WO2018144224A1 - Dispositif tournant à commande - Google Patents
Dispositif tournant à commande Download PDFInfo
- Publication number
- WO2018144224A1 WO2018144224A1 PCT/US2018/014063 US2018014063W WO2018144224A1 WO 2018144224 A1 WO2018144224 A1 WO 2018144224A1 US 2018014063 W US2018014063 W US 2018014063W WO 2018144224 A1 WO2018144224 A1 WO 2018144224A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- magnetic pole
- magnetic
- spinning
- pole
- play surface
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Ceased
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/0088—Indoor games using small moving playing bodies, e.g. balls, discs or blocks using magnetic power
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/22—Accessories; Details
- A63F7/36—Constructional details not covered by groups A63F7/24 - A63F7/34, e.g. frames, game boards, guide tracks
- A63F7/3622—Specially shaped rolling boards for the balls, e.g. ball tracks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H1/00—Tops
- A63H1/02—Tops with detachable winding devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H30/00—Remote-control arrangements specially adapted for toys, e.g. for toy vehicles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H33/00—Other toys
- A63H33/26—Magnetic or electric toys
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/22—Accessories; Details
- A63F7/36—Constructional details not covered by groups A63F7/24 - A63F7/34, e.g. frames, game boards, guide tracks
- A63F2007/3655—Collapsible, foldable or rollable parts
- A63F2007/3662—Collapsible, foldable or rollable parts modular, e.g. with connections between modules
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/04—Dice; Dice-boxes; Mechanical dice-throwing devices
- A63F9/0415—Details of dice, e.g. non-cuboid dice
- A63F2009/0417—Two-sided dice, e.g. coins
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2250/00—Miscellaneous game characteristics
- A63F2250/49—Miscellaneous game characteristics with provisions for connecting to a part of the body
- A63F2250/491—Finger
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H33/00—Other toys
- A63H33/005—Motorised rolling toys
Definitions
- the present invention relates generally to an amusement device, system, and method, and more specifically, but not exclusively, to a spinning toy that may be controlled by a user without motors or electronics.
- Amusement systems are popular, particularly toys for young children. User interaction with an amusement system, particularly with active and moving components, is sometimes desired. That interaction may be complicated when using electronics or powered motors (e.g., battery failure). Such complication may be inappropriate for amusement systems intended for use by young children.
- An embodiment of the present invention may include one or more: 1) single ring (to be worn on a finger) and ball combo - rings all have two magnets of different polarities but to control the balls you use the same polarity for the ball and for the magnet; 2) battling arena - kids spin and control their balls trying to knock their opponent off the platform; and 3) track system - raised tracks that kids control their spinning ball over -
- the tracks may have different features like tunnels, seesaws, tightropes, ramps, and the like.
- An embodiment of the present invention may include one or more of the following features, characteristics, elements, structure, or method: 1) a spinable device supporting two or more magnets evenly distributed and aligned along an equator; 2) ring and/or wand with magnets to influence a direction of the spinning device; 3) device may include a safety cross hatch so in an event that the device fails, internal device magnets remain encased in plastic to reduce any swallowing/choke hazards; 4) weight of ball and strength of magnets in device and controller may be optimized for controlling a direction of motion for a spinning device and for tricks such as picking a spinning device up off of a play surface; 5) use of magnets to control the device only when it is not spinning; 6) an alignment of the magnets in the device and an physical arrangement such that the device may be a sphere (or have a rotational symmetry) that may allow that no matter how one spins the device, the device will align itself so that the magnets are spinning along the equator of the ball (which is important for control
- An embodiment of the present invention may include one or more important points: a) one or more mechanisms of controlling a spinning sphere remotely with no electronics using handheld/worn/manipulated magnet assemblies, b) evenly spaced magnets on a sphere either inside the sphere or outside combined with spinning the sphere combined with a handheld magnet creates a unique entertainment device, c) additional safety considerations may also be implemented, like the cross beam construction for improved anti-choke hazards.
- An embodiment of the present invention may include a spin launcher feature. Some embodiments are designed for enjoyment by children and young adults and some embodiments may be best operated while the device is spinning. A mechanism to mechanically induce a consistent and sufficient rotational speed to the device may increase enjoyment for some of the user base. Such a feature may be implemented in a number of ways to induce spin in the device.
- the controller may include a "wind up" feature coupled to a mechanical interface (e.g., a nub or dimple) that is non-circular (a triangle, square, or other regular/irregular polygon or arcuate (e.g., elliptical) cross-section that mates to a complementary structure at one or both poles.
- a mechanical interface e.g., a nub or dimple
- the controller feature may be wound by the user, engaged to the device, and when the controller is released, the spring will induce the device to spin rapidly about the axis.
- the launcher is incorporated into the controller, the user may quickly begin to control the spinning device.
- An amusement system including a body having a rotational symmetry including an axis extending between a first reference point and a second reference point and further including a reference plane extending perpendicularly from the axis between the reference points, the reference plane defining a reference perimeter; a plurality of magnetic components distributed about the reference perimeter; and a controller, independent from the body, including a magnet structure configured to control a direction of motion of the body as it spins over a play surface.
- a method of operating an amusement system including a) spinning a first body on a play surface producing a spinning first body, the first body having a rotational symmetry including a first axis extending between a first reference point and a second reference point and further including a first reference plane extending perpendicularly from the axis between the reference points, the first reference plane defining a first reference perimeter; and a plurality of magnetic components distributed about the first reference perimeter, wherein the first reference point is proximate the play surface and wherein the second reference point extends above the play surface; and b) positioning a first controller, independent from the first body, over the second reference point while the first body is spinning, the first controller including a magnet structure complementary to the plurality of magnetic components; and c) inducing a movement of the spinning first body over the play surface by translating the first controller over the play surface proximate the second reference point.
- FIG. 1 illustrates a side view of an embodiment of the present invention
- FIG. 2 illustrates an exploded view of the embodiment of FIG. 1
- FIG. 3 illustrates a top plan view of a cross beam of the embodiment of FIG. 1;
- FIG. 4 illustrates a side elevation view of a magnet assembly for control
- FIG. 5 illustrates a front elevation view of the magnet assembly of FIG. 4
- FIG. 6 illustrates a first play mode
- FIG 7 illustrates a second play mode
- FIG. 8 illustrates a beginning of a third play mode
- FIG. 9 illustrates an end of the third play mode
- FIG. 10 illustrates a side elevation view of a first play surface
- FIG. 11 illustrates a top plan view of the first play surface of FIG. 10
- FIG. 12 illustrates a side elevation view of a second play surface
- FIG. 13 illustrates a top plan view of the second play surface of FIG. 12.
- FIG. 14 illustrates a side elevation view of an interaction device that may be u with a play surface.
- Embodiments of the present invention provide a system and method for controlling an action toy without electronics or motors.
- the following description is presented to enable one of ordinary skill in the art to make and use the invention and is provided in the context of a patent application and its requirements.
- the term “or” includes “and/or” and the term “and/or” includes any and all combinations of one or more of the associated listed items. Expressions such as “at least one of,” when preceding a list of elements, modify the entire list of elements and do not modify the individual elements of the list.
- a set refers to a collection of one or more objects.
- a set of objects can include a single object or multiple objects.
- Objects of a set also can be referred to as members of the set.
- Objects of a set can be the same or different.
- objects of a set can share one or more common properties.
- adjacent refers to being near or adjoining. Adjacent objects can be spaced apart from one another or can be in actual or direct contact with one another. In some instances, adjacent objects can be coupled to one another or can be formed integrally with one another.
- connect refers to a direct attachment or link. Connected objects have no or no substantial intermediary object or set of objects, as the context indicates.
- Coupled objects can be directly connected to one another or can be indirectly connected to one another, such as via an intermediary set of objects.
- the terms “substantially” and “substantial” refer to a considerable degree or extent. When used in conjunction with an event or circumstance, the terms can refer to instances in which the event or circumstance occurs precisely as well as instances in which the event or circumstance occurs to a close approximation, such as accounting for typical tolerance levels or variability of the embodiments described herein. [0045] As used herein, the terms “optional” and “optionally” mean that the subsequently described event or circumstance may or may not occur and that the description includes instances where the event or circumstance occurs and instances in which it does not.
- a size of an object that is spherical can refer to a diameter of the object.
- a size of the non-spherical object can refer to a diameter of a corresponding spherical object, where the corresponding spherical object exhibits or has a particular set of derivable or measurable properties that are substantially the same as those of the non-spherical object.
- a size of a non-spherical object can refer to a diameter of a corresponding spherical object that exhibits light scattering or other properties that are substantially the same as those of the non-spherical object.
- a size of a non-spherical object can refer to an average of various orthogonal dimensions of the object.
- a size of an object that is a spheroidal can refer to an average of a major axis and a minor axis of the object.
- the objects can have a distribution of sizes around the particular size.
- a size of a set of objects can refer to a typical size of a distribution of sizes, such as an average size, a median size, or a peak size.
- rotational symmetry refers to a specific shape of a body embodying the present invention.
- This body includes a pair of opposing reference points that define an axis, The body includes stability when rotating about this axis which refers to a resistance to toppling.
- one of the reference points is proximate a play surface and the opposing reference point extends away from the play surface.
- Toppling is a tendency of certain bodies to tilt relative to the play surface when a force is applied to the opposing reference point.
- Anti-toppling as a characteristic of rotational symmetry allows a controller (such as a ring or a wand or the like) to manipulate the body when it is spinning from a position directly above the spinning body.
- Another secondary characteristic that may be present in some implementations includes that the body performs similarly with either reference point proximate the play surface with similar anti-toppling features with either reference point "on top” and the other opposing reference point “on bottom” during play with the body spinning.
- This anti-toppling is not principally a gyroscopic effect as the body is designed to be spun by hand by a young child so anticipated rotational speeds are limited.
- approximately midway (consistent with the importance of the secondary feature) between the references is an equatorial reference plane extending generally perpendicularly from the axis. Distributed evenly around a perimeter in this reference plane are two or more magnetic components.
- a spacing of the reference plane from each reference point and a relative magnetic strength of the magnetic components vis-a-vis the magnetics is configured to allow the controller to influence direction (e.g., push (repulse) or pull (attract)) of the body when spinning from a position directly above the axis of the spinning body.
- direction e.g., push (repulse) or pull (attract)
- rotational symmetry may be achieved by a spherical body, however other body shape configurations may be possible.
- the magnetic components in the reference plane may form a square perimeter with the axis extending through a center of the square. Embodiments may not require that this arrangement of the magnetic components and the reference points be included within a discrete housing (e.g., the sphere or the like).
- An embodiment of the present invention may include gesture control spinning magnetic spheres. Important features may include one or more of the following:
- Spheres are preferred to be round or pin points (like spinning tops) but the sides can be round or flattened into shapes. Illustrated herein is a representative implementation including spheres rather than other toy configurations.
- Two or more magnets are placed evenly spaced from each other along a latitude or longitude of the sphere (the equator of the spheres in this illustrated implementation). Note, the product does perform with a pair of magnets but is better with four magnets.
- An embodiment of the present invention may include, 2, 3, 4, 5, 6, 7, 8, or more magnets distributed around the equator or in the reference plane.
- the magnets may be placed so that all the positive sides (e.g., north poles) of the magnets face out, all the negative sides (e.g., south poles) face out, alternating positive and negative poles, or some other arbitrary configuration, fixed or alterable.
- all the positive sides e.g., north poles
- all the negative sides e.g., south poles
- alternating positive and negative poles or some other arbitrary configuration, fixed or alterable.
- a magnet assembly separate from the magnets in the spinning toy, is included to control the spinning toy.
- this magnet assembly may define a ring wearable by the user or operator, but it may also be defined in a wand or simply be some other hand-held or user-manipulated format.
- Different magnet strengths in some embodiments may affect the game play in a wide range of ways to implement design goals.
- different embodiments may include magnets with the same strength, some with all different strengths, and some with one or more sets of magnets with different strengths.
- the sphere and magnet assembly are larger than a standard opening in a choke tube. Additionally, it is preferred that construction options including designs wherein the magnets are extremely difficult to remove. This may be achieved through material choices, welding choices, and construction implementation.
- One implementation may include embedding the magnets of the sphere in a center cross beam. The center cross beam will be larger than an opening of the choke tube. This creates a double safety check so that in an event that the sphere broke, the magnets could still not be swallowed. In production some embodiments may remove the cross beam implementation when the sphere will not break during anticipated uses and misuses which may release the magnets but it is another feature of the illustrated design.
- the center cross beam may be made
- Game Play Graphics on or integrated into the spheres may allow for many types of game play when two balls connect, dice games, battling games and the like.
- FIG. 1 illustrates a side view of an embodiment 100 of the present invention including a sphere 105 and a cross beam 110 that secures and places circumferential equatorial magnets, two or more magnets evenly distributed by cross beam 110.
- Embodiment 100 is designed to spin about a vertical axis as illustrated, the axis perpendicular to a plane defined by cross beam 110.
- FIG. 2 illustrates an exploded view of embodiment 100.
- Embodiment 100 includes a pair of half spheres 205 that surround and capture the internal components, primarily cross beam 110 illustrated in FIG. 1.
- Magnets 215 are disposed at the end of each arm of support 210.
- a set of spacers 220 may be used to help secure cross beam 110 to an internal surface of half sphere 205, while allowing larger diameter disk magnets 215 to be used and/or to secure magnets 215 to support 205 to decrease a risk of choking free magnets.
- FIG. 3 illustrates a top plan view of cross beam 110 including support 210, magnets 215, and optional spacers 220.
- FIG. 4 illustrates a side elevation view of a magnet assembly 400 for control of a spinning embodiment 100
- FIG. 5 illustrates a front elevation view of magnet assembly 400.
- Magnet assembly is illustrated in a ring format to be worn on a finger of an operator though other formats are possible as described herein.
- Magnet assembly 400 includes a housing 405 defining an aperture 410 that secures a set of magnets 415 disposed in varying ways as described herein for control of a spinning embodiment 100.
- FIG. 6 illustrates a first play mode 600 in which embodiment 100 is spinning and magnet assembly 400 is held above, and spaced apart from, embodiment 100.
- embodiment 100 responds and tracks the lateral movements by a magnetic coupling 610 between magnet assembly 400 and embodiment 100. This is one way that the user may steer and control a position of embodiment 100 without electronics or motors
- FIG 7 illustrates a second play mode 700 which includes contacting spinning embodiment 100 with magnet assembly 400.
- the contact holds embodiment 100 to magnet assembly 400 while it continues to spin, allowing a user to raises spinning embodiment 100 above play surface 605.
- the user may reposition spinning embodiment 100 to a new location and quickly shake magnet assembly 400 to release spinning embodiment 100 and allow it to return to play surface 605.
- FIG. 8 illustrates a beginning of a third play mode 800 and FIG. 9 illustrates an end of third play mode 900.
- a pair of spinning embodiments are each affixed with a set of gaming indicia, for example four quarters, each quarter having an indicator of a value (one, two, three, infinity).
- third play mode 900 the operators of each spinning embodiment 100 has steered their devices into contact with each other.
- One outcome is to compare the values of each contacted embodiment, a winner identified by the operator of the embodiment 100 having a greater value in the contacted quarter.
- the value of embodiment 100 on the left is "3" while the value of embodiment 100 on the right is "2" signifying that the operator of embodiment 100 on the left won the round indicated.
- Various play surfaces may be designed for use with one or more players, each controlling one or more spinning embodiments 100.
- FIG. 10 illustrates a side elevation view of a first play surface
- FIG. 11 illustrates a top plan view of the first play surface of FIG. 10
- FIG. 12 illustrates a side elevation view of a second play surface
- FIG. 13 illustrates a top plan view of the second play surface of FIG. 12
- FIG. 14 illustrates a side elevation view of an interaction device that may be used with a play surface.
- These play surfaces may include modular components that may be assembled, reassembled, and reconfigured in different ways using different sets of components to provide different challenges and play strategies.
- drawings/figures can also be implemented in a more separated or integrated manner, or even removed or rendered as inoperable in certain cases, as is useful in accordance with a particular application.
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Toys (AREA)
Abstract
L'invention concerne un système et un procédé permettant de commander un jouet animé sans dispositif électronique ni moteur. L'invention concerne également une sphère tournante comprenant un ensemble d'aimants soutenus par une traverse. Un ensemble aimant, tel qu'un anneau ou une baguette, peut être tenu par un opérateur et utilisé pour commander le dispositif tournant selon les modes de réalisation de l'invention. Des surfaces de jeu spéciales peuvent être fournies pour améliorer l'expérience de l'utilisateur et rendre plus difficile le pilotage d'une sphère tournante.
Applications Claiming Priority (4)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US201762447144P | 2017-01-17 | 2017-01-17 | |
| US62/447,144 | 2017-01-17 | ||
| US15/873,490 | 2018-01-17 | ||
| US15/873,490 US20180200613A1 (en) | 2017-01-17 | 2018-01-17 | Controllable spinning device |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| WO2018144224A1 true WO2018144224A1 (fr) | 2018-08-09 |
Family
ID=62838846
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| PCT/US2018/014063 Ceased WO2018144224A1 (fr) | 2017-01-17 | 2018-01-17 | Dispositif tournant à commande |
Country Status (2)
| Country | Link |
|---|---|
| US (1) | US20180200613A1 (fr) |
| WO (1) | WO2018144224A1 (fr) |
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO2022060342A1 (fr) * | 2020-09-21 | 2022-03-24 | Общество С Ограниченной Ответственностью "Фин-Геарс" | Jouet - anneaux magnétiques |
Families Citing this family (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20230338802A1 (en) * | 2022-04-26 | 2023-10-26 | Michael Sharpe | Sports equipment with magnets for ball control |
| EP4626566A1 (fr) * | 2022-12-02 | 2025-10-08 | Kids2, LLC | Jouet rotatif motorisé interactif |
Citations (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US5188364A (en) * | 1992-06-01 | 1993-02-23 | Falzarano Carmine L | Amusement game |
| JP2894685B1 (ja) * | 1998-05-15 | 1999-05-24 | 有限会社ハル・コーポレーション | 回転移動玩具 |
| CN201692629U (zh) * | 2010-04-15 | 2011-01-05 | 林日壮 | 磁控陀螺 |
| US8083566B2 (en) * | 2009-10-27 | 2011-12-27 | Ryan Michael Finlan | Spinning toy top controlled by repelling magnetic controller |
Family Cites Families (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| AU2006322996A1 (en) * | 2005-07-06 | 2007-06-14 | Oyama Kouichi | Game piece and method of playing game using same |
| US7740518B2 (en) * | 2006-03-06 | 2010-06-22 | Michael Elliott | Jousting toy |
-
2018
- 2018-01-17 WO PCT/US2018/014063 patent/WO2018144224A1/fr not_active Ceased
- 2018-01-17 US US15/873,490 patent/US20180200613A1/en not_active Abandoned
Patent Citations (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US5188364A (en) * | 1992-06-01 | 1993-02-23 | Falzarano Carmine L | Amusement game |
| JP2894685B1 (ja) * | 1998-05-15 | 1999-05-24 | 有限会社ハル・コーポレーション | 回転移動玩具 |
| US8083566B2 (en) * | 2009-10-27 | 2011-12-27 | Ryan Michael Finlan | Spinning toy top controlled by repelling magnetic controller |
| CN201692629U (zh) * | 2010-04-15 | 2011-01-05 | 林日壮 | 磁控陀螺 |
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO2022060342A1 (fr) * | 2020-09-21 | 2022-03-24 | Общество С Ограниченной Ответственностью "Фин-Геарс" | Jouet - anneaux magnétiques |
Also Published As
| Publication number | Publication date |
|---|---|
| US20180200613A1 (en) | 2018-07-19 |
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