring articles; Coin-freed facilities or services for devices exhibiting advertisements, announcements, pictures or the like for film projection apparatus
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/30Coin-freed apparatus for hiring articles; Coin-freed facilities or services for musical instruments
    • G07F17/305Coin-freed apparatus for hiring articles; Coin-freed facilities or services for musical instruments for record players
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2203/00Indexing scheme relating to G06F3/00 - G06F3/048
    • G06F2203/048Indexing scheme relating to G06F3/048
    • G06F2203/048023D-info-object: information is displayed on the internal or external surface of a three dimensional manipulable object, e.g. on the faces of a cube that can be rotated by the user

Definitions

  • the present invention relates generally to the art of a system for selecting, previewing, and purchasing music and other products, and more specifically to a user interface employing mechanical wheels in conjunction with a touch screen, thereby enabling expedient product location.
  • a user purchasing an item in a department store or other retail outlet is presented with only a certain amount of information. For example, a user may enter a retail music store and wish to purchase the latest CD by her favorite singer and a DVD of an action-adventure movie. Such a user must go to the proper section, locate the CD, ask to listen to the CD if desired, and purchase the CD. If the CD is missing, she has taken time to travel to the retail location and may walk away without the desired product. The user may go to the DVD section and search through the titles in the manner they are listed, which is frequently alphabetical and not by genre. Thus the user may not be able to readily locate her selection, and may not have all of the information she desires, such as a preview of the desired CD or the ability to purchase the product she wants .
  • Point-of-purchase devices such as a computer touch screen having listings of particular products sold at the retail location.
  • the problem with these systems is that the user interface, or the ability for a user to locate the desired material, can be awkward or inefficient.
  • a typical touch screen ' point ' of purchase system requires that the user type in the information he desires, which can be slow and clumsy.
  • certain pointing devices similar to a computer mouse have been employed, but in this scenario all .of the choices must be presented and selectable by the user, and the user may have to penetrate several levels of menus to find the desired materials. Also, pointing devices can be inexact.
  • the older systems also tend to be stand-alone type systems in ' the sense that information is loaded or entered into the system and does not readily offer an ability to update. For example, a new DVD is only entered on the system once the CD has been categorized by the system originator, placed in a format acceptable to the system, and loaded on to the system, which may take weeks after the item becomes commercially available.
  • the present invention is directed to- a system and ' ethod for selecting, previewing, and purchasing music . and other products is disclosed.
  • the system relates to a unique interface that combines the use of mechanical thumbwheels with a touch screen such that a user rotating one of the plurality of thumbwheels views a graphical representation of selections rotating in a fashion resembling a mechanical drum.
  • the system uses a hierarchical selection method to provide a user with the ability to locate products expediently.
  • FIG. 1 is an illustration of a graphical interface consisting of a touch screen, thumbwheels, and volume control;
  • FIG. 2 is a graphical interface illustrating clearly labeled selection windows.
  • Embodiments of the- present invention relate to a device for use in retail stores for selecting, previewing, and purchasing music that is equally applicable t.o use with other products, including but not limited to catalog items,- components, tickets, and the like.
  • the graphical interface system provides a user with the ability to locate products quickly through an interface that combines the use of mechanical wheels with a touch screen having the ability to graphically depict a rolling drum type of visual on-screen representation.
  • FIG. 1 illustrates a graphical interface system 2 .having a touch screen 4, thumbwheels 6a - ⁇ d, and ' 5 volume control 8.
  • a user encounters the functionality and entertainment value of a single station unit, such as a kiosk, coupled with a unique, powerful, and attractive method of selecting products 0 from a voluminous catalog using thumbwheels 6a - 6d.
  • thumbwheels 6a - 6d offering ' • interaction with the screen as shown in FIG. 1 is four. It is understood that the number - of thumbwheels employed in the inventive graphical interface system 5 shown herein may vary in number, quality, or orientation while still within the scope of the current invention. For example, an automobile parts retailer may wish to offer three thumbwheels, while a general retailer such as Sears or Wal Mart may wish to 0 ' offer five. The number of thumbwheels is dependent upon the desires of the retailer and the inherent nature of the products being offered for previewing,
  • a user ' approaching the graphical interface- system initially encounters a plurality of areas on the screen of the device.
  • the graphical user interface employs the thumbwheels 6a - 6d, which may be manually rotated by the user.
  • Thumbwheels 6a - 6d operate in conjunction with the graphical interface system 2.
  • a previously - known system for use in connection with selection of items in a retail environment is the kiosk, which is a standalone physical unit having display capability and data contained therein. Such a standalone kiosk ' system may use a network to connect multiple kiosks residing in various locations to provide for centralized reporting and simple updating. Standalone kiosks may also not be networked, but such systems can he difficult to update on a regular basis.
  • the ' present system permits the graphical information system 2 to exchange information over touch screen 4, and the graphical information system 2 contains all of the beneficial elements traditionally associated with a kiosk.
  • the present system includes, for example, the means for and the ability to select items and the ability to view alternate screens. While, the inventive arrangement may be used without touch screen 4, the inclusion of touch screen 4 provides the ability for a user to select items and easily navigate .screens.
  • This real-time coupling between the motion of thumbwheel 6 and the apparent rotation 0 of the drum on touch screen 4 provides, a unique selection mechanism that is easily understood by a user, attractive to a person passing the graphical information system in a store, and offers an efficient means for locating a desired product- depending on the 5 categorizations offered.
  • Thumbwheels 6a - 6d are preferably digital and have no stops. If a user rolls off of the top or bottom of a- list, the list preferably v> wraps, around" as it would on a tangible drum. Depending, on the 0 application, the list may simply end. Thumbwheels 6a - 6d have indents so as to provide a. user with tactile feedback. As noted above, while a direct correlation between thumbwheel positions and the. items, elements, or selections presented is not required, it is 5 preferable to offer a one-to-one correspondence between onscreen elements on touch screen 4 and ⁇ indents or positions on each thumbwheel.
  • thumbwheels 6a - 6d enhances the fast selection of items from, expansive catalogs. 30 .
  • thumbwheels 6a - 6d may be used in a hierarchical fashion.
  • the system is used to select, preview, and purchase an iteirt, such as music.
  • thumbwheels 6a - 6d may each be used to represent genre, first letter of the artist name, artist name, and available compact disc (CD) titles. This ordering is representative of one- way of physically ordering conventionally used on racks within a retail music department. Since the arrangement of data has similarities to the arrangement of physical goods in a store or in a paper catalog, almost any user would find the mechanism intuitive and inviting.
  • the system may be used for browsing any large collection of items such as, but not limited to, books, movies, music, .and hard goods.
  • FIG. 2 illustrates clearly labeled selection windows that display, to a user, the selection process.
  • FIG. 2 depicts graphical interface 2 in a state whereby a user has turned first thumbwheel 6a such that the simulated, rolling drum in first selection window 100 points to "Rock.” This causes artists and titles from the .rock genre to be displayed in other selection windows 102 and 104. The system then provides the user with the ability to turn " a second thumbwheel 6b to cause the middle-simulated drum to display the. letter "S.” This causes all rock ⁇ artists whose names begin with the letter S to be displayed in selection windqw 102.. First or last name can be offered depending on the desires of the . retailer .or system administrator.-.
  • the user may then : utilize a third thumbwheel 6c to rotate the third simulated drum to select, for example, "Santana.” This then causes a list of all of Santana' s albums to appear in selection window 104.
  • the user may then use a fourth thumbwheel 6d to select "Supernatural 1999.” This causes a display of the Supernatural album cover 106 to appear on the upper left of touch screen 4.
  • each simulated drum offers multiple selection options to a user, typically in the range of ten.
  • a user ' is preferably presented with multiple selections in ⁇ the range of the- present selection, where the number of available selections can vary depending on the quantity of candidate selections ' , and the desires of the system administrator and retailer.
  • Using this implementation offers a hierarchical arrangement of information. applicable to virtually any type of retail catalog of products or services.
  • the top level is "genre”, followed at the next level by the initial letter of the artist's name, followed at the next level by the artist's name, followed at the fourth level by the CDs or albums associated with that artist.
  • Other arrangements for music selections may be available, such as a sub-category within ' rock including "hard rock,” “soft rock,”” “rockabilly,” and so forth.
  • systems for organizing and displaying products and services may employ similar types of hierarchical arrangements while still .within the ' scope of the invention.
  • an - automobile- parts graphical interface system 2 may use a top level of type of car (Ford) , a second level of model of car (Mustang convertible) , a third level of broad category of part (engine, drive train, interior, and so forth)- a fourth level narrow category of part 5 (for interior, steering wheel, seats, radio/CD/tape' system, pedals, etc.) and a final fifth hierarchical level of actual part description or. part number.
  • Such a system could display to the user a picture or photograph of the part desired in selection window 10 104.
  • thumbwheels 6 or touch screen 4 to select individual tracks for listening.
  • An additional feature of the current graphical interface system is a barcode scanner mounted under or proximate the device. If a user scans a physical item
  • the simulated drums move relatively instantaneously to that item. This feature provides the user with instant access to routine data, or additional.. information about the item. Furthermore, because, of
  • the rotation of the drums to the desired position upon scanning an item provides a list of adjacent items, such as other albums or CDs by this artist or other artists having names with the same first letter of the alphabet, such as other rock artists whose name begins with the letter S.
  • the area on the touch screen remains ⁇ blank or includes generic graphic or text material, such as the name of the retailer, or system administrator.
  • selection at different levels can provide for the system to display different graphics or text on selection of the desired information.
  • a user selecting "Rock” at the first "genre” hierarchical level. may be presented with a graphic associated with Rock music, while selecting the letter "S" at the second level and the name "Santana” at the third level may result in display of a picture of Carlos Santana..
  • the system utilizes software having the ability to seamlessly display the rotating drum type graphic in the touch screen area, including the appearance of slight protrusion of the purported drum with optional shadowing.
  • the software for the system is therefore able to graphically replicate rotating graphics corresponding to the turning of each .thumbwheel, such ' as the type of graphical presentation used in many newer. as Vegas style slot machines.
  • the touch screen employed is a typical touch screen with areas of sensing touch corresponding to the desired ' selectability by the user, such as the BROWSE 108 area, PREVIEWS & INFO 110 area, and optionally the graphic area representing the available selection. Other areas may be available for touch by the consumer, such as the windows corresponding to the available selections, such as genre, artist letter, artist name, and album by the artist.
  • a volume control 8 thumbwheel for use by a user desiring to preview a song or selection.
  • a user desiring to hear the first track of the Supernatural 99.CD selects the track which begins playing and alters the volume to suit his- desire.

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  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Human Computer Interaction (AREA)
  • Multimedia (AREA)
  • Computer Hardware Design (AREA)
  • User Interface Of Digital Computer (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Position Input By Displaying (AREA)

Abstract

L'invention concerne un système et un procédé à utiliser dans des magasins de détail pour sélectionner, prévisualiser et acheter de la musique ou d'autres produits. Le système d'informations graphiques fournit à un utilisateur la capacité de localiser les produits au moyen d'une interface qui combine l'utilisation de roulettes mécaniques et d'un écran tactile, la rotation des roulettes mécaniques, ou molettes, apparaissant sur l'écran pour tourner une série de cylindres de type mécanique. Le système fournit à l'utilisateur la fonctionnalité et la valeur de divertissement d'un kiosque couplé à un puissant procédé de sélection de produits d'un important catalogue au moyen des molettes associées à une interface utilisateur graphique hiérarchique conçue spécifiquement pour l'environnement de la vente au détail.
PCT/US2001/027560 2000-09-06 2001-09-06 Systeme de selection par molette Ceased WO2002021237A2 (fr)

Priority Applications (5)

Application Number Priority Date Filing Date Title
CA002421528A CA2421528C (fr) 2000-09-06 2001-09-06 Systeme de selection par molette
JP2002524788A JP2004508628A (ja) 2000-09-06 2001-09-06 サムホイール選択システム
AU8708801A AU8708801A (en) 2000-09-06 2001-09-06 Thumbwheel selection system
AU2001287088A AU2001287088B2 (en) 2000-09-06 2001-09-06 Thumbwheel selection system
EP01966586A EP1323097A4 (fr) 2000-09-06 2001-09-06 Systeme de selection par molette

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US09/655,569 US6480188B1 (en) 2000-09-06 2000-09-06 Thumbwheel selection system
US09/655,569 2000-09-06

Publications (3)

Publication Number Publication Date
WO2002021237A2 true WO2002021237A2 (fr) 2002-03-14
WO2002021237A3 WO2002021237A3 (fr) 2002-05-10
WO2002021237A9 WO2002021237A9 (fr) 2002-07-25

Family

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Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2001/027560 Ceased WO2002021237A2 (fr) 2000-09-06 2001-09-06 Systeme de selection par molette

Country Status (7)

Country Link
US (2) US6480188B1 (fr)
EP (1) EP1323097A4 (fr)
JP (1) JP2004508628A (fr)
CN (1) CN1476572A (fr)
AU (2) AU8708801A (fr)
CA (1) CA2421528C (fr)
WO (1) WO2002021237A2 (fr)

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CA2421528A1 (fr) 2002-03-14
CN1476572A (zh) 2004-02-18
AU2001287088B2 (en) 2007-07-19
EP1323097A4 (fr) 2005-06-01
US6674428B2 (en) 2004-01-06
WO2002021237A9 (fr) 2002-07-25
WO2002021237A3 (fr) 2002-05-10
AU8708801A (en) 2002-03-22
EP1323097A2 (fr) 2003-07-02
JP2004508628A (ja) 2004-03-18
US20030020696A1 (en) 2003-01-30
CA2421528C (fr) 2009-04-07
US6480188B1 (en) 2002-11-12

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