WO2012169851A2 - Système pour jouer de la batterie - Google Patents
Système pour jouer de la batterie Download PDFInfo
- Publication number
- WO2012169851A2 WO2012169851A2 PCT/KR2012/004583 KR2012004583W WO2012169851A2 WO 2012169851 A2 WO2012169851 A2 WO 2012169851A2 KR 2012004583 W KR2012004583 W KR 2012004583W WO 2012169851 A2 WO2012169851 A2 WO 2012169851A2
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- drum
- performance
- information
- playing
- signal
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Ceased
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Classifications
-
- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10H—ELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
- G10H1/00—Details of electrophonic musical instruments
- G10H1/0008—Associated control or indicating means
- G10H1/0016—Means for indicating which keys, frets or strings are to be actuated, e.g. using lights or leds
-
- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10H—ELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
- G10H3/00—Instruments in which the tones are generated by electromechanical means
- G10H3/12—Instruments in which the tones are generated by electromechanical means using mechanical resonant generators, e.g. strings or percussive instruments, the tones of which are picked up by electromechanical transducers, the electrical signals being further manipulated or amplified and subsequently converted to sound by a loudspeaker or equivalent instrument
-
- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10H—ELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
- G10H1/00—Details of electrophonic musical instruments
- G10H1/36—Accompaniment arrangements
-
- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10H—ELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
- G10H3/00—Instruments in which the tones are generated by electromechanical means
- G10H3/12—Instruments in which the tones are generated by electromechanical means using mechanical resonant generators, e.g. strings or percussive instruments, the tones of which are picked up by electromechanical transducers, the electrical signals being further manipulated or amplified and subsequently converted to sound by a loudspeaker or equivalent instrument
- G10H3/125—Extracting or recognising the pitch or fundamental frequency of the picked up signal
-
- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10H—ELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
- G10H2230/00—General physical, ergonomic or hardware implementation of electrophonic musical tools or instruments, e.g. shape or architecture
- G10H2230/045—Special instrument [spint], i.e. mimicking the ergonomy, shape, sound or other characteristic of a specific acoustic musical instrument category
- G10H2230/251—Spint percussion, i.e. mimicking percussion instruments; Electrophonic musical instruments with percussion instrument features; Electrophonic aspects of acoustic percussion instruments or MIDI-like control therefor
- G10H2230/275—Spint drum
- G10H2230/281—Spint drum assembly, i.e. mimicking two or more drums or drumpads assembled on a common structure, e.g. drum kit
Definitions
- the present invention relates to a drum playing system that allows a user with a low understanding of the drum to easily play the drum.
- Drums generally refer to drum sets, the most popular of which are 22-inch bass drums, 12- and 13-inch tamtams, 14-inch snare drums, 16-inch floor toms and 14-inch hi-hat cymbals, 16-18 It consists of an inch side symbol and a 20 inch top symbol. At this time, the number of toms or the type and size of the symbols can be freely changed according to the preference of the player.
- Drums are played by striking with sticks. Since there are many types of drums constituting one set, it takes a lot of effort and time for the player to master all kinds of drums and to be proficient in the performance. Therefore, it is very difficult for a drum to learn its playing method by itself, and the method of learning a playing method to a third party who usually plays the drum is effective.
- the present invention has been made in view of the above circumstances, and a technical object of the present invention is to provide a drum playing system that enables a user with a low understanding of the drum to easily play a desired song using the drum. .
- Drum performance system for achieving the above object is provided with a plurality of drum or symbol-shaped drum parts, each drum part for the performance consisting of a combination of the play signal detection unit for detecting the playing state of the drum part
- a performance signal output device for outputting a MIDI signal corresponding to the performance status information of each drum part applied from the drum for performance; a MIDI file corresponding to the performance song and performance sound on / off information corresponding to the MIDI file;
- the playing sound on / off information is characterized in that generated on the basis of the on / off time difference value with the previous playing sound.
- the performance sound on / off information may be generated based on an absolute time calculated based on a performance start time.
- the MIDI file corresponding to the playing music is characterized by being configured by setting the drum performance information for each difficulty to different tracks.
- the performance signal detecting unit may be disposed between the first buffer member disposed to be in contact with one side of the drum, the second buffer member disposed at the other side of the first buffer member in contact with the drum, and the first and second buffer members. And a sensor for outputting a detection signal corresponding to the strong / weak level when the drum is stroked with a stick.
- the senor is characterized by consisting of a piezoelectric sensor for detecting the pressure level applied when the stroke of the drum.
- the performance signal output device includes an amplifier for amplifying the stroke detection signal of the drum applied from the drum, a log amplifier for log amplifying and outputting the amplified signal of the amplifier, an analog signal corresponding to the log amplified detection signal And an A / D converter for converting a digital signal into a digital signal, and a MIDI signal generation unit for generating and outputting a MIDI signal from the drum detection signal and the drum information applied from the A / D converter.
- the drum playing note information may include a drum part display unit in which the same shape as each drum part constituting the drum for playing is sequentially arranged in a row, and vertically with the drum part display unit, as time passes, from the upper side to the lower side. It characterized in that it comprises a drum playing display to move to.
- drum-shaped drum part in the drum part display unit is provided on the drum for playing, characterized in that the band is provided with the same color as the drum part.
- the drum playing note information may be set at a stroke time when the drum playing display unit meets the drum part display unit.
- the performance control apparatus may be configured to store lyrics information corresponding to a drum performance, and to display and output lyrics information about a performance music selected by a user through an information display unit together with drum performance notes. .
- the performance control device drum mode setting information for setting at least one mode of the background sound on / off, melody on / off corresponding to the performance song, the pitch / key / tempo of the performance song and the drum part performance sound volume of the performance song It is characterized in that it is configured to display and output through the information display unit along with the performance note information, and to set the drum playing mode based on the mode information set by the user.
- the performance control apparatus may include menu information for setting at least one menu of a selection song screen for selecting a reserved song, playing a reserved song list for outputting a reserved song list, and canceling a performance to cancel a currently playing song. It is characterized in that it is configured to display and output through the information display unit with the drum playing note information, and to control the drum playing operation based on the menu information set by the user.
- the performance control device is characterized in that the control to calculate and display the drum playing score of the user based on the playing state information applied from the drum for display and output through the information display.
- the microphone for receiving the voice signal and the performance control device is characterized in that for controlling the sound output by synthesizing the accompaniment sound of the selected performance song and the user's singing sound input through the microphone.
- the user plays the drum for performance based on the drum playing note information corresponding to the score of the playing music displayed and output through the information display unit, so that the user can easily perform the drum playing.
- drum playing system according to the present invention when applied to karaoke, the user can play the drum while singing, thereby enabling a more competitive operation of karaoke.
- FIG. 1 is a system schematic diagram showing a schematic configuration of a drum playing system according to the present invention
- FIG. 2 is a diagram illustrating the shape of the drum 100 for performance shown in FIG.
- FIG. 3 is a view for explaining the structure of the performance signal detection unit 120 of the playing drum 100 shown in FIG.
- Figure 4 is a block diagram showing the functional separation of the internal configuration of the performance signal output device 200 shown in FIG.
- Figure 5 is a block diagram showing the functional separation of the internal configuration of the performance control device 300 shown in FIG.
- FIG. 6 and 7 illustrate a drum playing note information output method of the information display unit 330 shown in FIG.
- FIG. 1 is a view showing a schematic configuration of a drum playing system according to the present invention.
- the drum playing system includes a playing drum 100, a playing signal output device 200, and a playing control device 300.
- the drum 100 for performance is configured to include a plurality of drum parts in a drum shape and a symbol shape.
- the performance drum 100 outputs the stroke sound as it is when the user strokes the drum part with a stick, and provides stroke information, that is, performance detection information of the drum, to the performance signal output device 200.
- the performance signal output device 200 converts the stroke information for each drum part applied from the performance drum 100 into a musical instrument digital interface (MIDI) and provides the performance information to the performance control device 300.
- MIDI musical instrument digital interface
- the performance control apparatus 300 generates drum playing note information by using a MIDI file corresponding to a playing song and playing sound on / off information generated based on the MIDI file, and whether the drum playing note information is stroked for each drum part. And outputting in the form of a timing, and sounding the accompaniment of the selected performance music.
- the performance control device 300 may control to display and output the play state information corresponding to the drum playing information of the user input through the play signal output device 200. For example, the performance control device 300 may compare the drum performance notes of the drum performance with the drum performance information according to the user's input, calculate a performance score corresponding thereto, and then display and output the performance score. In addition, the performance control device 300 displays the current playing state in a visual display manner such as vibration or glitter in the drum form whenever a play signal for the drum part played by the user is input from the playing drum 100. By outputting, it is also possible to configure so that a user can confirm his or her performance state in real time.
- FIG. 2 is a diagram illustrating an external appearance of the playing drum 100 shown in FIG. 1. Although the first to eighth drum parts are shown in FIG. 2, fewer or more drum parts may be provided according to the drum set configured by the user.
- the drum 100 for playing includes a drum unit 110 including first to eighth drum parts 111 to 118 having a drum shape or a symbol shape, and detecting a playing state of each drum part. It is configured to include a play signal detection unit 120 for.
- the first to eighth drum parts 111 to 118 may be a base drum, a tom tam, a snare drum, a floor tom, a hi-hat symbol, a crash symbol, and a top symbol.
- the bass drum is the largest drum in the drum set.
- the bass drum is played using a drum beater. The deeper the drum, the darker the sound, and the most basic rhythm of the entire band.
- the tom is generally composed of two or three toms and is divided into small tom and large tom (or floor tom), depending on the size. The deeper the sound is, the thicker the sound is, while the shallower the higher the sound.
- the snare drum is located in the center of the drum set and is used to create basic rhythms and fill-ins with the drum closest to the player.
- the hi-hat symbol is composed of two symbols, and is connected to the lower pedal to adjust the distance between the two symbols with the foot, and sounds vary according to the parts hit by the sticks.
- the crash symbol is the symbol that sounds most loud when we usually hear a song, metal or rock.
- the bands of different colors along the inner circumference of the upper surface of each drum part can be formed.
- the performance signal detection unit 120 is installed on each of the drum unit 110, that is, the first to eighth drum parts 111 to 118, and the first to detect whether the drum part has a stroke and a strong / weak level. To eighth performance signal detection modules 121 to 128.
- the performance signal detecting unit 120 is provided with the first buffer member 120a in contact with one side of the drum unit 110 as shown in FIG. 3A, and the first buffer member (contacted with the drum unit 110) ( On the other side of 120a, a second buffer 120b is provided, and between the first buffer 120a and the second buffer 120b for detecting the strong / weak level when the drum 110 is stroked. It is comprised with the sensor 120c.
- the performance signal detecting unit 120 may be provided below the drum unit 110 or above the drum unit 110 according to the drum part of the drum unit 110.
- the performance signal detection unit 120 is for the symbol-shaped drum parts, such as the side symbol or the top symbol, as shown in Figure 3b and the support 110a for supporting the symbol 110a. It may be provided in the portion to be coupled. That is, the first and second buffers 120a and 120b may be configured to surround the support 110b, and may be configured to include a sensor 120c therebetween.
- the first and second buffers 120a and 120b are for preventing the drum unit 110 from continuously vibrating when the user strokes the drum unit 110.
- the first and second shock absorbers 120a and 120b are made of a material capable of absorbing vibration of the drum unit 110, for example, a sponge.
- the material of the first and second shock absorbing materials 120a and 120b is not limited to a specific one.
- the senor 123 may be configured as a piezoelectric sensor to detect the pressure level applied when the drum 110 hits the stick.
- the structure of the sensing means is not limited to a specific one, and a structure capable of efficiently detecting the stroke of the drum 110 may be preferably employed.
- Figure 4 is a block diagram showing the functional separation of the internal configuration of the performance signal output device 200 shown in FIG.
- the performance signal output device 200 includes the drum units 110, that is, the first to eighth performance signal detection modules 121 to 118 provided in the first to eighth drum parts 111 to 118, respectively.
- First and eighth amplifiers 210 for amplifying the detection signals applied from the 128 and amplifying and outputting the amplified signals applied from the first to eighth amplifiers 210, respectively.
- a MIDI signal generator 240 for converting and outputting performance information corresponding to each sensing signal applied from the converter 230 into a MIDI signal.
- the first to eighth amplifiers 210 or the first to eighth log amplifiers 220 may be selectively or completely removed.
- the MIDI signal generation unit 240 is configured to include a memory (not shown) for storing performance information corresponding to the detection signals for the first to eighth drum parts 111 to 118, and for each drum 110. A MIDI signal corresponding to the performance information is generated and provided to the performance control apparatus 300.
- Figure 5 is a block diagram showing the functional separation of the internal configuration of the performance control device 300 shown in FIG.
- the performance control apparatus 300 may include a MIDI interface 210 for receiving MIDI information from the performance signal output apparatus 200 or an external performance music providing apparatus 400, and for the user to input various information related to drum performance.
- the performance information storage unit 350, and the performance control unit 360 for controlling the overall operation for the drum performance is configured.
- the MIDI interface 310 is for transmitting and receiving data based on the MIDI standard.
- the performance song providing device 400 is a device for providing performance information corresponding to each performance song in the form of a MIDI file, which may be a music server coupled to the performance control device 300 through a communication network or by a producer.
- the generated MIDI file may be stored or may be various terminals for inputting the MIDI file to the performance control device 300.
- the information input unit 320 is for selecting a performance song to be played by the user, selecting a difficulty level of the selected performance song, or setting an acoustic output level of the accompaniment sound for the performance song.
- the information input unit 320 may be preferably configured in the form of a touch panel on the information display unit 330.
- the information display unit 330 displays and outputs drum performance note information corresponding to the score of the performance music selected by the user.
- the drum playing note information includes stroke information of each drum unit 110 for playing the selected music, that is, whether the stroke is performed and the stroke timing information.
- FIG. 6 is a diagram showing an example of screen output of drum playing note information displayed and output through the information display unit 330.
- a drum part display unit 331 is provided below the drum playing note information.
- the same drum as the drum 100 for performance and the drum parts in the shape of a symbol are sequentially arranged in a row.
- the drum-shaped drum parts are marked with a band of the same color as the drum 100 for performance.
- the drum part display unit 331 displays and outputs which drum part the user currently plays.
- the drum performance display unit 332 is selectively displayed in a direction perpendicular to the drum part display unit 331.
- the drum performance display unit 332 is set to an image having the same shape as the drum part.
- the drum playing display unit 332 moves from the upper side to the lower side as time passes.
- the result when the user inputs the stroke information appropriately, the result can be displayed and output through a visual method such as the corresponding drum part of the drum part display unit 331 is shiny.
- a drum and a symbol-shaped drum part may be additionally displayed on the lower side of the drum part display unit 331 to output an image in which the drum part vibrates when the user inputs appropriate stroke information.
- the lyrics output block 335 and the mode setting block 336 output the song lyrics information of the performance song to the drum performance note information displayed and output through the information display unit 330.
- the play menu block 337 may be further included.
- the mode setting block 336 is a sound effect item 336a that can be turned on / off the entire background sound or melody for the performance song, and a pitch adjustment item that can be set to change the basic pitch of the performance song to the male or female pitch 336b), a key adjustment item 336c for setting the height of the song to increase or decrease, a tempo adjustment item 336d for setting the height of the song for increasing or decreasing, and a corresponding song provided by the performance control device 300; It comprises a musical instrument volume control item 336e that is set to increase or decrease the output volume for the drum.
- the performance menu block 337 is a selection screen item for providing the next play song reservation screen during the performance, a reservation song list item for providing a list of reserved songs, and a play cancellation item for canceling the currently playing song It is configured to include.
- the drum performance score of the user may be calculated and displayed on the information display unit 330.
- the acoustic output unit 340 is an acoustic output of the accompaniment sound of the performance music selected by the user, and may be configured as a speaker.
- the drum playing information storage unit 350 stores a MIDI file for generating note information corresponding to drum playing for each drum playing music, and various drum playing related information including performance sound on / off time information.
- the MIDI file includes a track number, a track name, a channel number, and performance content information about the track number.
- the track number is composed of drum score information and original sound reproduction information for each playing difficulty, such as easy / normal / hard.
- the drum score information for each easy / normal / hard playing difficulty is generated by excluding a certain number of playing sounds from the original sound reproduction information, which is arbitrarily set by the producer within a range that does not affect the overall drum playing music.
- the original sound reproduction information is a performance original sound for the drum for performance.
- the performance sound on / off time information is based on the difference time from the on / off time for the previous performance sound using the absolute time calculation method for calculating the on / off time for each performance sound from the performance start time It can be generated using a delta time calculation method for calculating the on / off time for each sound.
- the performance control unit 360 generates performance sound on / off time information based on a MIDI file corresponding to the performance music, and also outputs the MIDI file and performance sound on / off time information to the drum performance information storage unit ( Information on the drum playing notes, including the performance information of each drum part, based on the MIDI file corresponding to the performance tune selected through the information input unit 320 and the performance sound on / off time information.
- the accompaniment sound corresponding to the drum playing music is controlled to output through the sound output unit 340.
- various drum performance related information including MIDI files corresponding to a plurality of drum performances and performance sound on / off time information are stored in the performance control apparatus 300.
- the performance sound on / off time information may be calculated based on the MIDI file in the performance control device 300 or calculated in advance from the producer or an external device and provided through the information input unit 320.
- the user selects the drum playing music to be played through the information input unit 320 of the performance control device 300.
- the performance control unit 360 generates drum playing note information based on the MIDI file and the playing sound on / off time information corresponding to the drum playing music selected by the user, and then, as shown in FIG. 6 through the information display unit 330. In addition to displaying and outputting the form, the accompaniment sound is output through the sound output unit 340.
- the user sits in the center of the playing drum 100 and prepares a position as shown in FIG. 6 through the information display unit 330 while listening to the accompaniment sound output through the sound output unit 340. While watching the drum playing note information is output to the drum 100 will be stroked with a stick.
- the performance signal detection unit 120 provided in the drum unit 110 stroked by a user stick provides the performance detection information on the drum unit 110 to the performance signal output device 200, and outputs the performance signal.
- the apparatus 200 is provided to the performance control apparatus 300 by converting the drum performance information corresponding to the drum unit 110 stroked by the user, that is, played in the form of a MIDI signal.
- the performance signal output device 200 outputs a MIDI signal corresponding to the drum part identification code and the stroke strength / weak level.
- the performance control device 300 in the drum part display unit 331 of the information display unit 330 on the basis of the user drum playing information in the form of a MIDI signal provided from the performance drum 200 for the performance signal output device 200
- the drum part corresponding to the drum unit 110 played by the user is controlled to be displayed and output in a visual manner such as glitter or vibration image.
- the user can check the drum part of the drum unit 110 currently played by the user through the information display unit 330, so that the user can recognize the playing state in real time while playing the drum.
- the user can view the lyrics information displayed and output through the information display unit 330 can perform the drum performance more interesting while singing a song.
- the user can more realistically play the drum while listening to the accompaniment output through the sound output unit 340.
- the performance control device 300 compares the drum performance notes of the performance music with the drum performance information played by the user to calculate a performance score. Then, it is displayed and output through the information display unit 330.
- the user can easily play the drum by playing the drum in the manner of playing the actual drum based on the drum playing note information displayed and output through the information display unit 330.
- the user can receive the actual feeling of the drum performance as it is.
- the present invention was implemented to provide only a drum playing service, it is also possible to combine the microphone (not shown) to combine the user's singing sound and accompaniment sound to output the sound to the sound output unit.
- karaoke simply provides a service of simply singing a song and outputting a score of the song, so that the above-described drum performance system may be applied to karaoke for differentiated service.
- the drum playing system may be configured to couple the microphone to the playing control device, and to calculate the song score and the drum playing score, respectively, or output the scores calculated by adding them.
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- Engineering & Computer Science (AREA)
- Acoustics & Sound (AREA)
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- Electrophonic Musical Instruments (AREA)
- Display Devices Of Pinball Game Machines (AREA)
Abstract
La présente invention se rapporte à un système pour jouer de la batterie. Le système pour jouer de la batterie, selon l'invention, a pour objectif de permettre à un utilisateur ne sachant pas jouer de la batterie, de jouer de la batterie. Le système pour jouer de la batterie selon la présente invention comprend : un ensemble de batterie, qui comprend une pluralité d'éléments de batterie en forme de tambour ou en forme de symbole, chaque élément de batterie étant connecté à un module de détection de signal de jeu qui permet de détecter un état de jeu de l'élément de batterie correspondant ; un dispositif de transmission de signal de jeu, qui délivre en sortie un signal MIDI correspondant à des données d'état de jeu relatives à chaque élément de batterie, lesdites données d'état de jeu correspondant à l'élément de batterie qui est utilisé pour jouer ; et un dispositif de contrôle de jeu qui affiche, via un module d'affichage d'informations : des informations relatives à une note jouée par une batterie, lesdites informations étant générées par l'utilisation d'un fichier MIDI correspondant à un morceau de musique ; et des informations de marche/arrêt relatives à un son joué, correspondant au fichier MIDI. Par ailleurs, le dispositif de contrôle de jeu : délivre en sortie une note d'accompagnement d'un morceau de musique sélectionné, en tant qu'un son ; et il affiche un état de jeu d'un élément de batterie sur la base des informations MIDI reçues du dispositif de transmission de signal de jeu.
Applications Claiming Priority (4)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| KR20110056524 | 2011-06-10 | ||
| KR10-2011-0056524 | 2011-06-10 | ||
| KR10-2011-0124356 | 2011-11-25 | ||
| KR20110124356 | 2011-11-25 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| WO2012169851A2 true WO2012169851A2 (fr) | 2012-12-13 |
| WO2012169851A3 WO2012169851A3 (fr) | 2013-04-25 |
Family
ID=47296641
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| PCT/KR2012/004583 Ceased WO2012169851A2 (fr) | 2011-06-10 | 2012-06-11 | Système pour jouer de la batterie |
Country Status (2)
| Country | Link |
|---|---|
| KR (1) | KR20120137306A (fr) |
| WO (1) | WO2012169851A2 (fr) |
Family Cites Families (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2000237455A (ja) * | 1999-02-16 | 2000-09-05 | Konami Co Ltd | 音楽演出ゲーム装置、音楽演出ゲーム方法および可読記録媒体 |
| JP4003342B2 (ja) * | 1999-04-05 | 2007-11-07 | 株式会社バンダイナムコゲームス | ゲーム装置及びコンピュータ読み取り可能な記録媒体 |
| KR20000053730A (ko) * | 2000-03-13 | 2000-09-05 | 유정민 | 각종 악기를 연주할 수 있는 악기연주용 게임기 |
| JP4626830B2 (ja) * | 2007-12-28 | 2011-02-09 | 株式会社バンダイナムコゲームス | ゲーム装置及びコンピュータ読み取り可能な記録媒体 |
-
2012
- 2012-06-11 KR KR1020120061914A patent/KR20120137306A/ko not_active Ceased
- 2012-06-11 WO PCT/KR2012/004583 patent/WO2012169851A2/fr not_active Ceased
Also Published As
| Publication number | Publication date |
|---|---|
| WO2012169851A3 (fr) | 2013-04-25 |
| KR20120137306A (ko) | 2012-12-20 |
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