JP4114822B2 - 画像生成装置及び情報記憶媒体 - Google Patents
画像生成装置及び情報記憶媒体 Download PDFInfo
- Publication number
- JP4114822B2 JP4114822B2 JP35213897A JP35213897A JP4114822B2 JP 4114822 B2 JP4114822 B2 JP 4114822B2 JP 35213897 A JP35213897 A JP 35213897A JP 35213897 A JP35213897 A JP 35213897A JP 4114822 B2 JP4114822 B2 JP 4114822B2
- Authority
- JP
- Japan
- Prior art keywords
- virtual camera
- moving body
- image
- moving
- waveform data
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
- A63F2300/6661—Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
- A63F2300/6661—Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
- A63F2300/6684—Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera by dynamically adapting its position to keep a game object in its viewing frustrum, e.g. for tracking a character or a ball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8017—Driving on land or water; Flying
Landscapes
- Processing Or Creating Images (AREA)
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP35213897A JP4114822B2 (ja) | 1997-12-05 | 1997-12-05 | 画像生成装置及び情報記憶媒体 |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP35213897A JP4114822B2 (ja) | 1997-12-05 | 1997-12-05 | 画像生成装置及び情報記憶媒体 |
Related Child Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2007263247A Division JP4397410B2 (ja) | 2007-10-09 | 2007-10-09 | 画像生成装置及び情報記憶媒体 |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JPH11175766A JPH11175766A (ja) | 1999-07-02 |
| JPH11175766A5 JPH11175766A5 (2) | 2005-07-21 |
| JP4114822B2 true JP4114822B2 (ja) | 2008-07-09 |
Family
ID=18422041
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP35213897A Expired - Lifetime JP4114822B2 (ja) | 1997-12-05 | 1997-12-05 | 画像生成装置及び情報記憶媒体 |
Country Status (1)
| Country | Link |
|---|---|
| JP (1) | JP4114822B2 (2) |
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPH0676701U (ja) * | 1993-04-02 | 1994-10-28 | 住友エール株式会社 | フォークリフトのオイルタンクのドレンプラグ |
Families Citing this family (11)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP4040609B2 (ja) * | 2004-07-14 | 2008-01-30 | 株式会社テクノブレイン | 移動体シミュレーション装置及び移動体シミュレーションプログラム |
| JP2007066291A (ja) * | 2005-08-02 | 2007-03-15 | Seiko Epson Corp | 画像表示方法および画像表示装置、画像表示システム、サーバ、プログラム、記録媒体 |
| JP2007143684A (ja) * | 2005-11-25 | 2007-06-14 | Konami Digital Entertainment:Kk | ゲーム装置、ゲーム用画像処理方法及びプログラム |
| JP2007159817A (ja) * | 2005-12-14 | 2007-06-28 | Konami Digital Entertainment:Kk | ゲームプログラム、ゲーム装置及びゲーム方法 |
| JP4818810B2 (ja) * | 2006-05-24 | 2011-11-16 | 株式会社ユニバーサルエンターテインメント | 遊技機 |
| JP5969531B2 (ja) * | 2014-04-03 | 2016-08-17 | 株式会社スクウェア・エニックス | 画像処理プログラム、画像処理装置及び画像処理方法。 |
| JP6837921B2 (ja) * | 2017-06-02 | 2021-03-03 | 任天堂株式会社 | ゲームプログラム、情報処理装置、情報処理システム、および、情報処理方法 |
| JP6499728B2 (ja) * | 2017-07-18 | 2019-04-10 | 株式会社カプコン | ゲームプログラム及びゲームシステム |
| JP7319786B2 (ja) * | 2019-02-19 | 2023-08-02 | 株式会社コーエーテクモゲームス | ゲームプログラム、記録媒体、ゲーム処理方法 |
| CN116101193A (zh) * | 2021-11-11 | 2023-05-12 | 比亚迪股份有限公司 | 车辆及其控制方法、车载控制器和可读存储介质 |
| CN117122902B (zh) * | 2023-10-25 | 2024-02-09 | 腾讯科技(深圳)有限公司 | 振动交互方法、装置、设备以及存储介质 |
-
1997
- 1997-12-05 JP JP35213897A patent/JP4114822B2/ja not_active Expired - Lifetime
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPH0676701U (ja) * | 1993-04-02 | 1994-10-28 | 住友エール株式会社 | フォークリフトのオイルタンクのドレンプラグ |
Also Published As
| Publication number | Publication date |
|---|---|
| JPH11175766A (ja) | 1999-07-02 |
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