JPH0284978A - Card for game of 'paper, stone and scissors' - Google Patents
Card for game of 'paper, stone and scissors'Info
- Publication number
- JPH0284978A JPH0284978A JP23683988A JP23683988A JPH0284978A JP H0284978 A JPH0284978 A JP H0284978A JP 23683988 A JP23683988 A JP 23683988A JP 23683988 A JP23683988 A JP 23683988A JP H0284978 A JPH0284978 A JP H0284978A
- Authority
- JP
- Japan
- Prior art keywords
- cards
- scissors
- paper
- marks
- game
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
- 239000004575 stone Substances 0.000 title abstract 6
- 239000011435 rock Substances 0.000 claims description 5
- 230000007423 decrease Effects 0.000 claims description 2
- 206010047513 Vision blurred Diseases 0.000 description 1
- 210000003128 head Anatomy 0.000 description 1
- -1 scissors Substances 0.000 description 1
Landscapes
- Toys (AREA)
- Credit Cards Or The Like (AREA)
Abstract
Description
【発明の詳細な説明】
産業上の利用分野
この発明は、幼児から大人まで楽しく遊べるゲムカード
に関するものである。DETAILED DESCRIPTION OF THE INVENTION Field of Industrial Application This invention relates to a game card that can be enjoyed by everyone from infants to adults.
従来の技術
広く普及しているトランプは4種類のマークの間に勝ち
負け、優劣を決めることが難しい。また、一組の中に種
類と数が同一のカードはない。これらのことによって、
考えられる新しいゲームには、おのずから制約がある。Conventional technology The widely used playing cards have four types of marks, and it is difficult to decide who is better or who is worse. Also, there are no cards of the same type and number in a set. By these things,
Every new game that can be thought of has its own limitations.
発明が解決しようとする課題
トランプをはじめ大人が楽しめるゲームカードは幼児に
は難しいものが多く(例えば、J、Q、K、のカードの
意味)、幼児を含めて家族などで多様な遊びが楽しめる
ゲームカードはこれまでなかった。Problems that the invention aims to solve Many game cards that can be enjoyed by adults, such as playing cards, are difficult for young children (for example, the meanings of the J, Q, and K cards), so families including young children can enjoy a variety of games. There have never been game cards before.
またトランプのゲームカードとしての構成上の制約から
、従来とタイプの異なる新しいゲームを創り出しにくか
った。Furthermore, due to the constraints on the structure of playing cards as game cards, it was difficult to create new games that differed from conventional ones.
課題を解決するための手段
本発明は、ゲームカードの構成を次のようにしたもので
ある。Means for Solving the Problems According to the present invention, a game card has the following configuration.
(イ)カードのマークにジャンケンのグー、チョキ、パ
ーの3種類を用い、勝ち負けを三すくみで決めやすくし
た。(a) Three types of rock, paper, scissors, rock, paper, and par are used as marks on the cards, making it easier to decide the winner or loser using a three-way system.
(ロ)同一のカードをつくり、その枚数は、それぞれの
マークについて、マーク数1がn枚、2が(n−1)枚
、−=−(n−1)が2枚、nが1枚とした。(b) Make identical cards, and for each mark, the number of cards is n for 1, (n-1) for 2, 2 for -=-(n-1), and 1 for n. And so.
実施例 尚、実施にあたっては次のようなことが考えられる。Example The following may be considered in implementation.
(イ)代表的な実施例として、マークはグー、チョキ、
パーの3種類で、枚数はそれぞれのマークについて、マ
ーク数1が5枚、2が4枚、3が3枚、4が2枚、5が
1枚としたものが考えられる。この一組の合計枚数は4
5枚で、図面のようになる。(b) As a typical example, the mark may be Goo, Choki,
There are three types of pars, and the number of cards for each mark is 5 for mark 1, 4 for mark 2, 3 for mark 3, 2 for mark 4, and 1 for mark 5. The total number of pieces in this set is 4
With 5 sheets, it will look like the drawing.
(ロ)3Ff1類のマークにはグー、チョキ、ノ寸の代
わりに適当なマークを用いてもよ(Xo(ハ)カードの
マークの数と、それらの枚数について、増減させてもよ
い。(b) For the marks of 3Ff1 class, you may use an appropriate mark instead of Goo, Choki, or Nosun (Xo (c) You may increase or decrease the number of marks on the card and the number of them.
(ニ)ジョーカーなど、特別なカードをつくってもよい
。(d) You may also create special cards such as jokers.
発明の効果 以上のようなゲームカードには三つの特微力(ある。Effect of the invention The above game cards have three special powers.
(イ)カードのマークによって、勝ち負けを三すくみで
決めることができる。(b) Winners and losers can be determined in a three-way fashion by the marks on the cards.
(ロ)カードの数の大きさとその枚数が反比例のような
関係(数と枚数の和が一定)にある。(b) The size of the number of cards and the number of cards are inversely proportional (the sum of the number and number of cards is constant).
(ハ)幼児でも簡単に理解できるマークと、小さな数を
用いている。(c) Use marks and small numbers that even young children can easily understand.
この三つの特徴によって幼児から大人まで楽しめる多様
な遊びを、新たにた(さん創り出すことができる。次に
、このカードを用いて遊ぶ新しくX遊びをいくつか紹介
する。用いるカードは実施例の(イ)に示した代表的な
一組のカードとする。With these three features, it is possible to create a variety of new games that can be enjoyed by everyone from infants to adults.Next, we will introduce some new X games that can be played using this card. The representative set of cards shown in b) shall be used.
(a)ジャンケンとりっこ ・人、数、2人から数人。(a) Rock, Paper, Scissors ・Person, number, two to several people.
・全部の札を均等に分配する。・Distribute all the cards evenly.
・各人は裏にした札を見ないで重ねて持ち、上から一枚
ずつ一斉に出す。・Each person stacks the cards face down without looking at them, and takes them out one at a time from the top.
パジャンケンと同様に勝敗が決まり、勝者の札の点数と
同じ枚数の札を敗者が勝者に渡す。例、チョキの5対グ
ーの2ではグーの勝ちで、敗者は2枚(チョキの5と他
に手札の上から1枚)を勝者に渡す。Similar to Pajangken, the winner is decided, and the loser hands the winner the same number of cards as the winner's cards have points. For example, in a case of 5 scissors and 2 goo, Gu wins, and the loser hands 2 cards (5 choki and another card from the top of their hand) to the winner.
・手札がなくなったら負け。・If you run out of cards in your hand, you lose.
※この遊びは、ジャンケンのわかる幼児なら遊べて、5
までの数の学習にも役立つ。*This game can be played by young children who understand rock-paper-scissors.
It is also useful for learning numbers.
(b)五回戦 ・人数、2人から5人。(b) Fifth round ・Number of people: 2 to 5 people.
・手札各5枚、場札10枚、残りは山に裏にして積む。・Place 5 cards in each hand, 10 tableau cards, and the rest face down in a pile.
・順に手札から1枚ずつ場に出す。・Put one card from your hand onto the field in order.
・出した札が、ジャンケンマークで勝って、点数も同じ
か出した札の方が大きい札が場にあれば、その札を取っ
て手元に裏にして置く。そのとき取れる場札は1枚とは
限らず、取る場札の点数の合計が出した札以下ならば、
何枚でも一度に取れる。例、グの5を出して、場にチョ
キの1が2枚、チョキの3が1枚あれば、合計3枚を・
取る。・If the card you put out wins on the rock-paper-scissors mark, and there is a card on the field that has the same score or is larger than the card you put out, take that card and place it face down in your hand. The number of tableau piles you can take at that time is not limited to one, but if the total score of the tableau piles you take is less than or equal to the card you put out,
You can take as many pieces as you want at once. For example, if you play 5 of Gu and there are 2 1s of scissors and 1 3 of scissors on the field, you will have a total of 3 pieces.
take.
・出した札で取れる札が場にないときは、山から1枚め
(って場に出す。その札で取れる札が場にあるときは同
様に取れる。・If there is no card in play that can be taken with the card you put out, put the first card from the pile into play. If there is a card in play that can be taken with that card, take it in the same way.
・5枚の手札を全員が出し終えて、取った札の枚数の多
い者が勝ち。・After all five cards have been played, the player with the most cards wins.
※この遊びは4歳ぐらいから遊べ、数の大きさと、簡単
な足し算の学習に役立つ。また大人が遊んでも、読みと
判断、そして運もあっておもしろい。*This game can be played from around the age of 4 and is useful for learning the size of numbers and simple addition. Also, even when played by adults, it is fun because of reading, judgment, and luck.
(c)ジャンケン迷路 ・人数、1人。(c) Rock, paper, scissors maze ・Number of people: 1 person.
・各マーク5枚ずつ(点数は関係なし)合計15枚だけ
を使う。・Use only 15 sheets in total, 5 sheets of each mark (score does not matter).
・全部の札を横に5枚ずつ3段に並べる。- Arrange all the cards horizontally in 3 rows of 5 cards each.
・4つの隅のどれか1枚から取り始め、タテ、ヨコに隣
合う札に勝つ札があれば順に取り進んで行く。例、グー
に勝つのはパー パに勝つのはチョキ、・・・・
・取れなくなったら終わりで、多く取った方が良い。- Start by picking one card from one of the four corners, and if there is a winning card in the vertically or horizontally adjacent cards, move on. For example, to win against goo is to win against pa, it is hard to win... -If you can't take any more, it's over, so it's better to take as many as you can.
※この遊びも幼児からできて、大人にもおもしろい一人
遊びである。どの隅からどう取れば最も多く取れるか、
目で先を読む練習にもなる。*This game can be played by young children and is also fun for adults as well. Which corner should I take the most from?
It also helps you practice reading ahead with your eyes.
運が良ければ全部をあけることができる。If you're lucky, you can open them all.
(d)ぐ−ば−ちょき ・人数、2人から4人位。(d) Gu-ba-choki ・Number of people: 2 to 4 people.
・45枚全部を、横に9枚ずつ5段に並べる。・Arrange all 45 sheets in 5 rows of 9 sheets each.
・1人ずつ順に、カドになっている札(または、出っ張
りになっている札、孤立している札)から取り始める。・One person at a time, start picking up the squared cards (or the protruding or isolated cards).
前述のジャンケン迷路と同様に勝つ札へと取り進み、取
れなくなったら次の者の番。Just like the rock-paper-scissors maze mentioned above, you advance to the winning card, and when you can't take any more cards, it's the next person's turn.
・2順目からは、手札から1枚どこへでも出してよく、
そうしてから取り始めることができる。・From the second turn, you can play one card from your hand anywhere.
Then you can start taking it.
・全部を取り終えて、多(取った者が勝ち。・The one who takes all of them and gets the most (wins).
※複数で遊ぶジャンケン迷路で、4.5歳から大人まで
楽しめる。*This rock-paper-scissors maze can be played by multiple people, and can be enjoyed by everyone from 4.5 years old to adults.
手札の出し方など、目で読むことに加えて頭を使う必要
もある。In addition to reading with your eyes, you also need to use your head to figure out how to play cards.
大人だけで遊ぶ場合は、順番が来たら考えずにすぐ始め
なければいけないことにすると、バタバタして大騒ぎと
なるのでとてもおもしろい。If you are playing with only adults, it is very interesting if you decide that you have to start immediately when it is your turn without thinking about it, as it will cause a lot of noise and chaos.
二組90枚を使えば多人数でも楽しめ、パティ−遊びに
もよい。If you use two sets of 90 sheets, it can be enjoyed by a large number of people, and is also good for playing patties.
以上のほかに6、たくさんの遊びが考えられる。In addition to the above, there are many other ways to play.
これらの新しい遊びは、家族をはじめとするグルブまた
は個人において、幼児からお年寄りまで皆が楽しめる。These new games can be enjoyed by everyone, from infants to the elderly, in groups, including families, or individually.
多くの人々の娯楽とコミュニケーションの機会が増す。Opportunities for entertainment and communication will increase for many people.
また幼児の発達やお年寄りのボケ防止などにも役立つ。It is also useful for the development of young children and for preventing blurred vision in the elderly.
これらのことの社会的心義は少なくない。There are many social reasons for these things.
図面は本発明の平面図である。 The drawing is a plan view of the invention.
Claims (1)
を三すくみで決めやすいマークをつけた一組のゲームカ
ード。 (ロ)一組の中に、マークとマークの数がすべて同一の
カードを一定数ずつつくる。その枚数は、一種類のマー
クについてマーク数1をn枚とすると、2が(n−1)
枚、3が(n−2)枚、・・・・マーク数nが1枚とす
る。このように、マークの数が大きくなるに従って、同
一カードの枚数が順に少なくなるようにつくられたゲー
ムカード。 以上の如く構成されたゲームカード。[Claims] (a) A set of game cards with marks such as rock, paper, scissors, and par in rock-paper-scissors that make it easy to decide whether to win or lose. (b) Create a set number of cards with the same number of marks in each set. If the number of marks 1 for one type of mark is n, then 2 is (n-1)
3 is (n-2) sheets, . . . the number of marks n is 1 sheet. In this way, game cards are made in such a way that as the number of marks increases, the number of identical cards decreases. A game card configured as described above.
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP23683988A JPH0284978A (en) | 1988-09-21 | 1988-09-21 | Card for game of 'paper, stone and scissors' |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP23683988A JPH0284978A (en) | 1988-09-21 | 1988-09-21 | Card for game of 'paper, stone and scissors' |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JPH0284978A true JPH0284978A (en) | 1990-03-26 |
| JPH0576875B2 JPH0576875B2 (en) | 1993-10-25 |
Family
ID=17006553
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP23683988A Granted JPH0284978A (en) | 1988-09-21 | 1988-09-21 | Card for game of 'paper, stone and scissors' |
Country Status (1)
| Country | Link |
|---|---|
| JP (1) | JPH0284978A (en) |
-
1988
- 1988-09-21 JP JP23683988A patent/JPH0284978A/en active Granted
Also Published As
| Publication number | Publication date |
|---|---|
| JPH0576875B2 (en) | 1993-10-25 |
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