EP0253584A2 - Spiel- und Unterhaltungsmaschine - Google Patents
Spiel- und Unterhaltungsmaschine Download PDFInfo
- Publication number
- EP0253584A2 EP0253584A2 EP87306102A EP87306102A EP0253584A2 EP 0253584 A2 EP0253584 A2 EP 0253584A2 EP 87306102 A EP87306102 A EP 87306102A EP 87306102 A EP87306102 A EP 87306102A EP 0253584 A2 EP0253584 A2 EP 0253584A2
- Authority
- EP
- European Patent Office
- Prior art keywords
- artwork
- display
- gaming
- reels
- display area
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Images
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
- G07F17/3204—Player-machine interfaces
- G07F17/3211—Display means
Definitions
- This invention relates to gaming and amusement machines of the kind commonly known as fruit machines, in which, following the insertion of a coin or token or the release of a credit, a number of reels (usually three or four) carrying symbols on their peripheries are set spinning and allowed to come to a halt at random. If one of a number of preselected combinations of symbols on the different reels is obtained on a pre-determined line or lines (the 'win' line), a prize is awarded.
- Such machines usually have the reels rotating on a common axis and the 'win' line is visible through a window in the front of the cabinet machine.
- a display panel usually of glass, having screen-printed on it the details of what combinations of symbols will result in wins, and what the values of those wins are.
- Behind the display panel are numerous lights, not only to stimulate interest by flashing on and off and to indicate options available, but also lighting up in sequence to simulate an object travelling, for example in a 'cat-and-mouse' feature. There may be thirty, forty or many more lamps behind the glass panel, all switching on and off in accordance with the various features. It is known to build machines which are of the same basic construction inside but of which the glass display panel is selected from one of a number of different panels with the artwork designed according to the game for which the machine is to be set up.
- the display panel containing the information, instructions and features if not simply in painted form (in early machines), has been in the form of a glass panel, with the artwork colour-printed on the back and with lamps behind it.
- Certain of the changing information, e.g. numbers has been imparted to the player by the use of a limited number of alphanumeric or purely numeric characters on a seven-segment LED display or a 14- or 16-segment vacuum fluorescent display.
- Such a display involves certain restrictions, not least on the area which is illuminated, simply because of the thermal load of the numerous lamps. Mechanical constraints on the artwork limit what can be depicted, and the active features may only involve a small proportion of the total display area at any given time.
- a fruit machine at least one separate display area (as opposed to the reels or a reel display area which simulates spinning reels) which is in the form of a two-dimensional electronic display screen.
- a display area as opposed to the reels or a reel display area which simulates spinning reels
- a further advantage is the elimination of the thermal load involved in numerous filament lamps.
- the lights connected with the various features are now simply part of the matrix display.
- the display technology could be in one of several forms, i.e. a cathode ray tube (although generally too bulky), electro-luminescent, vacuum fluorescent, gas-discharge, liquid crystal etc, and could be in monochrome or colour.
- the fruit machine shown in Figure 1 comprises a housing 1 having three rotatable reels 2, first and second separate display areas 3 and 4 respectively alongside and above the reels 2, and a number of switch buttons 5, by means of which a player controls operation of the machine.
- the display areas 3 and 4 are in the form of flat panel graphic displays i.e. two-dimensional electronic display screens.
- the flat panel graphic display area 4 of Figure 2 displays an 'artwork scene' including three different features; a 'ladder' feature 10, a 'gamble' feature 11 and a 'nudges' feature 12.
- a 'ladder' feature 10 a 'gamble' feature 11
- a 'nudges' feature 12 a 'nudges' feature 12.
- the artwork scene store 8 is programmed to change the artwork scene on the flat panel graphic display area 4 in order to display that feature in greater detail as shown in Figure 3 in which the display of the 'nudges' feature 12 is expanded to occupy virtually the whole of the flat panel graphic display area 4.
Landscapes
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Slot Machines And Peripheral Devices (AREA)
- Illuminated Signs And Luminous Advertising (AREA)
- Display Devices Of Pinball Game Machines (AREA)
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| GB8617044 | 1986-07-12 | ||
| GB868617044A GB8617044D0 (en) | 1986-07-12 | 1986-07-12 | Gaming & amusement machines |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| EP0253584A2 true EP0253584A2 (de) | 1988-01-20 |
| EP0253584A3 EP0253584A3 (en) | 1988-05-11 |
| EP0253584B1 EP0253584B1 (de) | 1993-02-03 |
Family
ID=10600982
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| EP19870306102 Revoked EP0253584B1 (de) | 1986-07-12 | 1987-07-10 | Spiel- und Unterhaltungsmaschine |
Country Status (4)
| Country | Link |
|---|---|
| EP (1) | EP0253584B1 (de) |
| DE (1) | DE3783962T2 (de) |
| ES (1) | ES2037716T3 (de) |
| GB (2) | GB8617044D0 (de) |
Cited By (10)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| DE4137111A1 (de) * | 1991-11-12 | 1993-05-13 | Nsm Ag | Geldbetaetigtes spielgeraet |
| DE4232762A1 (de) * | 1992-09-25 | 1994-03-31 | Bally Wulff Automaten Gmbh | Geldspielgerät |
| EP0886250A1 (de) * | 1997-06-20 | 1998-12-23 | Barcrest Limited | Unterhaltungsgeräte |
| EP0896305A3 (de) * | 1997-08-08 | 2000-01-19 | Konami Co., Ltd. | Spielautomat |
| DE4201534C2 (de) * | 1992-01-18 | 2001-10-31 | Bally Wulff Automaten Gmbh | Verfahren zum Betreiben eines Geldspielgerätes |
| NL1007157C2 (nl) * | 1996-09-30 | 2002-01-03 | Innovative Gaming Corp Of Amer | Premie-speelinrichting en werkwijze. |
| EP1008969A3 (de) * | 1998-12-10 | 2002-07-24 | Aruze Corporation | Spielautomat |
| GB2381929A (en) * | 2001-11-06 | 2003-05-14 | Gunshot Experience Ltd | Slot machine with wheel and touch sensitive LCD screen |
| US6960136B2 (en) * | 2000-10-04 | 2005-11-01 | Wms Gaming Inc. | Gaming machine with visual and audio indicia changed over time |
| US7066813B1 (en) | 1998-12-18 | 2006-06-27 | Aruze Corporation | Gaming machine with progressive story |
Families Citing this family (11)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| AU670422B2 (en) * | 1991-12-25 | 1996-07-18 | Kabushiki Kaisha Ace Denken | Display system in game machine island |
| US5259613A (en) * | 1992-04-08 | 1993-11-09 | Rio Hotel Casino, Inc. | Casino entertainment system |
| GB2281801B (en) * | 1993-09-14 | 1996-06-05 | Noel Leonard Tweedie | A multi-function advertisment and information display system |
| DE4337727C2 (de) * | 1993-11-05 | 1998-07-02 | Nsm Ag | Münzbetätigtes Unterhaltungsgerät |
| JP2769790B2 (ja) * | 1994-09-05 | 1998-06-25 | パイオニア株式会社 | ビデオゲームシステム |
| DE19730017C2 (de) | 1997-07-12 | 2001-08-23 | Nsm Ag | Verfahren zum Betreiben eines münzbetätigten Unterhaltungsgerätes |
| US6135884A (en) | 1997-08-08 | 2000-10-24 | International Game Technology | Gaming machine having secondary display for providing video content |
| US6315666B1 (en) | 1997-08-08 | 2001-11-13 | International Game Technology | Gaming machines having secondary display for providing video content |
| US6942574B1 (en) | 2000-09-19 | 2005-09-13 | Igt | Method and apparatus for providing entertainment content on a gaming machine |
| US8064889B2 (en) | 2000-09-19 | 2011-11-22 | Igt | Virtual casino host |
| US11798370B2 (en) | 2020-10-26 | 2023-10-24 | Lnw Gaming, Inc. | Gaming machine and method with symbol array alteration |
Family Cites Families (10)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| GB1596363A (en) * | 1978-05-31 | 1981-08-26 | Barcrest Ltd | Entertainment machines |
| GB2072395B (en) * | 1980-03-13 | 1984-05-02 | Kennedy R J | Gaming or amusement machine |
| GB2106685B (en) * | 1980-03-13 | 1983-10-05 | Ronald John Kennedy | Gaming or amusement machine |
| GB2083936A (en) * | 1980-09-12 | 1982-03-31 | Coin Operated Parts Service Lt | Amusement machine |
| GB2086115B (en) * | 1980-10-21 | 1984-07-18 | Ace Coin Equip | A coin operated amusement or gaming machine |
| EP0065404A3 (en) * | 1981-05-08 | 1984-06-06 | Ace Coin Equipment Limited | Video gaming or amusement machine |
| GB2117155B (en) * | 1982-02-25 | 1985-06-26 | Arthur Edward Thomas | Gaming machine |
| US4517558A (en) * | 1982-05-03 | 1985-05-14 | International Game Technology | Three dimensional video screen display effect |
| JPH0519100Y2 (de) * | 1985-11-15 | 1993-05-20 | ||
| US4695053A (en) * | 1986-03-07 | 1987-09-22 | Bally Manufacturing Corporation | Gaming device having player selectable winning combinations |
-
1986
- 1986-07-12 GB GB868617044A patent/GB8617044D0/en active Pending
-
1987
- 1987-07-10 DE DE19873783962 patent/DE3783962T2/de not_active Expired - Fee Related
- 1987-07-10 GB GB8716264A patent/GB2192478B/en not_active Expired
- 1987-07-10 ES ES87306102T patent/ES2037716T3/es not_active Expired - Lifetime
- 1987-07-10 EP EP19870306102 patent/EP0253584B1/de not_active Revoked
Cited By (17)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| DE4137111A1 (de) * | 1991-11-12 | 1993-05-13 | Nsm Ag | Geldbetaetigtes spielgeraet |
| DE4137111C2 (de) * | 1991-11-12 | 1999-05-20 | Nsm Ag | Geldbetätigtes Spielgerät |
| DE4143641B4 (de) * | 1991-11-12 | 2004-10-21 | Nsm-Löwen Entertainment Gmbh | Verfahren zum Betreiben eines geldbetätigten Spielgerätes |
| DE4143643B4 (de) * | 1991-11-12 | 2004-12-02 | Nsm-Löwen Entertainment Gmbh | Verfahren zum Betreiben eines geldbetätigten Spielgerätes |
| DE4143642B4 (de) * | 1991-11-12 | 2004-12-09 | Nsm-Löwen Entertainment Gmbh | Verfahren zum Betreiben eines geldbetätigten Spielgerätes |
| DE4201534C2 (de) * | 1992-01-18 | 2001-10-31 | Bally Wulff Automaten Gmbh | Verfahren zum Betreiben eines Geldspielgerätes |
| DE4232762A1 (de) * | 1992-09-25 | 1994-03-31 | Bally Wulff Automaten Gmbh | Geldspielgerät |
| NL1007157C2 (nl) * | 1996-09-30 | 2002-01-03 | Innovative Gaming Corp Of Amer | Premie-speelinrichting en werkwijze. |
| EP0886250A1 (de) * | 1997-06-20 | 1998-12-23 | Barcrest Limited | Unterhaltungsgeräte |
| EP0896305A3 (de) * | 1997-08-08 | 2000-01-19 | Konami Co., Ltd. | Spielautomat |
| EP1008969A3 (de) * | 1998-12-10 | 2002-07-24 | Aruze Corporation | Spielautomat |
| US7066813B1 (en) | 1998-12-18 | 2006-06-27 | Aruze Corporation | Gaming machine with progressive story |
| US6960136B2 (en) * | 2000-10-04 | 2005-11-01 | Wms Gaming Inc. | Gaming machine with visual and audio indicia changed over time |
| US8998705B2 (en) | 2000-10-04 | 2015-04-07 | Wms Gaming Inc. | Gaming machine with visual and audio indicia changed over time |
| US9349242B2 (en) | 2000-10-04 | 2016-05-24 | Bally Gaming, Inc. | Gaming machine with visual and audio indicia changed over time |
| US9613493B2 (en) | 2000-10-04 | 2017-04-04 | Bally Gaming, Inc. | Gaming machine with visual and audio indicia changed over time |
| GB2381929A (en) * | 2001-11-06 | 2003-05-14 | Gunshot Experience Ltd | Slot machine with wheel and touch sensitive LCD screen |
Also Published As
| Publication number | Publication date |
|---|---|
| GB2192478B (en) | 1989-12-20 |
| EP0253584A3 (en) | 1988-05-11 |
| DE3783962T2 (de) | 1993-06-03 |
| EP0253584B1 (de) | 1993-02-03 |
| GB8617044D0 (en) | 1986-08-20 |
| DE3783962D1 (de) | 1993-03-18 |
| GB8716264D0 (en) | 1987-08-19 |
| ES2037716T3 (es) | 1993-07-01 |
| GB2192478A (en) | 1988-01-13 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| PUAI | Public reference made under article 153(3) epc to a published international application that has entered the european phase |
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|
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|
| 17Q | First examination report despatched |
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| GRAA | (expected) grant |
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| 26 | Opposition filed |
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| 26 | Opposition filed |
Opponent name: BALLY WULFF AUTOMATEN GMBH Effective date: 19931102 Opponent name: NSM AKTIENGESELLSCHAFT Effective date: 19931102 |
|
| NLR1 | Nl: opposition has been filed with the epo |
Opponent name: NSM AKTIENGESELLSCHAFT |
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| NLR1 | Nl: opposition has been filed with the epo |
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| NLV4 | Nl: lapsed or anulled due to non-payment of the annual fee | ||
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| RDAG | Patent revoked |
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| STAA | Information on the status of an ep patent application or granted ep patent |
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| 27W | Patent revoked |
Effective date: 19951028 |