EP0803111B1 - Money-operated entertainment machine - Google Patents

Money-operated entertainment machine Download PDF

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Publication number
EP0803111B1
EP0803111B1 EP96900506A EP96900506A EP0803111B1 EP 0803111 B1 EP0803111 B1 EP 0803111B1 EP 96900506 A EP96900506 A EP 96900506A EP 96900506 A EP96900506 A EP 96900506A EP 0803111 B1 EP0803111 B1 EP 0803111B1
Authority
EP
European Patent Office
Prior art keywords
entertainment apparatus
game
playing
playing body
tubes
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
EP96900506A
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German (de)
French (fr)
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EP0803111A1 (en
Inventor
Andreas Buchholz
Jürgen SCHATTAUER
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
NSM AG
Original Assignee
NSM AG
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Filing date
Publication date
Application filed by NSM AG filed Critical NSM AG
Publication of EP0803111A1 publication Critical patent/EP0803111A1/en
Application granted granted Critical
Publication of EP0803111B1 publication Critical patent/EP0803111B1/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

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    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3204Player-machine interfaces
    • G07F17/3211Display means
    • G07F17/3213Details of moving display elements, e.g. spinning reels, tumbling members

Definitions

  • the invention relates to a money-operated entertainment device with a symbol game device, which is based on freely movable, Symbol-carrying game bodies after they are stopped behind associated reading windows displays a game result, and with a computer-controlled control unit for the whole Gameplay.
  • DE-C3-28 03 894 is a coin-operated, a profit promising game device known, with in at least a free moving field and at least differently designed game feature carriers, on which symbols are applied and according to them End position in the game in a recognition area provided with a recognition organ Profits can be given.
  • the Game feature carrier by means of air within the playing field whirled through. The swirling takes place in a balloon shape trained playing field that at its lower end has a neck that opens into the detection area, at the Underside of an influenceable by a solenoid control valve Air supply nozzle is provided. At the end of the game the Air supply switched off and that in the balloon-shaped playing field swirled game bodies accidentally fall into the Neck each playing field and be there according to their Position within the neck of the field or by means of their visible game characteristics.
  • This solution initially turns into a gaseous medium, namely Air, used to carry a variety of game bodies in the air Raise the playing field from a rest position and then in swirl motion paths that cannot be influenced.
  • a Determining part of the number of game bodies at the end of the game However, play takes place only on the basis of their own weight and always in relation to the lowest point of each Field.
  • the possibility of changing the position level at the end of a game is not possible, namely there on the one hand the gravity of the game bodies and their end position determined in the recognizer area or in the reading window and on the other hand a variety of game bodies in a playing field are included.
  • a new entertainment device Provided in which the game body by the at Start of the game by the player a medium in its position within its trajectory are significantly influenced, the game body floating in the completely or partially transparent tubes be moved.
  • the movement path is preferred the game body runs vertically within the tubes, which are also arranged vertically.
  • the game body runs vertically within the tubes, which are also arranged vertically.
  • the game bodies floating, moving medium air, in one another embodiment water and in a further embodiment of the entertainment device according to the invention an electromagnetic Field.
  • the tubes each have a nozzle for feeding at their ends of the gaseous or liquid medium.
  • the nozzle is via a magnetic control valve to a compressor or a Pump connected to the whole or the medium partially transparent tubes containing the game bodies pumps.
  • the intensity of the air or water flow and its Controlling switching on and off is the solenoid control valve connected to a control switch.
  • This control switch can a push button on the front of the entertainment device assigned for the start and / or stop function, the can be influenced by the player.
  • control switch with the overall control the microprocessor that performs the entertainment device, which means the intensity of the air or water flow an air or water quantity control device from game to game Game controlled randomly or influenced by buttons, connected be.
  • a random generator integrated in the microprocessor thus controls the functions of the entertainment device at random.
  • the player can go through Pressing the button determines the intensity of the air or water flow influence.
  • the supply of the gaseous or liquid medium but also in constant Way controlled by means of the air or water quantity control device take place, the player for example through the mentioned push buttons controlling the control switches can influence the supply intensity of the medium.
  • the play bodies movable in the tubes preferably consist from a plastic material if that's the game body the supporting medium is air or water and the game bodies End of the game by a constant flow of air or water in conjunction with the position detector sensors in the reading window being held.
  • Game bodies on their trajectories in each case several Distance from each other provided electromagnets each with an associated position detector sensor in Active connection.
  • the game bodies exist made of a magnetizable material.
  • the electromagnets switched on and thus the respective one Game body in the completely or partially transparent tube by the one closest to him and his current one Position corresponding electromagnet attracted and in this End position held.
  • it determines the corresponding one Position detector sensor assigned to electromagnets the game body and transmits the impulse to the microprocessor of the entertainment device, which then gain, loss and / or super special, special or free spins determined.
  • Each of the tubes has at least one upper field or lower end one acting on the game body Electromagnet and / or permanent magnet with a Magnetic field control and control device is connected.
  • each game body in a free space assigned to it by at least one this room associated with electromagnets and / or permanent magnets be movable with the magnetic field control and Control device is connected.
  • the game body circumferentially with slots or a defined number be provided by small magnets, the game body radially several rotating field magnets are assigned. This allows the Game bodies are rotated around its central axis.
  • the intensity the electromagnetic field for example according to Art a potentiometer that is randomly controlled by the Microprocessor or by pressing the push buttons can be influenced by the player.
  • the intensity the electromagnetic field for example according to Art a potentiometer that is randomly controlled by the Microprocessor or by pressing the push buttons can be influenced by the player.
  • the end of the game Game body in its current position in the reading window held by the current magnetic field strength of the electromagnets.
  • each of the tubes can have one at their upper ends movable flap that changes the cross-section of the tube opening have by their own weight against the air flow is foldable.
  • the movable flap can also be used with a mechanical or processor-controlled adjustment device be connected. This has an additional influence the intensity of the air flow blown into the tubes.
  • the game bodies can be used as balls, rollers, cuboids, cubes and / or similar geometrical structures.
  • the shape of the whole or part results transparent tubes in which the game body is guided floating will.
  • the game body can also be as about its longitudinal axis rotating cylinder with internal impeller be, the impeller by the gaseous or liquid medium is driven and the game body in rotation transferred.
  • the game body on his Have air guiding devices arranged on the outer circumference.
  • each game body on its outer circumference with Reading window at the end of the game is decisive for winning or losing visible symbols.
  • Game bodies have a faceted outer peripheral surface, where each facet contains different symbols.
  • the symbols can be of various types, for example Color markings, arrows, pictograms of all kinds, etc. If the game body has a geometric shape that a Allowed rotation around its own body axis during the game, so can be distributed on the outer circumference of the game body different symbols may be attached. With it result various possibilities of the position of the game body relative to the other game bodies at the end of the game in addition to the position of the game bodies within of the reading window. These are different symbols through the position detector sensors or additional symbol detector sensors recorded and their result to the microprocessor transmitted.
  • the invention thus also allows a combination a control of the game body, for example a gaseous medium and by electromagnets.
  • a screen display or a light strip display to show operator guidance, a winning plan and / or other information arranged.
  • the entertainment device with different means of payment ready to play is still preferably a coin entry above the tubes and / or a bank note entry and / or a chip card entry for the payment of the stakes provided.
  • button-controlled variable stakes for a game selectable Preferably takes place after the presence a sufficient stake for a game the start of the game either computer-controlled automatically or by actuation a hand start lever.
  • Embodiment of the invention in addition to the tubes at least one in the event of a risk of loss, the one already achieved or further profit-increasing risk game facility provided.
  • the position of the game body at the end of the game in the respective reading window about profit or loss can be critical.
  • the position of the game body at the end of the game in the respective reading window in Connection with the symbol visible in the reading window via Profit or loss can be decisive.
  • the entertainment device 1 shows the entertainment device 1, which has a housing 2, in the front 3 a rectangular, in several Sections divided reading window 4 is used.
  • a symbol game device is located behind this reading window 4 5 with three perpendicular and parallel next to each other extending tubes 6, each freely moving Game body included.
  • symbol game device 5 shown by a gaseous Medium, namely air 9 is actuated.
  • symbol game device 5 shown schematically.
  • each of the tubes 6 there is a game body 7 which has the shape of a sphere.
  • these are each with a tapered area 10 provided, being between the tube 6 and its tapered Area 10 a perforated floor 11 is attached.
  • a perforated floor 11 is attached.
  • the Perforated base 11 is provided with a number of holes for the passage of the gaseous medium air 9 provided.
  • a nozzle 12 of a Air quantity control device 13 arranged from the air 9 in the tapered area 10 of the tube 6 are blown can.
  • Each nozzle 12 is in it via a corresponding line 14 built-in magnetic control valve 15 connected to a compressor 16, which in turn via a line 17 with a microprocessor 18, which the entire entertainment device 1 controls, is connected.
  • a corresponding line leads from each solenoid control valve 15 19 to an associated control switch 20.
  • These control switches 20 of which are the overall control of the entertainment device 1 making microprocessor 18 for Eirée Turn off and control the intensity of the airflow controlled by the nozzles 12.
  • the control switch 20 are connected to the microprocessor 18 via the lines 21.
  • the start and / or stop function of the control switches 20 for the air streams can also by appropriate the front 3 of the entertainment device 1 arranged Push buttons 22 are triggered.
  • the game bodies become 7 perpendicular and free to move in the associated tube 6 carried and guided in a floating manner.
  • the intensity of each Air flows from game to game randomly through the microprocessor 18 can be controlled.
  • This microprocessor 18 also holds the one located in the respective tube 6 Game body 7 at the end of the game, so that the game body 7 in its current end position is held.
  • Electromagnets 23 take place. These electromagnets 23 are spaced apart to each other along the movement path of the game body 7 attached. A number of electromagnets belongs to each 23 to a tube 6. The distance between the electromagnets 23 to each other corresponds approximately to the outer circumferential dimensions of the Game body 7. Each electromagnet 23 is a position detector sensor 24 assigned.
  • Electromagnets 23 are switched on, the electromagnet 23, in the immediate vicinity of which the game body 7 located, pulls it in and holds it in its end position.
  • the position detector sensors 24 determine the respective end position of the game body 7 and give a pulse to the microprocessor 18 further, which then gains or losses and / or Special games, etc. determined.
  • the position detector sensors 24 are also required if no electromagnets 23, for example with a constant airflow at the end of the game are.
  • the second embodiment according to FIG. 3 essentially corresponds 2 with the same reference numerals same parts.
  • each a flap 25 pivotally attached for example due to its own weight, the opening cross section of the tube 6 when air is applied to the tubes 6 by the air quantity control device 13 changed.
  • the cross-sectional change the tubes 6 through the flaps 25 can also by a Flap adjustment device 26 via corresponding lines 27 or done mechanically.
  • the flap adjustment device 26 can therefore with the microprocessor 18 of the Entertainment device 1 connected and controlled by this will.
  • Fig. 4 shows the arrangement of an electromagnet 23 and one Position detector sensor 24 around a tube 6, in which a Game body 7 is located.
  • the electromagnet 23 is a Line 28 connected to an amplifier 29.
  • the position detector sensor 24 is connected to a position controller 30, in which certain target values 31 can be entered.
  • the position controller 30 and the amplifier 29 are also interconnected so that the electromagnet 23 and the Position detector sensor 24 are operatively connected to one another.
  • Fig. 5 shows a third embodiment of the invention, at which is an electromagnetic field to influence the Game body 7 is used in the associated tube 6.
  • electromagnets 23 On the respective front ends of the tube 6 are electromagnets 23 arranged with a magnetic field control and Control device 32 are connected.
  • This magnetic field rule and Control device 32 can be connected if necessary coupled to the microprocessor 18 of the entertainment device 1 be and controls the strength of the electromagnetic Field of the associated electromagnet 23.
  • the entertainment device 1 has according to FIG. 1 other features. So are in the lower part of the Entertainment device 1 several of the trained as an actuator Pushbuttons 22 with which the tubes 6 of the symbol game device 5 acted upon with a medium and the Game body 7 can be restarted if necessary. in the In the event of a profit, a profit distribution in cash, the means by ejecting a coin into a pay tray 33, or by Add up in a credit display 34 in the upper part of the Housing 2 of the entertainment device 1, which Credit by pressing one next to a coin entry 35 arranged return button 36 in the pay tray 33 available is.
  • the coin entry 35 and a bank note entry 37 and a smart card input 38 are connected to one with the central one Microprocessor 18 connected currency processing unit connected.
  • a positive game result can also be that instead of or in addition a number of special games for a defined amount of money is granted where a winning key with increased Chance to win comes into play.
  • the number of special games is shown in a special game display 39.
  • a win can also be given in free spins lie, the number of which is shown in a free spins display 40 becomes.
  • the profit achieved in the symbol game device 5 can key or computer controlled as insert in one of the right and on the left on the front 3 arranged risk gaming facilities 41 will be transferred.
  • Any risk gaming facility 41 has several to a display ladder summarized illuminated display elements 42.
  • By additional Risk buttons 43 can increase and increase the risk of playing next higher profit or the wagered profit lost will.
  • a screen display 44 is also provided, to represent an operator prompt, one Profit plan and / or other information is used.
  • the game body 7 on his Permanent magnets arranged on the outer circumference and spaced apart from one another 46 have low performance, at the end of the game the permanent magnet closest to the electromagnet 23 46 is attracted and aligned by the electromagnet, so that always a symbol 8 on the game body 7 in the reading window 4 of the symbol game device 5 is visible.
  • the randomness of the movements of the game bodies 7 in their vertical Direction of movement and their rotation around their own Body axes inevitably become different at the end of the game on the game bodies 7 attached symbols 8 in the reading window 4 visible.
  • each game body 7 is arranged in a free space, wherein on a guidance of the game body 7 in an associated one Tube 6 is dispensed with.
  • the game body 7 is through an electromagnet 23 arranged above it in the direction of the arrow moves up and down, so that the electromagnet 23 as Solenoid is designed.
  • This solenoid is over the Position controller 30 controlled.
  • the game body 7 preferably surrounded by three rotating field magnets 46 and in such a way that this in a horizontal plane 120 ° offset from each other. 6 are in the front view, only two of these rotating field magnets 46 shown.
  • Outer periphery of the game body 7 has a plurality of slots 45 attached, which is transverse to the direction of rotation of the game body 7 run.
  • the position of the game body 7 is at least a position detector sensor 24 detects.
  • Tube 6 of the symbol game device 5 with the one located therein Game body 7 arranged in a horizontal plane, so that the game body 7 moves in the horizontal direction.
  • the outer circumference of the game body 7 is defined Number of small magnets 47 fitted to the game body 7 in Rotation around its longitudinal axis and thereby different, also located on its outer circumference, however, symbols not shown here in the reading window 4 make visible.
  • Above the game body 7 is at least arranges a rotating field magnet 48 with a regulator 49 is in functional connection.
  • a sensor 50 and 51 is provided for each tube 6.
  • the sensor 50 contains a transmitter and the sensor 51 contains a recipient.
  • the sensor 50 provided with the transmitter transmits a position signal of the game body 7 to the with Receiver provided sensor 51, which sends this signal to the controller 49 passes on, which then controls the rotating field magnet 48.
  • This entertainment device creates a new kind of one Promising games promising profit, the Score from the position of the game bodies relative to each other and from their position within the reading window is dependent.

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  • General Physics & Mathematics (AREA)
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Abstract

The invention concerns a money-operated entertainment machine (1) with a symbol display (5) which displays the game result as indicated by symbols (8) on freely moving symbol carriers (7) when the symbol carriers come to rest behind their respective viewing windows (4) and with a computer-based control unit which controls the whole course of the game. The symbol carriers (7) are moved in a suspended state by means of a gaseous or liquid medium, or by an electromagnetic field, in entirely or partly transparent tubes (6) whose cross-section matches that of the carriers, and held in the viewing position within their path of motion. Associated with each of the symbol carriers (7) are several position-indication sensors disposed along the path of motion of the carriers at a certain distance from the viewing windows.

Description

Die Erfindung betrifft ein geldbetätigtes Unterhaltungsgerät mit einer Symbol-Spieleinrichtung, die auf frei beweglichen, Symbole tragenden Spielkörpern nach deren Stillsetzung hinter zugehörigen Ablesefenstern ein Spielergebnis anzeigt, und mit einer rechnergesteuerten Steuereinheit für den gesamten Spielablauf.The invention relates to a money-operated entertainment device with a symbol game device, which is based on freely movable, Symbol-carrying game bodies after they are stopped behind associated reading windows displays a game result, and with a computer-controlled control unit for the whole Gameplay.

Aus der DE-C3-28 03 894 ist ein münzbetätigtes, einen Gewinn in Aussicht stellendes Spielgerät bekannt, mit in mindestens einem einsehbaren Spielfeld freibeweglichen und mindestens teilweise unterschiedlich gestalteten Spielmerkmalträgern, auf denen Symbole aufgetragen sind und entsprechend deren Endstellung im Spiel in einem mit Erkennorgan versehenen Erkennbereich Gewinne gegeben werden können. Dabei werden die Spielmerkmalträger mittels Luft innerhalb des Spielfeldes durchgewirbelt. Die Durchwirbelung erfolgt in einem ballonförmig ausgebildeten Spielfeld, das an seinem unteren Ende einen Hals aufweist, der in den Erkennbereich mündet, an dessen Unterseite eine durch ein Magnetsteuerventil beeinflußbare Düse zur Luftzufuhr vorgesehen ist. Bei Spielende wird die Luftzufuhr abgestellt und die im ballonförmigen Spielfeld durcheinandergewirbelten Spielkörper fallen zufällig in den Hals jedes Spielfeldes und werden dort entsprechend ihrer Position innerhalb des Halses des Spielfeldes bzw. mittels ihrer sichtbaren Spielmerkmale bewertet.DE-C3-28 03 894 is a coin-operated, a profit promising game device known, with in at least a free moving field and at least differently designed game feature carriers, on which symbols are applied and according to them End position in the game in a recognition area provided with a recognition organ Profits can be given. The Game feature carrier by means of air within the playing field whirled through. The swirling takes place in a balloon shape trained playing field that at its lower end has a neck that opens into the detection area, at the Underside of an influenceable by a solenoid control valve Air supply nozzle is provided. At the end of the game the Air supply switched off and that in the balloon-shaped playing field swirled game bodies accidentally fall into the Neck each playing field and be there according to their Position within the neck of the field or by means of their visible game characteristics.

Durch diese Lösung wird zunächst ein gasförmiges Medium, nämlich Luft, dazu verwendet, eine Mehrzahl von Spielkörpern im Spielfeld aus einer Ruheposition anzuheben und danach in nicht zu beeinflussenden Bewegungsbahnen zu verwirbeln. Eine Festlegung eines Teils der Anzahl der Spielkörper am Ende des Spiels erfolgt jedoch nur auf Grund ihres Eigengewichtes und zwar immer in Bezug auf den tiefsten Punkt des jeweiligen Spielfeldes. Die Möglichkeit einer Änderung des Positionsniveaus am Endes eines Spiels ist nicht möglich, nämlich da einerseits die Schwerkraft der Spielkörper deren Endposition im Erkennerbereich bzw. im Ablesefenster bestimmt und andererseits eine Vielzahl von Spielkörpern in einem Spielfeld enthalten sind.This solution initially turns into a gaseous medium, namely Air, used to carry a variety of game bodies in the air Raise the playing field from a rest position and then in swirl motion paths that cannot be influenced. A Determining part of the number of game bodies at the end of the game However, play takes place only on the basis of their own weight and always in relation to the lowest point of each Field. The possibility of changing the position level at the end of a game is not possible, namely there on the one hand the gravity of the game bodies and their end position determined in the recognizer area or in the reading window and on the other hand a variety of game bodies in a playing field are included.

Es ist daher Aufgabe der vorliegenden Erfindung, ein geldbetätigtes Unterhaltungsgerät zu schaffen, das eine neue Art von einen Gewinn in Aussicht stellenden Spielen ermöglicht, wobei das Spielergebnis von der Position der Spielkörper relativ zueinander und von deren Position innerhalb des Ablesefensters abhängig ist. It is therefore an object of the present invention to be a money-operated Entertainment device to create a new kind from promising games, the game score relative to the position of the game body to each other and from their position within the reading window is dependent.

Erfindungsgemäß wird die Aufgabe dadurch gelöst, daß

  • jeweils ein Spielkörper in einer seiner äußeren Form entsprechenden, ganz oder teilweise transparenten Röhre mittels eines gasförmigen oder flüssigen Mediums bzw. eines magnetischen oder elektromagnetischen Feldes schwebend bewegbar ist;
  • jeder Spielkörper innerhalb der Bewegungsbahn in seiner Ableseposition schwebend festlegbar ist; und
  • jedem Spielkörper auf seiner Bewegungsbahn mehrere im Abstand des Ablesefensters angeordnete Positionserkennersensoren zugeordnet sind.
According to the invention the object is achieved in that
  • in each case a game body in a completely or partially transparent tube corresponding to its outer shape can be moved in a floating manner by means of a gaseous or liquid medium or a magnetic or electromagnetic field;
  • each play body can be suspended in its reading position within the movement path; and
  • each game body on its path of movement is assigned a plurality of position detection sensors arranged at a distance from the reading window.

Mit der Erfindung wird ein neues Unterhaltungsgerät zur Verfügung gestellt, bei dem die Spielkörper durch die bei Spielbeginn vom Spieler ausgelöste Beaufschlagung durch ein Medium in ihrer Position innerhalb ihrer Bewegungsbahn wesentlich beeinflußbar sind, wobei die Spielkörper in den ganz oder teilweise transparenten Röhren schwebend bewegt werden. In bevorzugter Weise wird die Bewegungsbahn der Spielkörper lotrecht innerhalb der Röhren verlaufen, die dabei ebenfalls lotrecht angeordnet sind. Am Ende eines Spiels entscheidet die Stellung der jeweiligen Spielkörper relativ zueinander und in Abhängigkeit ihrer Endposition innerhalb des Ablesefensters über Gewinn eines Geldbetrages oder Verlust des Spieleinsatzes. Nehmen beispielsweise bei Spielende alle Spielkörper das gleiche Niveau im Ablesefenster ein, so kann ein Sonderspielbetrag gewonnen und/oder Supersonderspiele in Aussicht gestellt und gewährt werden. Die Gewinnhöhe kann auch von der Anzahl der bei Spielende in einem Niveau befindlichen Spielkörper abhängig gemacht werden. Durch die Möglichkeit des Nachstartens zumindest eines der Spielkörper in den Röhren können die Gewinnchancen, der Anreiz und der Unterhaltungswert des Spiels weiter erhöht und der Bewegungsablauf reizvoller gestaltet werden. Bei Spielende werden die Spielkörper durch den die Gesamtsteuerung des Unterhaltungsgerätes steuernden Mikroprozeßrechner durch Intensitäts- bzw. Niveauregulierung des gasförmigen oder flüssigen Mediums bzw. des elektromagnetischen Feldes in ihrer Ableseposition in den Ablesefenstern mittels des Positionserkennersensors festgelegt und der Gewinn oder Verlust und/oder die Sonderspiele ermittelt.With the invention, a new entertainment device Provided in which the game body by the at Start of the game by the player a medium in its position within its trajectory are significantly influenced, the game body floating in the completely or partially transparent tubes be moved. The movement path is preferred the game body runs vertically within the tubes, which are also arranged vertically. At the The position of the respective player decides at the end of a game Game bodies relative to each other and depending on their End position within the reading window about winning one Amount of money or loss of stake. To take for example, at the end of the game all game bodies are the same Level in the reading window, so a special game amount won and / or promised super special games and be granted. The amount of winnings can also from the number of players in a level at the end of the game Game bodies are made dependent. By the possibility of restarting at least one of the game bodies in The tubes can increase the chances of winning, the incentive and the entertainment value of the game further increased and the movement sequence be made more attractive. At the end of the game Game body through which the overall control of the entertainment device controlling microprocessor by intensity or Level regulation of the gaseous or liquid medium or of the electromagnetic field in its reading position in the Reading windows set using the position detector sensor and the win or loss and / or the special games determined.

In einer Ausführungsform der Erfindung kann das die Spielkörper schwebend tragende und bewegende Medium Luft, in einer anderen Ausführungsform Wasser und in einer weiteren Ausführung des erfindungsgemäßen Unterhaltungsgerätes ein elektromagnetisches Feld sein.In one embodiment of the invention, the game bodies floating, moving medium air, in one another embodiment water and in a further embodiment of the entertainment device according to the invention an electromagnetic Field.

In den beiden erstgenannten Ausführungsformen der Erfindung weisen die Röhren an ihren Enden jeweils eine Düse zum Zuführen des gasförmigen oder flüssigen Mediums auf. Die Düse ist über ein Magnetsteuerventil an einen Kompressor bzw. eine Pumpe angeschlossen, der oder die das Medium in die ganz oder teilweise transparenten, die Spielkörper enthaltenden Röhren pumpt. In the first two embodiments of the invention the tubes each have a nozzle for feeding at their ends of the gaseous or liquid medium. The nozzle is via a magnetic control valve to a compressor or a Pump connected to the whole or the medium partially transparent tubes containing the game bodies pumps.

Um die Intensität des Luft- bzw. Wasserstromes sowie dessen Ein- und Ausschaltung zu steuern, ist das Magnetsteuerventil mit einem Regelschalter verbunden. Diesem Regelschalter kann auf der Vorderseite des Unterhaltungsgerätes eine Drucktaste für die Start- und/oder Stop-Funktion zugeordnet sein, die vom Spieler beeinflußt werden kann.The intensity of the air or water flow and its Controlling switching on and off is the solenoid control valve connected to a control switch. This control switch can a push button on the front of the entertainment device assigned for the start and / or stop function, the can be influenced by the player.

Des weiteren kann der Regelschalter mit dem die Gesamtsteuerung des Unterhaltungsgerätes durchführenden Mikroprozeßrechner, der die Intensität des Luft- bzw. Wasserstromes mittels einer Luft- oder Wassermengen-Regeleinrichtung von Spiel zu Spiel zufallsgesteuert oder tastengesteuert beeinflußt, verbunden sein. Ein in den Mikroprozeßrechner integrierter Zufallsgenerator steuert somit zufällig die Funktionen des Unterhaltungsgerätes. Darüber hinaus kann der Spieler durch Tastenbetätigung die Intensität des Luft- bzw. Wasserstromes beeinflussen.Furthermore, the control switch with the overall control the microprocessor that performs the entertainment device, which means the intensity of the air or water flow an air or water quantity control device from game to game Game controlled randomly or influenced by buttons, connected be. A random generator integrated in the microprocessor thus controls the functions of the entertainment device at random. In addition, the player can go through Pressing the button determines the intensity of the air or water flow influence.

In anderer Ausbildung der Erfindung kann die Zuführung des gasförmigen oder flüssigen Mediums aber auch in konstanter Weise geregelt mittels der Luft- oder Wassermengen-Regeleinrichtung erfolgen, wobei der Spieler beispielsweise durch die erwähnten, die Regelschalter steuernden Drucktasten die Zufuhrintensität des Mediums beeinflussen kann.In another embodiment of the invention, the supply of the gaseous or liquid medium but also in constant Way controlled by means of the air or water quantity control device take place, the player for example through the mentioned push buttons controlling the control switches can influence the supply intensity of the medium.

Die in den Röhren bewegbaren Spielkörper bestehen vorzugsweise aus einem Kunststoffmaterial, wenn das die Spielkörper tragende Medium Luft oder Wasser ist und die Spielkörper bei Ende des Spiels durch einen konstanten Luft- oder Wasserstrom in Verbindung mit den Positionserkennersensoren im Ablesefenster gehalten werden.The play bodies movable in the tubes preferably consist from a plastic material if that's the game body the supporting medium is air or water and the game bodies End of the game by a constant flow of air or water in conjunction with the position detector sensors in the reading window being held.

In einer anderen Ausführungsform der Erfindung sind den Spielkörpern auf ihren Bewegungsbahnen jeweils mehrere im Abstand zueinander angeordnete Elektromagnete vorgesehen, die mit jeweils einem zugehörigen Positionserkennersensor in Wirkverbindung stehen. In diesem Fall bestehen die Spielkörper aus einem magnetisierbaren Material. Bei Spielende werden die Elektromagnete zugeschaltet und somit der jeweilige Spielkörper in der ganz oder teilweise transparenten Röhre durch den ihm am nächsten liegenden und seiner momentanen Stellung entsprechenden Elektromagneten angezogen und in dieser Endstellung gehalten. Gleichzeitig ermittelt der dem entsprechenden Elektromagneten zugeordnete Positionserkennersensor den Spielkörper und übermittelt den Impuls an den Mikroprozeßrechner des Unterhaltungsgerätes, der dann Gewinn, Verlust und/oder Supersonder-, Sonder- oder Freispielgewährung ermittelt.In another embodiment of the invention Game bodies on their trajectories in each case several Distance from each other provided electromagnets each with an associated position detector sensor in Active connection. In this case, the game bodies exist made of a magnetizable material. At the end of the game the electromagnets switched on and thus the respective one Game body in the completely or partially transparent tube by the one closest to him and his current one Position corresponding electromagnet attracted and in this End position held. At the same time it determines the corresponding one Position detector sensor assigned to electromagnets the game body and transmits the impulse to the microprocessor of the entertainment device, which then gain, loss and / or super special, special or free spins determined.

Bei Steuerung der Spielkörper mittels eines elektromagnetischen Feldes weist jede der Röhren an mindestens einem oberen oder unteren Ende einen auf den Spielkörper einwirkenden Elektromagnet und/oder Permanentmagneten auf, der mit einer Magnetfeld-Regel- und Steuereinrichtung verbunden ist. In weiterer Ausbildung der Erfindung kann jeder Spielkörper in einem ihm zugeordneten freien Raum durch mindestens einen diesem Raum zugeordneten Elektromagneten und/oder Permanentmagneten bewegbar sein, der mit der Magnetfeld-Regel- und Steuereinrichtung verbunden ist. Weiterhin kann der Spielkörper umfangsseitig mit Schlitzen oder einer definierten Anzahl von Kleinmagneten versehen sein, wobei dem Spielkörper radial mehrere Drehfeldmagneten zugeordnet sind. Dadurch kann der Spielkörper in Rotation um seine Mittenachse versetzt werden.When controlling the game body by means of an electromagnetic Each of the tubes has at least one upper field or lower end one acting on the game body Electromagnet and / or permanent magnet with a Magnetic field control and control device is connected. In Further development of the invention, each game body in a free space assigned to it by at least one this room associated with electromagnets and / or permanent magnets be movable with the magnetic field control and Control device is connected. Furthermore, the game body circumferentially with slots or a defined number be provided by small magnets, the game body radially several rotating field magnets are assigned. This allows the Game bodies are rotated around its central axis.

Ebenso wie bei den mittels gasförmigen oder flüssigen Mediums gesteuerten Spielkörpern ist es auch hier möglich, die Intensität des elektromagnetischen Feldes, beispielsweise nach Art eines Potentiometers zu steuern, das zufallsgesteuert vom Mikroprozeßrechner oder auch durch Betätigen der Drucktasten durch den Spieler beeinflußbar ist. Bei Spielende werden die Spielkörper in ihrer momentanen Stellung im Ablesefenster durch die derzeitige Magnetfeldstärke der Elektromagnete gehalten.Just as with the gaseous or liquid medium controlled game bodies, it is also possible here, the intensity the electromagnetic field, for example according to Art a potentiometer that is randomly controlled by the Microprocessor or by pressing the push buttons can be influenced by the player. At the end of the game Game body in its current position in the reading window held by the current magnetic field strength of the electromagnets.

In einer Ausführung der Erfindung, bei der ein die Spielkörper tragendes gasförmiges Medium, beispielsweise Luft, verwendet wird, kann jede der Röhren an ihren oberen Enden eine bewegliche, den Röhrenöffnungsquerschnitt verändernde Klappe aufweisen, die durch ihr Eigengewicht gegen den Luftstrom klappbar ist. Jedoch kann die bewegliche Klappe auch mit einer mechanisch oder prozessorgesteuerten Verstelleinrichtung verbunden sein. Dadurch erfolgt eine zusätzliche Beeinflussung der Intensität des in die Röhren eingeblasenen Luftstromes.In one embodiment of the invention, in which the game body carrying gaseous medium, such as air, is used each of the tubes can have one at their upper ends movable flap that changes the cross-section of the tube opening have by their own weight against the air flow is foldable. However, the movable flap can also be used with a mechanical or processor-controlled adjustment device be connected. This has an additional influence the intensity of the air flow blown into the tubes.

Die Spielkörper können als Kugel, Walze, Quader, Würfel und/oder dergleichen geometrische Gebilde ausgebildet sein. The game bodies can be used as balls, rollers, cuboids, cubes and / or similar geometrical structures.

Dementsprechend ergibt sich die Form der ganz oder teilweise transparenten Röhren, in denen die Spielkörper schwebend geführt werden. Der Spielkörper kann auch als um seine Längsachse rotierender Zylinder mit innenliegendem Flügelrad ausgebildet sein, wobei das Flügelrad durch das gasförmige oder flüssige Medium angetrieben wird und den Spielkörper in Rotation versetzt. Darüber hinaus kann der Spielkörper an seinem Außenumfang angeordnete Luftleiteinrichtungen aufweisen.Accordingly, the shape of the whole or part results transparent tubes in which the game body is guided floating will. The game body can also be as about its longitudinal axis rotating cylinder with internal impeller be, the impeller by the gaseous or liquid medium is driven and the game body in rotation transferred. In addition, the game body on his Have air guiding devices arranged on the outer circumference.

Weiterhin kann jeder Spielkörper an seinem Außenumfang mit im Ablesefenster bei Spielende über Gewinn oder Verlust entscheidende sichtbaren Symbolen versehen sein. So kann der Spielkörper eine facettenförmige Außenumfangsfläche aufweisen, wobei jede Facette unterschiedliche Symbole enthält. Die Symbole können unterschiedlichster Art sein, beispielsweise Farbkennzeichnungen, Pfeile, Piktogramme aller Art usw.. Wenn der Spielkörper eine geometrische Form aufweist, die eine Rotation um seine eigene Körperachse während des Spiels erlaubt, so können am Außenumfang des Spielkörpers verteilt jeweils unterschiedliche Symbole angebracht sein. Damit ergeben sich vielfältige Möglichkeiten der Stellung des Spielkörpers relativ zu den anderen Spielkörpern am Ende des Spiels und zwar zusätzlich zur Stellung der Spielkörper innerhalb des Ablesefensters. Diese unterschiedlichen Symbole werden durch die Positionserkennersensoren bzw. zusätzliche Symbolerkennersensoren erfaßt und deren Ergebnis an den Mikroprozeßrechner übermittelt. Im Mikroprozeßrechner sind alle möglichen durch die Spieleinrichtung erzielbaren Ergebnisse der Symbolstellungen der einzelnen Spielkörper und die Stellung der Spielkörper zueinander gespeichert. Wird also eine Symbolstellung der beteiligten Spielkörper von den Erkennersensoren erfaßt und an den Mikroprozeßrechner weitergegeben, sorgt dieser für die sofortige Endstellung der Spielkörper mit den darauf befindlichen Symbolen und damit für den Spielausgang, worauf der Spieler keinen Einfluß hat. Somit stellt die Spieleinrichtung die vom Mikroprozeßrechner ermittelte Symbol- und Spielkörperkombination dar.Furthermore, each game body on its outer circumference with Reading window at the end of the game is decisive for winning or losing visible symbols. So he can Game bodies have a faceted outer peripheral surface, where each facet contains different symbols. The symbols can be of various types, for example Color markings, arrows, pictograms of all kinds, etc. If the game body has a geometric shape that a Allowed rotation around its own body axis during the game, so can be distributed on the outer circumference of the game body different symbols may be attached. With it result various possibilities of the position of the game body relative to the other game bodies at the end of the game in addition to the position of the game bodies within of the reading window. These are different symbols through the position detector sensors or additional symbol detector sensors recorded and their result to the microprocessor transmitted. All possible are in the microprocessor results achieved by the gaming facility Symbolic positions of the individual game bodies and the position the game body saved to each other. So it becomes a symbol of the game bodies involved from the recognition sensors recorded and passed on to the microprocessor, this ensures the immediate end position of the game body with the symbols on it and thus for the Game outcome, on which the player has no influence. Consequently provides the game device that determined by the microprocessor Symbol and game body combination.

Bei Rotationsmöglichkeit der Spielkörper um ihre eigene Körperachse können an der Aussenumfangsfläche des Spielkörpers in regelmäßigen Abständen Permanentmagnete geringer Leistung angebracht sein, sodaß bei Spielende der Spielkörper in seiner Endstellung durch die Elektromagnete arretiert werden kann, um im Ablesefenster ein Symbol des Spielkörpers sichtbar zu machen. Die Erfindung gestattet somit auch eine Kombination einer Steuerung der Spielkörper beispielsweise durch ein gasförmiges Medium und durch Elektromagneten.If the game body can be rotated around its own body axis can on the outer peripheral surface of the game body at regular intervals permanent magnets of low power be attached so that at the end of the game the game body in his End position can be locked by the electromagnets can be seen in the reading window a symbol of the game body close. The invention thus also allows a combination a control of the game body, for example a gaseous medium and by electromagnets.

Zur Erleichterung der Handhabung des Unterhaltungsgerätes durch den Spieler ist unterhalb der die Spielkörper führenden ganz oder teilweise transparenten Röhren eine Bildschirmanzeige oder eine Leuchtbandanzeige zur Darstellung einer Bedienerführung, eines Gewinnplanes und/oder weiterer Informationen angeordnet.To facilitate the handling of the entertainment device by the player is below that leading the game body completely or partially transparent tubes a screen display or a light strip display to show operator guidance, a winning plan and / or other information arranged.

Damit das Unterhaltungsgerät mit unterschiedlichen Zahlungsmitteln in Spielbereitschaft gesetzt werden kann, ist weiterhin bevorzugt oberhalb der Röhren eine Münzeingabe und/oder eine Geldscheineingabe und/oder eine Chipkarteneingabe für die Entrichtung der Spieleinsätze vorgesehen. Hierbei sind zweckmäßigerweise tastengesteuert variable Spieleinsätze für ein Spiel auswählbar. Bevorzugt erfolgt nach dem Vorliegen eines ausreichenden Einsatzes für ein Spiel der Spielbeginn entweder rechnergesteuert automatisch oder durch Betätigung eines Handstarthebels.So that the entertainment device with different means of payment ready to play is still preferably a coin entry above the tubes and / or a bank note entry and / or a chip card entry for the payment of the stakes provided. Here are expediently button-controlled variable stakes for a game selectable. Preferably takes place after the presence a sufficient stake for a game the start of the game either computer-controlled automatically or by actuation a hand start lever.

Um dem Spieler einer weitergehenden Unterhaltung und damit einen größeren Anreiz zum Spiel zu bieten, ist bei einer weiteren Ausgestaltung der Erfindung neben den Röhren mindestens eine bei Risiko eines Verlustes den bereits erzielten oder weiteren Gewinn erhöhende Risiko-Spieleinrichtung vorgesehen. Je nach Gestaltung der Erfindung kann die Position des Spielkörpers bei Spielende im jeweiligen Ablesefenster über Gewinn oder Verlust entscheidend sein. Schließlich kann die Position des Spielkörpers bei Spielende im jeweiligen Ablesefenster in Verbindung mit dem im Ablesefenster sichtbaren Symbol über Gewinn oder Verlust entscheidend sein.To give the player further entertainment and thus offering a greater incentive to play is another Embodiment of the invention in addition to the tubes at least one in the event of a risk of loss, the one already achieved or further profit-increasing risk game facility provided. Depending on the design of the invention, the position of the game body at the end of the game in the respective reading window about profit or loss can be critical. Finally, the position of the game body at the end of the game in the respective reading window in Connection with the symbol visible in the reading window via Profit or loss can be decisive.

Die Erfindung wird im folgenden anhand mehrerer Ausführungsbeispieles unter Bezugnahme auf die zugehörigen Zeichnungen näher beschrieben. In den Zeichnungen zeigt:

Fig. 1:
eine Vorderansicht eines erfindungsgemäßen geldbetätigten Unterhaltungsgerätes;
Fig. 2:
eine schematische Darstellung einer ersten Ausführungsform der Erfindung unter Verwendung eines gasförmigen Mediums gemäß Fig.1;
Fig. 3:
eine schematische Darstellung einer zweiten Ausführungsform der Erfindung unter Verwendung eines gasförmigen Mediums gemäß Fig.2;
Fig. 4:
eine schematische Darstellung einer Anordnung zur Erfassung eines Spielkörpers gemäß den Fig.2 und 3;
Fig. 5:
eine schematische Darstellung einer weiteren Ausführungsform der Erfindung gemäß Fig.1;
Fig. 6:
eine schematische Darstellung einer weiteren Ausführungsform der Erfindung gemäß Fig.1; und
Fig. 7:
eine schematische Darstellung einer weiteren Ausführungsform der Erfindung gemäß Fig.1.
The invention is described below using several exemplary embodiments with reference to the accompanying drawings. In the drawings:
Fig. 1:
a front view of a money-operated entertainment device according to the invention;
Fig. 2:
a schematic representation of a first embodiment of the invention using a gaseous medium according to Figure 1;
Fig. 3:
a schematic representation of a second embodiment of the invention using a gaseous medium according to Figure 2;
Fig. 4:
a schematic representation of an arrangement for detecting a game body according to Figures 2 and 3;
Fig. 5:
a schematic representation of a further embodiment of the invention according to Figure 1;
Fig. 6:
a schematic representation of a further embodiment of the invention according to Figure 1; and
Fig. 7:
a schematic representation of a further embodiment of the invention according to Fig.1.

Fig. 1 zeigt das Unterhaltungsgerät 1, das ein Gehäuse 2 aufweist, in dessen Frontseite 3 ein rechteckförmiges, in mehrere Abschnitte unterteiltes Ablesefenster 4 eingesetzt ist. Hinter diesem Ablesefenster 4 befindet sich eine Symbol-Spieleinrichtung 5 mit drei lotrecht und parallel nebeneinander verlaufenden Röhren 6, die jeweils einen freibeweglichen Spielkörper enthalten. Auf jeden der Spielkörper 7 sind Symbole 8 angebracht. Die Anbringung dieser Symbole erfolgt dermaßen, daß zumindest immer ein Symbol 8 eines Spielkörpers 7 in den Ablesefenstern 4 an der Frontseite 3 des Unterhaltungsgerätes 1 sichtbar ist.1 shows the entertainment device 1, which has a housing 2, in the front 3 a rectangular, in several Sections divided reading window 4 is used. A symbol game device is located behind this reading window 4 5 with three perpendicular and parallel next to each other extending tubes 6, each freely moving Game body included. There are symbols on each of the game bodies 7 8 attached. These symbols are attached in such a way that at least always a symbol 8 of a game body 7 in the reading windows 4 on the front 3 of the entertainment device 1 is visible.

In Fig. 2 ist in einer ersten Ausführungsform der Erfindung die Symbol-Spieleinrichtung 5 dargestellt, die durch ein gasförmiges Medium, nämlich Luft 9 betätigt wird. Zur Verdeutlichung des Funktionsprinzips ist die Symbol-Spieleinrichtung 5 schematisch dargestellt.2 is a first embodiment of the invention the symbol game device 5 shown by a gaseous Medium, namely air 9 is actuated. For clarification of the functional principle is the symbol game device 5 shown schematically.

In jeder der Röhren 6 befindet sich ein Spielkörper 7, der die Form einer Kugel besitzt. Am unteren Ende der Röhren 6 sind diese jeweils mit einem sich verjüngenden Bereich 10 versehen, wobei zwischen der Röhre 6 und ihrem sich verjüngenden Bereich 10 jeweils ein Lochboden 11 befestigt ist. Der Lochboden 11 ist mit einer Anzahl Löcher zum Durchtritt des gasförmigen Mediums Luft 9 versehen. Unterhalb jedes sich verjüngenden Bereiches 10 der Röhre 6 ist eine Düse 12 einer Luftmengen-Regeleinrichtung 13 angeordnet, aus der Luft 9 in den sich verjüngenden Bereich 10 der Röhre 6 eingeblasen werden kann.In each of the tubes 6 there is a game body 7 which has the shape of a sphere. At the bottom of the tubes 6 these are each with a tapered area 10 provided, being between the tube 6 and its tapered Area 10 a perforated floor 11 is attached. Of the Perforated base 11 is provided with a number of holes for the passage of the gaseous medium air 9 provided. Below each yourself tapered area 10 of tube 6 is a nozzle 12 of a Air quantity control device 13 arranged from the air 9 in the tapered area 10 of the tube 6 are blown can.

Jede Düse 12 ist über eine entsprechende Leitung 14 mit darin eingebauten Magnetsteuerventil 15 an einen Kompressor 16 angeschlossen, der wiederum über eine Leitung 17 mit einem Mikroprozeßrechner 18, der das gesamte Unterhaltungsgerät 1 steuert, verbunden ist.Each nozzle 12 is in it via a corresponding line 14 built-in magnetic control valve 15 connected to a compressor 16, which in turn via a line 17 with a microprocessor 18, which the entire entertainment device 1 controls, is connected.

Von jedem Magnetsteuerventil 15 führt eine entsprechende Leitung 19 zu einem zugehörigen Regelschalter 20. Diese Regelschalter 20 werden von dem die Gesamtsteuerung des Unterhaltungsgerätes 1 vornehmenden Mikroprozeßrechner 18 zum Einsowie Ausschalten und zur Steuerung der Intensität des Luftstromes durch die Düsen 12 gesteuert. Die Regelschalter 20 sind über die Leitungen 21 mit dem Mikroprozeßrechner 18 verbunden. Die Start- und/oder Stop-Funktion der Regelschalter 20 für die Luftströme kann aber auch durch entsprechende auf der Frontseite 3 des Unterhaltungsgerätes 1 angeordnete Drucktasten 22 ausgelöst werden.A corresponding line leads from each solenoid control valve 15 19 to an associated control switch 20. These control switches 20 of which are the overall control of the entertainment device 1 making microprocessor 18 for Einieie Turn off and control the intensity of the airflow controlled by the nozzles 12. The control switch 20 are connected to the microprocessor 18 via the lines 21. The start and / or stop function of the control switches 20 for the air streams can also by appropriate the front 3 of the entertainment device 1 arranged Push buttons 22 are triggered.

Wenn die Röhren 6 über die Düsen 12 mit Luft 9 beaufschlagt werden, werden je nach Intensität des Luftstromes die Spielkörper 7 lotrecht und freibeweglich in der zugehörigen Röhre 6 in schwebender Weise getragen und geführt. Um die Unregelmäßigkeit der lotrechten Bewegungsbahnen des jeweiligen Spielkörpers 7 zu erhöhen, kann die Intensität der einzelnen Luftströme von Spiel zu Spiel zufallsabhängig durch den Mikroprozeßrechner 18 gesteuert werden. Dieser Mikroprozeßrechner 18 hält auch den in der jeweiligen Röhre 6 befindlichen Spielkörper 7 am Ende des Spiels, sodaß der Spielkörper 7 in seiner augenblicklichen Endstellung gehalten wird.When the tubes 6 are pressurized with air 9 via the nozzles 12 Depending on the intensity of the air flow, the game bodies become 7 perpendicular and free to move in the associated tube 6 carried and guided in a floating manner. About the irregularity the vertical trajectories of the respective Increase game body 7, the intensity of each Air flows from game to game randomly through the microprocessor 18 can be controlled. This microprocessor 18 also holds the one located in the respective tube 6 Game body 7 at the end of the game, so that the game body 7 in its current end position is held.

Eine weitere Möglichkeit der momentanen Positionshaltung der Spielkörper 7 am Endes des Spieles in den Ablesefenstern 4 kann auch durch neben oder hinter den Röhren 6 angeordnete Elektromagnete 23 erfolgen. Diese Elektromagnete 23 sind beabstandet zueinander entlang der Bewegungsbahn des Spielkörpers 7 angebracht. So gehört jeweils eine Anzahl Elektromagnete 23 zu einer Röhre 6. Der Abstand der Elektromagnete 23 zueinander entspricht etwa den äußeren Umfangsabmessungen der Spielkörper 7. Jedem Elektromagneten 23 ist ein Positionserkennersensor 24 zugeordnet.Another possibility of the current position of the Game body 7 at the end of the game in the reading windows 4 can also be arranged next to or behind the tubes 6 Electromagnets 23 take place. These electromagnets 23 are spaced apart to each other along the movement path of the game body 7 attached. A number of electromagnets belongs to each 23 to a tube 6. The distance between the electromagnets 23 to each other corresponds approximately to the outer circumferential dimensions of the Game body 7. Each electromagnet 23 is a position detector sensor 24 assigned.

Bei Spielende können die Luftströme aus der Luftmengen-Regeleinrichtung 13 abgeschaltet während gleichzeitig die Elektromagnete 23 zugeschaltet werden, wobei derjenige Elektromagnet 23, in dessen nächster Nähe sich der Spielkörper 7 befindet, diesen anzieht und in seiner Endstellung hält. Bei Verwendung von solchen Elektromagneten 23 bestehen die Spielkörper 7 aus einem magnetisierbaren Material. Die Positionserkennersensoren 24 ermitteln die jeweilige Endstellung des Spielkörpers 7 und geben einen Impuls an den Mikroprozeßrechner 18 weiter, der dann Gewinne bzw. Verluste und/oder Sonderspiele usw. ermittelt. Die Positionserkennersensoren 24 sind auch dann erforderlich, wenn keine Elektromagnete 23, beispielsweise bei konstantem Luftstrom am Spielende, vorhanden sind.At the end of the game, the air flows from the air volume control device 13 switched off while at the same time Electromagnets 23 are switched on, the electromagnet 23, in the immediate vicinity of which the game body 7 located, pulls it in and holds it in its end position. At Use of such electromagnets 23 are the game bodies 7 made of a magnetizable material. The position detector sensors 24 determine the respective end position of the game body 7 and give a pulse to the microprocessor 18 further, which then gains or losses and / or Special games, etc. determined. The position detector sensors 24 are also required if no electromagnets 23, for example with a constant airflow at the end of the game are.

Die zweite Ausführungsform gemäß Fig. 3 entspricht im wesentlichen der Ausführungsform gemäß Fig. 2, wobei gleiche Bezugsziffern gleiche Teile betreffen. Jedoch ist bei der Ausführungsform gemäß Fig. 3 am oberen Ende der Röhren 6 jeweils eine Klappe 25 drehgelenkig befestigt, die beispielsweise durch ihr Eigengewicht den Öffnungsquerschnitt der Röhre 6 bei Beaufschlagung der Röhren 6 mit Luft 9 durch die Luftmengen-Regeleinrichtung 13 verändert. Die Querschnittsveränderung der Röhren 6 durch die Klappen 25 kann auch durch eine Klappen-Verstelleinrichtung 26 über entsprechende Leitungen 27 oder auf mechanische Weise erfolgen. Die Klappen-Verstelleinrichtung 26 kann daher mit dem Mikroprozeßrechner 18 des Unterhaltungsgerätes 1 verbunden und durch diesen gesteuert werden.The second embodiment according to FIG. 3 essentially corresponds 2 with the same reference numerals same parts. However, in the embodiment 3 at the upper end of the tubes 6 each a flap 25 pivotally attached, for example due to its own weight, the opening cross section of the tube 6 when air is applied to the tubes 6 by the air quantity control device 13 changed. The cross-sectional change the tubes 6 through the flaps 25 can also by a Flap adjustment device 26 via corresponding lines 27 or done mechanically. The flap adjustment device 26 can therefore with the microprocessor 18 of the Entertainment device 1 connected and controlled by this will.

Fig. 4 zeigt die Anordnung eines Elektromagneten 23 und eines Positionserkennersensors 24 um eine Röhre 6, in der sich eine Spielkörper 7 befindet. Der Elektromagnet 23 ist über eine Leitung 28 mit einem Verstärker 29 verbunden. Der Positionserkennersensor 24 ist mit einem Positionsregler 30 verbunden, in den bestimmte Sollwerte 31 eingegeben werden können. Der Positionsregler 30 und der Verstärker 29 sind ebenfalls miteinander verbunden, sodaß der Elektromagnet 23 und der Positionserkennersensor 24 miteinander in Wirkverbindung stehen.Fig. 4 shows the arrangement of an electromagnet 23 and one Position detector sensor 24 around a tube 6, in which a Game body 7 is located. The electromagnet 23 is a Line 28 connected to an amplifier 29. The position detector sensor 24 is connected to a position controller 30, in which certain target values 31 can be entered. The position controller 30 and the amplifier 29 are also interconnected so that the electromagnet 23 and the Position detector sensor 24 are operatively connected to one another.

Fig. 5 zeigt eine dritte Ausführungsform der Erfindung, bei der eine elektromagnetisches Feld zur Beeinflussung des Spielkörpers 7 in der zugehörigen Röhre 6 verwendet wird. An den jeweiligen stirnseitigen Enden der Röhre 6 sind Elektromagnete 23 angeordnet, die mit einer Magnetfeld-Regel- und Steuereinrichtung 32 verbunden sind. Diese Magnetfeld-Regel-und Steuereinrichtung 32 kann gegebenenfalls in Verbindung mit dem Mikroprozeßrechner 18 des Unterhaltungsgerätes 1 gekoppelt sein und steuert die Stärke des elektromagnetischen Feldes der zugehörigen Elektromagnete 23.Fig. 5 shows a third embodiment of the invention, at which is an electromagnetic field to influence the Game body 7 is used in the associated tube 6. On the respective front ends of the tube 6 are electromagnets 23 arranged with a magnetic field control and Control device 32 are connected. This magnetic field rule and Control device 32 can be connected if necessary coupled to the microprocessor 18 of the entertainment device 1 be and controls the strength of the electromagnetic Field of the associated electromagnet 23.

Das erfindungsgemäße Unterhaltungsgerät 1 weist gemäß Fig. 1 weitere Merkmale auf. So befinden sich im unteren Bereich des Unterhaltungsgerätes 1 mehrere der als Betätigungsorgan ausgebildeten Drucktasten 22, mit denen die Röhren 6 der Symbol-Spieleinrichtung 5 mit einem Medium beaufschlagt und die Spielkörper 7 gegebenenfalls nachgestartet werden können. Im Falle eines Gewinns kann eine Gewinnausschüttung in bar, das heißt durch Münzauswurf in eine Auszahlschale 33, oder durch Aufaddieren in einer Guthabenanzeige 34 im oberen Teil des Gehäuses 2 des Unterhaltungsgerätes 1 erfolgen, wobei das Guthaben durch Betätigen einer neben einer Münzeingabe 35 angeordneten Rückgabetaste 36 in die Auszahlschale 33 abrufbar ist. Die Münzeingabe 35 sowie eine Geldscheineingabe 37 und eine Chipkarteneingabe 38 sind an eine mit dem zentralen Mikroprozeßrechner 18 verbundenen Zahlungsmittel-Verarbeitungseinheit angeschlossen. Ein positives Spielergebnis kann auch darin bestehen, daß an Stelle von oder zusätzlich zu einem definierten Geldgewinn eine Anzahl von Sonderspielen gewährt wird, bei denen ein Gewinnschlüssel mit erhöhter Gewinnchance zur Anwendung kommt. Die Anzahl der Sonderspiele wird in einer Sonderspiel-Anzeige 39 dargestellt. Weiterhin kann ein Gewinn auch in der Gewährung von Freispielen liegen, deren Anzahl in einer Freispiele-Anzeige 40 dargestellt wird.The entertainment device 1 according to the invention has according to FIG. 1 other features. So are in the lower part of the Entertainment device 1 several of the trained as an actuator Pushbuttons 22 with which the tubes 6 of the symbol game device 5 acted upon with a medium and the Game body 7 can be restarted if necessary. in the In the event of a profit, a profit distribution in cash, the means by ejecting a coin into a pay tray 33, or by Add up in a credit display 34 in the upper part of the Housing 2 of the entertainment device 1, which Credit by pressing one next to a coin entry 35 arranged return button 36 in the pay tray 33 available is. The coin entry 35 and a bank note entry 37 and a smart card input 38 are connected to one with the central one Microprocessor 18 connected currency processing unit connected. A positive game result can also be that instead of or in addition a number of special games for a defined amount of money is granted where a winning key with increased Chance to win comes into play. The number of special games is shown in a special game display 39. Furthermore, a win can also be given in free spins lie, the number of which is shown in a free spins display 40 becomes.

Der in der Symbol-Spieleinrichtung 5 erzielte Gewinn kann tasten- oder rechnergesteuert als Einsatz in eine der rechts und links auf der Frontseite 3 angeordneten Risiko-Spieleinrichtungen 41 übertragen werde. Jede Risiko-Spieleinrichtung 41 besitzt mehrere zu einer Anzeigeleiter zusammengefaßte beleuchtbare Anzeigeelemente 42. Durch zusätzliche Risikotasten 43 kann das Spielrisiko erhöht und ein nächsthöherer Gewinn oder der eingesetzte Gewinn verloren werden.The profit achieved in the symbol game device 5 can key or computer controlled as insert in one of the right and on the left on the front 3 arranged risk gaming facilities 41 will be transferred. Any risk gaming facility 41 has several to a display ladder summarized illuminated display elements 42. By additional Risk buttons 43 can increase and increase the risk of playing next higher profit or the wagered profit lost will.

Schließlich ist weiterhin noch eine Bildschirmanzeige 44 vorgesehen, die zur Darstellung einer Bedienerführung, eines Gewinnplanes und/oder weiterer Informationen dient.Finally, a screen display 44 is also provided, to represent an operator prompt, one Profit plan and / or other information is used.

Des weiteren ist ein Handstarthebel 45 am Gehäuse 2 des Unterhaltungsgerätes 1 angebracht, mit dem ein Spielablauf ausgelöst werden kann.Furthermore, there is a manual start lever 45 on the housing 2 of the entertainment device 1 attached, with which a game sequence triggered can be.

Gemäß den Figuren 2 und 3 kann der Spielkörper 7 an seinem Außenumfang angeordnete, zueinander beabstandete Permanentmagnete 46 geringer Leistung aufweisen, wobei bei Spielende der dem Elektromagneten 23 am nächsten befindliche Permanentmagnet 46 vom Elektromagneten angezogen und ausgerichtet wird, sodaß immer ein Symbol 8 auf dem Spielkörper 7 im Ablesefenster 4 der Symbol-Spieleinrichtung 5 sichtbar ist. Durch die Zufälligkeit der Bewegungen der Spielkörper 7 in ihrer lotrechten Bewegungsrichtung und ihrer Drehung um ihre eigene Körperachse werden zwangsläufig bei Spielende unterschiedliche auf den Spielkörpern 7 angebrachte Symbole 8 im Ablesefenster 4 sichtbar.According to Figures 2 and 3, the game body 7 on his Permanent magnets arranged on the outer circumference and spaced apart from one another 46 have low performance, at the end of the game the permanent magnet closest to the electromagnet 23 46 is attracted and aligned by the electromagnet, so that always a symbol 8 on the game body 7 in the reading window 4 of the symbol game device 5 is visible. Through the Randomness of the movements of the game bodies 7 in their vertical Direction of movement and their rotation around their own Body axes inevitably become different at the end of the game on the game bodies 7 attached symbols 8 in the reading window 4 visible.

In einer weiteren Ausführungsform der Erfindung gemäß Fig. 6 ist jeder Spielkörper 7 in einem freien Raum angeordnet, wobei auf eine Führung des Spielkörpers 7 in einer ihm zugehörigen Röhre 6 verzichtet wird. Der Spielkörper 7 wird durch einen darüber angeordneten Elektromagneten 23 in Pfeilrichtung auf- und abwärts bewegt, sodaß der Elektromagnet 23 als Hubmagnet ausgebildet ist. Dieser Hubmagnet wird über den Positionsregler 30 gesteuert. Des weiteren ist der Spielkörper 7 vorzugsweise von drei Drehfeldmagneten 46 umgeben und zwar in der Weise, daß diese in einer horizontalen Ebene um 120° versetzt zueinander angeordnet sind. In Fig. 6 sind in der Vorderansicht lediglich zwei dieser Drehfeldmagnete 46 dargestellt. Um eine Rotation des Spielkörpers 7 um seine Mittenachse gemäß dem gezeigten Pfeil zu erreichen, sind am Außenumfang des Spielkörpers 7 eine Mehrzahl von Schlitzen 45 angebracht, die quer zur Rotationsrichtung des Spielkörpers 7 verlaufen. Die Position des Spielkörpers 7 wird über wenigstens einen Positionserkennersensor 24 erfaßt.In a further embodiment of the invention according to FIG. 6 each game body 7 is arranged in a free space, wherein on a guidance of the game body 7 in an associated one Tube 6 is dispensed with. The game body 7 is through an electromagnet 23 arranged above it in the direction of the arrow moves up and down, so that the electromagnet 23 as Solenoid is designed. This solenoid is over the Position controller 30 controlled. Furthermore, the game body 7 preferably surrounded by three rotating field magnets 46 and in such a way that this in a horizontal plane 120 ° offset from each other. 6 are in the front view, only two of these rotating field magnets 46 shown. To rotate the game body 7 around its To reach the center axis according to the arrow shown are on Outer periphery of the game body 7 has a plurality of slots 45 attached, which is transverse to the direction of rotation of the game body 7 run. The position of the game body 7 is at least a position detector sensor 24 detects.

In der Ausführungsform gemäß Fig. 7 ist eine hier dargestellte Röhre 6 der Symbol-Spieleinrichtung 5 mit dem darin befindlichen Spielkörper 7 in horizontaler Ebene angeordnet, sodaß sich der Spielkörper 7 in waagerechter Richtung bewegt. Der Außenumfang der Spielkörpers 7 ist mit einer definierten Anzahl von Kleinmagneten 47 bestückt, um den Spielkörper 7 in Rotation um seine Längsachse zu versetzen und dadurch unterschiedliche, ebenfalls auf seinem Außenumfang befindliche, jedoch hier nicht dargestellte Symbole im Ablesefenster 4 sichtbar zu machen. Oberhalb des Spielkörpers 7 ist mindestens ein Drehfeldmagnet 48 angordnet, der mit einem Regler 49 in Funktionsverbindung steht. An beiden stirnseitigen Enden der Röhre 6 ist jeweils ein Sensor 50 und 51 vorgesehen. Der Sensor 50 enthält einen Sender und der Sensor 51 enthält einen Empfänger. Der mit dem Sender versehene Sensor 50 sendet ein Positionssignal des Spielkörpers 7 an den mit dem Empfänger versehenen Sensor 51, der dieses Signal an den Regler 49 weitergibt, der dann den Drehfeldmagneten 48 steuert.In the embodiment according to FIG. 7, one is shown here Tube 6 of the symbol game device 5 with the one located therein Game body 7 arranged in a horizontal plane, so that the game body 7 moves in the horizontal direction. The outer circumference of the game body 7 is defined Number of small magnets 47 fitted to the game body 7 in Rotation around its longitudinal axis and thereby different, also located on its outer circumference, however, symbols not shown here in the reading window 4 make visible. Above the game body 7 is at least arranges a rotating field magnet 48 with a regulator 49 is in functional connection. At both ends a sensor 50 and 51 is provided for each tube 6. The sensor 50 contains a transmitter and the sensor 51 contains a recipient. The sensor 50 provided with the transmitter transmits a position signal of the game body 7 to the with Receiver provided sensor 51, which sends this signal to the controller 49 passes on, which then controls the rotating field magnet 48.

Durch dieses Unterhaltungsgerät wird eine neue Art von einen Gewinn in Aussicht stellenden Spielen ermöglicht, wobei das Spielergebnis von der Position der Spielkörper relativ zueinander und von deren Position innerhalb des Ablesefensters abhängig ist.This entertainment device creates a new kind of one Promising games promising profit, the Score from the position of the game bodies relative to each other and from their position within the reading window is dependent.

Claims (33)

  1. Money-operated entertainment apparatus, having a symbol playing arrangement which displays a result of a game on freely displaceable, symbol-carrying playing bodies once they have come to rest behind associated display windows, and having a computer-controlled control unit for the entire game sequence, characterised in that
    each respective playing body (7) is displaceable in a wholly or partially transparent tube (6), which corresponds to its external configuration, in a suspended state by means of a gaseous or liquid medium, or respectively by means of a magnetic or electromagnetic field;
    each playing body (7) is arrestable in a suspended state in its display position within the path of movement; and
    a plurality of position detecting sensors (24), which are disposed at a spacing from the display window (4), are associated with each playing body (7) along its path of movement.
  2. Entertainment apparatus according to claim 1, characterised in that the path of movement of the playing bodies (7) is preferably orientated vertically.
  3. Entertainment apparatus according to claim 1, characterised in that the gaseous medium is air (9).
  4. Entertainment apparatus according to claim 1, characterised in that the liquid medium is water.
  5. Entertainment apparatus according to claims 1 to 4, characterised in that the tubes (6) each have at their ends a nozzle (12) for supplying the gaseous or liquid medium.
  6. Entertainment apparatus according to claims 1 to 5, characterised in that the nozzle (12) communicates with a compressor (16), or respectively a pump, via a solenoid control valve (15).
  7. Entertainment apparatus according to claims 1 to 6, characterised in that the solenoid control valve (15) is connected to a regulating switch (20) for switching-on and switching-off purposes and for controlling the intensity of the air or water flow respectively.
  8. Entertainment apparatus according to claims 1 to 7, characterised in that a push-button (22) for the start and/or stop function is associated with the regulating switch (20) on the front side (3) of the entertainment apparatus (1).
  9. Entertainment apparatus according to claims 1 to 8, characterised in that the regulating switch (20) is connected to a microprocessor (18), which effects the overall control of the entertainment apparatus (1) and influences the intensity of the air or water flow respectively by means of an arrangement (13) for regulating air or water quantities from game to game in a randomly controlled manner or in a button-controlled manner.
  10. Entertainment apparatus according to claims 1 to 9, characterised in that the gaseous or liquid medium is constantly supplied in a regulated manner by means of the arrangement (13) for regulating the air or water quantities.
  11. Entertainment apparatus according to claims 1 to 10, characterised in that the playing bodies (7), which are displaceable in the tubes (6), are preferably formed from a plastics material.
  12. Entertainment apparatus according to claim 1, characterised in that a plurality of electromagnets (23) are provided along the paths of movement of the playing bodies (7), said electromagnets being disposed at spacings from one another and each being operatively connected to an associated position detecting sensor (24).
  13. Entertainment apparatus according to claim 1, characterised in that each of the tubes (6) has, on at least one upper or lower end, an electromagnet (23) which acts on the playing body (7) and is connected to an arrangement (32) for regulating and controlling the magnetic field.
  14. Entertainment apparatus according to claim 1, characterised in that each playing body (7) is displaceable in a free area, associated therewith, by means of at least one electromagnet (23), which is associated with this area and is connected to the arrangement (32) for regulating and controlling the magnetic fieid.
  15. Entertainment apparatus according to claim 14, characterised in that the playing body (7) is provided at the peripheral edge with slots (45) or with a specific number of small magnets (47), a plurality of rotary field magnets (46) being radially associated with the playing body (7).
  16. Entertainment apparatus according to one of claims 1 to 15, characterised in that the playing body (7) is horizontally displaceable and has associated therewith one or more rotary field magnets (46) above or below the playing body (7).
  17. Entertainment apparatus according to one of claims 1 to 16, characterised in that, on the one hand, a sensor (50) with a transmitter and, on the other hand, a sensor (51) with a receiver are associated with the playing body (7) and are connected to an appropriate regulating means (49).
  18. Entertainnemt apparatus according to claims 1 to 17, characterised in that the playing bodies (7) are formed from a magnetisable material.
  19. Entertainment apparatus according to claims 1 to 18, characterised in that the playing bodies (7) are configured as a sphere, cylinder, square, cube and/or a similar geometrical structure.
  20. Entertainment apparatus according to claims 1 to 19, characterised in that each of the tubes (6) has at its upper ends a displaceable flap (25), which changes the cross-section of opening of the tube.
  21. Entertainment apparatus according to claims 1 to 20, characterised ir that the displaceable flap (25) is connected to a mechanically controlled or processor controlled adjusting means (26).
  22. Entertainment apparatus according to claims 1 to 21, characterised in that each playing body (7) is provided, on its outer periphery, with visible symbols (8), which are decisive for a win or loss at the end of the game in the display window.
  23. Entertainment apparatus according to one of claims 1 to 22, characterised in that the playing body (7) has a bevel-like outer peripheral face, each bevel containing different symbols (8).
  24. Entertainment apparatus according to claim 1, characterised in that low-power permanent magnets (46) are mounted on the outer peripheral face of the playing body (7) at regular intervals.
  25. Entertainment apparatus according to one of claims 1 to 23, characterised in that the playing body (7) is configured as a cylinder which rotates about its longitudinal axis and has an impeller wheel situated therein.
  26. Entertainment apparatus according to one of claims 1 to 24, characterised in that the playing body (7) has air-conducting means disposed on its outer periphery.
  27. Entertainment apparatus according to claims 1 to 26, characterised in that a VDU display (44) or a luminous strip display is disposed beneath the tubes (6) to display operating instructions, a win plan and/or additional information.
  28. Entertainment apparatus according to claims 1 to 27, characterised in that a coin slot (35) and/or a banknote slot (37) and/or a smart card slot (38) for paying the stakes are/is provided above the tubes.
  29. Entertainment apparatus according to claims 1 to 28, characterised in that variable stakes for a game are selectable in a button-controlled manner.
  30. Entertainment apparatus according to claims 1 to 29, characterised in that, once there is an adequate stake for a game, the game commences either automatically in a computer-controlled manner or by the actuation of a hand starter lever (45).
  31. Entertainment apparatus according to claims 1 to 30, characterised in that there is provided at least one risk playing arrangement (41), which increases the already achieved or additional win with the risk of a loss.
  32. Entertainment apparatus according to claims 1 to 31, characterised in that the position of the playing body (7) at the end of the game in the particular diplay window (4) is decisive for a win or loss.
  33. Entertainment apparatus according to claims 1 to 31, characterised in that the position of the playing body (7) at the end of the game in the particular diplay window (4), in conjunction with the symbol (8), which is visible in the display window (4), is decisive for a win or loss.
EP96900506A 1995-01-10 1996-01-05 Money-operated entertainment machine Expired - Lifetime EP0803111B1 (en)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
DE19500431A DE19500431A1 (en) 1995-01-10 1995-01-10 Money-operated entertainment device
DE19500431 1995-01-10
PCT/DE1996/000031 WO1996021913A1 (en) 1995-01-10 1996-01-05 Money-operated entertainment machine

Publications (2)

Publication Number Publication Date
EP0803111A1 EP0803111A1 (en) 1997-10-29
EP0803111B1 true EP0803111B1 (en) 1998-09-02

Family

ID=7751174

Family Applications (1)

Application Number Title Priority Date Filing Date
EP96900506A Expired - Lifetime EP0803111B1 (en) 1995-01-10 1996-01-05 Money-operated entertainment machine

Country Status (5)

Country Link
EP (1) EP0803111B1 (en)
AT (1) ATE170649T1 (en)
DE (2) DE19500431A1 (en)
ES (1) ES2122776T3 (en)
WO (1) WO1996021913A1 (en)

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE2803894C3 (en) * 1978-01-30 1980-10-30 Nsm Apparatebau Gmbh Kg, 6530 Bingen Coin operated gaming machine
DE3717593A1 (en) * 1987-05-25 1988-12-08 Norbert Dresselhaus Gaming machine
US4892310A (en) * 1988-12-05 1990-01-09 Patterson Leonard H Random number selection apparatus
US5088737A (en) * 1990-09-12 1992-02-18 Alan Frank Player operable lottery machine with system for automatically identifying spheres
DE4307800C1 (en) * 1993-03-12 1994-07-07 Oesterreichische Lotterien Ges Lottery device with random selection of numbered balls

Also Published As

Publication number Publication date
DE59600510D1 (en) 1998-10-08
WO1996021913A1 (en) 1996-07-18
DE19500431A1 (en) 1996-07-11
ATE170649T1 (en) 1998-09-15
ES2122776T3 (en) 1998-12-16
EP0803111A1 (en) 1997-10-29

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